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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengles;

/**
 * Native bindings to the OES_texture_half_float extension.
 * 
 * 

These extensions add texture formats with 16- (aka half float) and 32-bit floating-point components. The 32-bit floating-point components are in the * standard IEEE float format. The 16-bit floating-point components have 1 sign bit, 5 exponent bits, and 10 mantissa bits. Floating-point components are * clamped to the limits of the range representable by their format.

* *

The OES_texture_half_float extension string indicates that the implementation supports 16-bit floating pt texture formats.

* *

Both these extensions only require NEAREST magnification filter and NEAREST, and NEAREST_MIPMAP_NEAREST minification filters to be supported.

*/ public final class OESTextureHalfFloat { /** Accepted by the {@code type} parameter of TexImage2D, TexSubImage2D, TexImage3D, and TexSubImage3D. */ public static final int GL_HALF_FLOAT_OES = 0x8D61; private OESTextureHalfFloat() {} }




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