org.lwjgl.opengles.ANGLETextureUsage Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of org.lwjgl.opengles Show documentation
Show all versions of org.lwjgl.opengles Show documentation
LWJGL OSGi bundle (OpenGL ES bindings)
The newest version!
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.opengles;
/**
* Native bindings to the ANGLE_texture_usage extension.
*
* In some implementations it is advantageous to know the expected usage of a texture before the backing storage for it is allocated. This can help to
* inform the implementation's choice of format and type of memory used for the allocation. If the usage is not known in advance, the implementation
* essentially has to make a guess as to how it will be used. If it is later proven wrong, it may need to perform costly re-allocations and/or
* reformatting of the texture data, resulting in reduced performance.
*
* This extension adds a texture usage flag that is specified via the TEXTURE_USAGE_ANGLE TexParameter. This can be used to indicate that the application
* knows that this texture will be used for rendering.
*/
public final class ANGLETextureUsage {
/**
* Accepted as a value for {@code pname} for the TexParameter{if} and TexParameter{if}v commands and for the {@code value} parameter of
* GetTexParameter{if}v.
*/
public static final int GL_TEXTURE_USAGE_ANGLE = 0x93A2;
/**
* Accepted as a value to {@code param} for the TexParameter{if} and to {@code params} for the TexParameter{if}v commands with a {@code pname} of
* TEXTURE_USAGE_ANGLE; returned as possible values for {@code data} when GetTexParameter{if}v is queried with a {@code value} of TEXTURE_USAGE_ANGLE.
*/
public static final int GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3;
private ANGLETextureUsage() {}
}
© 2015 - 2025 Weber Informatics LLC | Privacy Policy