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/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.ovr;
import javax.annotation.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
import static org.lwjgl.ovr.OVR.ovrHand_Count;
/**
* Describes the complete controller input state, including Oculus Touch, and XBox gamepad. If multiple inputs are connected and used at the same time,
* their inputs are combined.
*
* Layout
*
*
* struct ovrInputState {
* double {@link #TimeInSeconds};
* unsigned int {@link #Buttons};
* unsigned int {@link #Touches};
* float {@link #IndexTrigger}[ovrHand_Count];
* float {@link #HandTrigger}[ovrHand_Count];
* {@link OVRVector2f ovrVector2f} {@link #Thumbstick}[ovrHand_Count];
* ovrControllerType {@link #ControllerType};
* float {@link #IndexTriggerNoDeadzone}[ovrHand_Count];
* float {@link #HandTriggerNoDeadzone}[ovrHand_Count];
* {@link OVRVector2f ovrVector2f} {@link #ThumbstickNoDeadzone}[ovrHand_Count];
* float {@link #IndexTriggerRaw}[ovrHand_Count];
* float {@link #HandTriggerRaw}[ovrHand_Count];
* {@link OVRVector2f ovrVector2f} {@link #ThumbstickRaw}[ovrHand_Count];
* }
*/
@NativeType("struct ovrInputState")
public class OVRInputState extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
TIMEINSECONDS,
BUTTONS,
TOUCHES,
INDEXTRIGGER,
HANDTRIGGER,
THUMBSTICK,
CONTROLLERTYPE,
INDEXTRIGGERNODEADZONE,
HANDTRIGGERNODEADZONE,
THUMBSTICKNODEADZONE,
INDEXTRIGGERRAW,
HANDTRIGGERRAW,
THUMBSTICKRAW;
static {
Layout layout = __struct(
__member(8),
__member(4),
__member(4),
__array(4, ovrHand_Count),
__array(4, ovrHand_Count),
__array(OVRVector2f.SIZEOF, OVRVector2f.ALIGNOF, ovrHand_Count),
__member(4),
__array(4, ovrHand_Count),
__array(4, ovrHand_Count),
__array(OVRVector2f.SIZEOF, OVRVector2f.ALIGNOF, ovrHand_Count),
__array(4, ovrHand_Count),
__array(4, ovrHand_Count),
__array(OVRVector2f.SIZEOF, OVRVector2f.ALIGNOF, ovrHand_Count)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
TIMEINSECONDS = layout.offsetof(0);
BUTTONS = layout.offsetof(1);
TOUCHES = layout.offsetof(2);
INDEXTRIGGER = layout.offsetof(3);
HANDTRIGGER = layout.offsetof(4);
THUMBSTICK = layout.offsetof(5);
CONTROLLERTYPE = layout.offsetof(6);
INDEXTRIGGERNODEADZONE = layout.offsetof(7);
HANDTRIGGERNODEADZONE = layout.offsetof(8);
THUMBSTICKNODEADZONE = layout.offsetof(9);
INDEXTRIGGERRAW = layout.offsetof(10);
HANDTRIGGERRAW = layout.offsetof(11);
THUMBSTICKRAW = layout.offsetof(12);
}
/**
* Creates a {@code OVRInputState} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public OVRInputState(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** system type when the controller state was last updated */
public double TimeInSeconds() { return nTimeInSeconds(address()); }
/** values for buttons described by {@code ovrButton} */
@NativeType("unsigned int")
public int Buttons() { return nButtons(address()); }
/** touch values for buttons and sensors as described by {@code ovrTouch}. */
@NativeType("unsigned int")
public int Touches() { return nTouches(address()); }
/** left and right finger trigger values ({@link OVR#ovrHand_Left Hand_Left} and {@link OVR#ovrHand_Right Hand_Right}), in the range 0.0 to 1.0f. */
@NativeType("float[ovrHand_Count]")
public FloatBuffer IndexTrigger() { return nIndexTrigger(address()); }
/** left and right finger trigger values ({@link OVR#ovrHand_Left Hand_Left} and {@link OVR#ovrHand_Right Hand_Right}), in the range 0.0 to 1.0f. */
public float IndexTrigger(int index) { return nIndexTrigger(address(), index); }
/** left and right hand trigger values ({@link OVR#ovrHand_Left Hand_Left} and {@link OVR#ovrHand_Right Hand_Right}), in the range 0.0 to 1.0f. */
@NativeType("float[ovrHand_Count]")
public FloatBuffer HandTrigger() { return nHandTrigger(address()); }
/** left and right hand trigger values ({@link OVR#ovrHand_Left Hand_Left} and {@link OVR#ovrHand_Right Hand_Right}), in the range 0.0 to 1.0f. */
public float HandTrigger(int index) { return nHandTrigger(address(), index); }
/** horizontal and vertical thumbstick axis values ({@link OVR#ovrHand_Left Hand_Left} and {@link OVR#ovrHand_Right Hand_Right}), in the range -1.0f to 1.0f. */
@NativeType("ovrVector2f[ovrHand_Count]")
public OVRVector2f.Buffer Thumbstick() { return nThumbstick(address()); }
/** horizontal and vertical thumbstick axis values ({@link OVR#ovrHand_Left Hand_Left} and {@link OVR#ovrHand_Right Hand_Right}), in the range -1.0f to 1.0f. */
@NativeType("ovrVector2f")
public OVRVector2f Thumbstick(int index) { return nThumbstick(address(), index); }
/** The type of the controller this state is for. One of:
{@link OVR#ovrControllerType_None ControllerType_None} {@link OVR#ovrControllerType_LTouch ControllerType_LTouch} {@link OVR#ovrControllerType_RTouch ControllerType_RTouch} {@link OVR#ovrControllerType_Touch ControllerType_Touch} {@link OVR#ovrControllerType_Remote ControllerType_Remote} {@link OVR#ovrControllerType_XBox ControllerType_XBox} {@link OVR#ovrControllerType_Object0 ControllerType_Object0} {@link OVR#ovrControllerType_Object1 ControllerType_Object1} {@link OVR#ovrControllerType_Object2 ControllerType_Object2} {@link OVR#ovrControllerType_Object3 ControllerType_Object3} {@link OVR#ovrControllerType_Active ControllerType_Active}
*/
@NativeType("ovrControllerType")
public int ControllerType() { return nControllerType(address()); }
/** Left and right finger trigger values ({@link OVR#ovrHand_Left Hand_Left} and {@link OVR#ovrHand_Right Hand_Right}), in range 0.0 to 1.0f. Does not apply a deadzone. Only touch applies a filter. */
@NativeType("float[ovrHand_Count]")
public FloatBuffer IndexTriggerNoDeadzone() { return nIndexTriggerNoDeadzone(address()); }
/** Left and right finger trigger values ({@link OVR#ovrHand_Left Hand_Left} and {@link OVR#ovrHand_Right Hand_Right}), in range 0.0 to 1.0f. Does not apply a deadzone. Only touch applies a filter. */
public float IndexTriggerNoDeadzone(int index) { return nIndexTriggerNoDeadzone(address(), index); }
/** Left and right hand trigger values ({@link OVR#ovrHand_Left Hand_Left} and {@link OVR#ovrHand_Right Hand_Right}), in the range 0.0 to 1.0f. Does not apply a deadzone. Only touch applies a filter. */
@NativeType("float[ovrHand_Count]")
public FloatBuffer HandTriggerNoDeadzone() { return nHandTriggerNoDeadzone(address()); }
/** Left and right hand trigger values ({@link OVR#ovrHand_Left Hand_Left} and {@link OVR#ovrHand_Right Hand_Right}), in the range 0.0 to 1.0f. Does not apply a deadzone. Only touch applies a filter. */
public float HandTriggerNoDeadzone(int index) { return nHandTriggerNoDeadzone(address(), index); }
/** Horizontal and vertical thumbstick axis values ({@link OVR#ovrHand_Left Hand_Left} and {@link OVR#ovrHand_Right Hand_Right}), in the range -1.0f to 1.0f. Does not apply a deadzone or filter. */
@NativeType("ovrVector2f[ovrHand_Count]")
public OVRVector2f.Buffer ThumbstickNoDeadzone() { return nThumbstickNoDeadzone(address()); }
/** Horizontal and vertical thumbstick axis values ({@link OVR#ovrHand_Left Hand_Left} and {@link OVR#ovrHand_Right Hand_Right}), in the range -1.0f to 1.0f. Does not apply a deadzone or filter. */
@NativeType("ovrVector2f")
public OVRVector2f ThumbstickNoDeadzone(int index) { return nThumbstickNoDeadzone(address(), index); }
/** Left and right finger trigger values ({@link OVR#ovrHand_Left Hand_Left} and {@link OVR#ovrHand_Right Hand_Right}), in range 0.0 to 1.0f. No deadzone or filter. */
@NativeType("float[ovrHand_Count]")
public FloatBuffer IndexTriggerRaw() { return nIndexTriggerRaw(address()); }
/** Left and right finger trigger values ({@link OVR#ovrHand_Left Hand_Left} and {@link OVR#ovrHand_Right Hand_Right}), in range 0.0 to 1.0f. No deadzone or filter. */
public float IndexTriggerRaw(int index) { return nIndexTriggerRaw(address(), index); }
/** Left and right hand trigger values ({@link OVR#ovrHand_Left Hand_Left} and {@link OVR#ovrHand_Right Hand_Right}), in the range 0.0 to 1.0f. No deadzone or filter. */
@NativeType("float[ovrHand_Count]")
public FloatBuffer HandTriggerRaw() { return nHandTriggerRaw(address()); }
/** Left and right hand trigger values ({@link OVR#ovrHand_Left Hand_Left} and {@link OVR#ovrHand_Right Hand_Right}), in the range 0.0 to 1.0f. No deadzone or filter. */
public float HandTriggerRaw(int index) { return nHandTriggerRaw(address(), index); }
/** Horizontal and vertical thumbstick axis values ({@link OVR#ovrHand_Left Hand_Left} and {@link OVR#ovrHand_Right Hand_Right}), in range -1.0f to 1.0f. No deadzone or filter. */
@NativeType("ovrVector2f[ovrHand_Count]")
public OVRVector2f.Buffer ThumbstickRaw() { return nThumbstickRaw(address()); }
/** Horizontal and vertical thumbstick axis values ({@link OVR#ovrHand_Left Hand_Left} and {@link OVR#ovrHand_Right Hand_Right}), in range -1.0f to 1.0f. No deadzone or filter. */
@NativeType("ovrVector2f")
public OVRVector2f ThumbstickRaw(int index) { return nThumbstickRaw(address(), index); }
// -----------------------------------
/** Returns a new {@code OVRInputState} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static OVRInputState malloc() {
return wrap(OVRInputState.class, nmemAllocChecked(SIZEOF));
}
/** Returns a new {@code OVRInputState} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static OVRInputState calloc() {
return wrap(OVRInputState.class, nmemCallocChecked(1, SIZEOF));
}
/** Returns a new {@code OVRInputState} instance allocated with {@link BufferUtils}. */
public static OVRInputState create() {
ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
return wrap(OVRInputState.class, memAddress(container), container);
}
/** Returns a new {@code OVRInputState} instance for the specified memory address. */
public static OVRInputState create(long address) {
return wrap(OVRInputState.class, address);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static OVRInputState createSafe(long address) {
return address == NULL ? null : wrap(OVRInputState.class, address);
}
/**
* Returns a new {@link OVRInputState.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static OVRInputState.Buffer malloc(int capacity) {
return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
}
/**
* Returns a new {@link OVRInputState.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static OVRInputState.Buffer calloc(int capacity) {
return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link OVRInputState.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static OVRInputState.Buffer create(int capacity) {
ByteBuffer container = __create(capacity, SIZEOF);
return wrap(Buffer.class, memAddress(container), capacity, container);
}
/**
* Create a {@link OVRInputState.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static OVRInputState.Buffer create(long address, int capacity) {
return wrap(Buffer.class, address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static OVRInputState.Buffer createSafe(long address, int capacity) {
return address == NULL ? null : wrap(Buffer.class, address, capacity);
}
// -----------------------------------
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static OVRInputState mallocStack() { return malloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static OVRInputState callocStack() { return calloc(stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
@Deprecated public static OVRInputState mallocStack(MemoryStack stack) { return malloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
@Deprecated public static OVRInputState callocStack(MemoryStack stack) { return calloc(stack); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static OVRInputState.Buffer mallocStack(int capacity) { return malloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static OVRInputState.Buffer callocStack(int capacity) { return calloc(capacity, stackGet()); }
/** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
@Deprecated public static OVRInputState.Buffer mallocStack(int capacity, MemoryStack stack) { return malloc(capacity, stack); }
/** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
@Deprecated public static OVRInputState.Buffer callocStack(int capacity, MemoryStack stack) { return calloc(capacity, stack); }
/**
* Returns a new {@code OVRInputState} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static OVRInputState malloc(MemoryStack stack) {
return wrap(OVRInputState.class, stack.nmalloc(ALIGNOF, SIZEOF));
}
/**
* Returns a new {@code OVRInputState} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static OVRInputState calloc(MemoryStack stack) {
return wrap(OVRInputState.class, stack.ncalloc(ALIGNOF, 1, SIZEOF));
}
/**
* Returns a new {@link OVRInputState.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static OVRInputState.Buffer malloc(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link OVRInputState.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static OVRInputState.Buffer calloc(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #TimeInSeconds}. */
public static double nTimeInSeconds(long struct) { return UNSAFE.getDouble(null, struct + OVRInputState.TIMEINSECONDS); }
/** Unsafe version of {@link #Buttons}. */
public static int nButtons(long struct) { return UNSAFE.getInt(null, struct + OVRInputState.BUTTONS); }
/** Unsafe version of {@link #Touches}. */
public static int nTouches(long struct) { return UNSAFE.getInt(null, struct + OVRInputState.TOUCHES); }
/** Unsafe version of {@link #IndexTrigger}. */
public static FloatBuffer nIndexTrigger(long struct) { return memFloatBuffer(struct + OVRInputState.INDEXTRIGGER, ovrHand_Count); }
/** Unsafe version of {@link #IndexTrigger(int) IndexTrigger}. */
public static float nIndexTrigger(long struct, int index) {
return UNSAFE.getFloat(null, struct + OVRInputState.INDEXTRIGGER + check(index, ovrHand_Count) * 4);
}
/** Unsafe version of {@link #HandTrigger}. */
public static FloatBuffer nHandTrigger(long struct) { return memFloatBuffer(struct + OVRInputState.HANDTRIGGER, ovrHand_Count); }
/** Unsafe version of {@link #HandTrigger(int) HandTrigger}. */
public static float nHandTrigger(long struct, int index) {
return UNSAFE.getFloat(null, struct + OVRInputState.HANDTRIGGER + check(index, ovrHand_Count) * 4);
}
/** Unsafe version of {@link #Thumbstick}. */
public static OVRVector2f.Buffer nThumbstick(long struct) { return OVRVector2f.create(struct + OVRInputState.THUMBSTICK, ovrHand_Count); }
/** Unsafe version of {@link #Thumbstick(int) Thumbstick}. */
public static OVRVector2f nThumbstick(long struct, int index) {
return OVRVector2f.create(struct + OVRInputState.THUMBSTICK + check(index, ovrHand_Count) * OVRVector2f.SIZEOF);
}
/** Unsafe version of {@link #ControllerType}. */
public static int nControllerType(long struct) { return UNSAFE.getInt(null, struct + OVRInputState.CONTROLLERTYPE); }
/** Unsafe version of {@link #IndexTriggerNoDeadzone}. */
public static FloatBuffer nIndexTriggerNoDeadzone(long struct) { return memFloatBuffer(struct + OVRInputState.INDEXTRIGGERNODEADZONE, ovrHand_Count); }
/** Unsafe version of {@link #IndexTriggerNoDeadzone(int) IndexTriggerNoDeadzone}. */
public static float nIndexTriggerNoDeadzone(long struct, int index) {
return UNSAFE.getFloat(null, struct + OVRInputState.INDEXTRIGGERNODEADZONE + check(index, ovrHand_Count) * 4);
}
/** Unsafe version of {@link #HandTriggerNoDeadzone}. */
public static FloatBuffer nHandTriggerNoDeadzone(long struct) { return memFloatBuffer(struct + OVRInputState.HANDTRIGGERNODEADZONE, ovrHand_Count); }
/** Unsafe version of {@link #HandTriggerNoDeadzone(int) HandTriggerNoDeadzone}. */
public static float nHandTriggerNoDeadzone(long struct, int index) {
return UNSAFE.getFloat(null, struct + OVRInputState.HANDTRIGGERNODEADZONE + check(index, ovrHand_Count) * 4);
}
/** Unsafe version of {@link #ThumbstickNoDeadzone}. */
public static OVRVector2f.Buffer nThumbstickNoDeadzone(long struct) { return OVRVector2f.create(struct + OVRInputState.THUMBSTICKNODEADZONE, ovrHand_Count); }
/** Unsafe version of {@link #ThumbstickNoDeadzone(int) ThumbstickNoDeadzone}. */
public static OVRVector2f nThumbstickNoDeadzone(long struct, int index) {
return OVRVector2f.create(struct + OVRInputState.THUMBSTICKNODEADZONE + check(index, ovrHand_Count) * OVRVector2f.SIZEOF);
}
/** Unsafe version of {@link #IndexTriggerRaw}. */
public static FloatBuffer nIndexTriggerRaw(long struct) { return memFloatBuffer(struct + OVRInputState.INDEXTRIGGERRAW, ovrHand_Count); }
/** Unsafe version of {@link #IndexTriggerRaw(int) IndexTriggerRaw}. */
public static float nIndexTriggerRaw(long struct, int index) {
return UNSAFE.getFloat(null, struct + OVRInputState.INDEXTRIGGERRAW + check(index, ovrHand_Count) * 4);
}
/** Unsafe version of {@link #HandTriggerRaw}. */
public static FloatBuffer nHandTriggerRaw(long struct) { return memFloatBuffer(struct + OVRInputState.HANDTRIGGERRAW, ovrHand_Count); }
/** Unsafe version of {@link #HandTriggerRaw(int) HandTriggerRaw}. */
public static float nHandTriggerRaw(long struct, int index) {
return UNSAFE.getFloat(null, struct + OVRInputState.HANDTRIGGERRAW + check(index, ovrHand_Count) * 4);
}
/** Unsafe version of {@link #ThumbstickRaw}. */
public static OVRVector2f.Buffer nThumbstickRaw(long struct) { return OVRVector2f.create(struct + OVRInputState.THUMBSTICKRAW, ovrHand_Count); }
/** Unsafe version of {@link #ThumbstickRaw(int) ThumbstickRaw}. */
public static OVRVector2f nThumbstickRaw(long struct, int index) {
return OVRVector2f.create(struct + OVRInputState.THUMBSTICKRAW + check(index, ovrHand_Count) * OVRVector2f.SIZEOF);
}
// -----------------------------------
/** An array of {@link OVRInputState} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
private static final OVRInputState ELEMENT_FACTORY = OVRInputState.create(-1L);
/**
* Creates a new {@code OVRInputState.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link OVRInputState#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected OVRInputState getElementFactory() {
return ELEMENT_FACTORY;
}
/** @return the value of the {@link OVRInputState#TimeInSeconds} field. */
public double TimeInSeconds() { return OVRInputState.nTimeInSeconds(address()); }
/** @return the value of the {@link OVRInputState#Buttons} field. */
@NativeType("unsigned int")
public int Buttons() { return OVRInputState.nButtons(address()); }
/** @return the value of the {@link OVRInputState#Touches} field. */
@NativeType("unsigned int")
public int Touches() { return OVRInputState.nTouches(address()); }
/** @return a {@link FloatBuffer} view of the {@link OVRInputState#IndexTrigger} field. */
@NativeType("float[ovrHand_Count]")
public FloatBuffer IndexTrigger() { return OVRInputState.nIndexTrigger(address()); }
/** @return the value at the specified index of the {@link OVRInputState#IndexTrigger} field. */
public float IndexTrigger(int index) { return OVRInputState.nIndexTrigger(address(), index); }
/** @return a {@link FloatBuffer} view of the {@link OVRInputState#HandTrigger} field. */
@NativeType("float[ovrHand_Count]")
public FloatBuffer HandTrigger() { return OVRInputState.nHandTrigger(address()); }
/** @return the value at the specified index of the {@link OVRInputState#HandTrigger} field. */
public float HandTrigger(int index) { return OVRInputState.nHandTrigger(address(), index); }
/** @return a {@link OVRVector2f}.Buffer view of the {@link OVRInputState#Thumbstick} field. */
@NativeType("ovrVector2f[ovrHand_Count]")
public OVRVector2f.Buffer Thumbstick() { return OVRInputState.nThumbstick(address()); }
/** @return a {@link OVRVector2f} view of the struct at the specified index of the {@link OVRInputState#Thumbstick} field. */
@NativeType("ovrVector2f")
public OVRVector2f Thumbstick(int index) { return OVRInputState.nThumbstick(address(), index); }
/** @return the value of the {@link OVRInputState#ControllerType} field. */
@NativeType("ovrControllerType")
public int ControllerType() { return OVRInputState.nControllerType(address()); }
/** @return a {@link FloatBuffer} view of the {@link OVRInputState#IndexTriggerNoDeadzone} field. */
@NativeType("float[ovrHand_Count]")
public FloatBuffer IndexTriggerNoDeadzone() { return OVRInputState.nIndexTriggerNoDeadzone(address()); }
/** @return the value at the specified index of the {@link OVRInputState#IndexTriggerNoDeadzone} field. */
public float IndexTriggerNoDeadzone(int index) { return OVRInputState.nIndexTriggerNoDeadzone(address(), index); }
/** @return a {@link FloatBuffer} view of the {@link OVRInputState#HandTriggerNoDeadzone} field. */
@NativeType("float[ovrHand_Count]")
public FloatBuffer HandTriggerNoDeadzone() { return OVRInputState.nHandTriggerNoDeadzone(address()); }
/** @return the value at the specified index of the {@link OVRInputState#HandTriggerNoDeadzone} field. */
public float HandTriggerNoDeadzone(int index) { return OVRInputState.nHandTriggerNoDeadzone(address(), index); }
/** @return a {@link OVRVector2f}.Buffer view of the {@link OVRInputState#ThumbstickNoDeadzone} field. */
@NativeType("ovrVector2f[ovrHand_Count]")
public OVRVector2f.Buffer ThumbstickNoDeadzone() { return OVRInputState.nThumbstickNoDeadzone(address()); }
/** @return a {@link OVRVector2f} view of the struct at the specified index of the {@link OVRInputState#ThumbstickNoDeadzone} field. */
@NativeType("ovrVector2f")
public OVRVector2f ThumbstickNoDeadzone(int index) { return OVRInputState.nThumbstickNoDeadzone(address(), index); }
/** @return a {@link FloatBuffer} view of the {@link OVRInputState#IndexTriggerRaw} field. */
@NativeType("float[ovrHand_Count]")
public FloatBuffer IndexTriggerRaw() { return OVRInputState.nIndexTriggerRaw(address()); }
/** @return the value at the specified index of the {@link OVRInputState#IndexTriggerRaw} field. */
public float IndexTriggerRaw(int index) { return OVRInputState.nIndexTriggerRaw(address(), index); }
/** @return a {@link FloatBuffer} view of the {@link OVRInputState#HandTriggerRaw} field. */
@NativeType("float[ovrHand_Count]")
public FloatBuffer HandTriggerRaw() { return OVRInputState.nHandTriggerRaw(address()); }
/** @return the value at the specified index of the {@link OVRInputState#HandTriggerRaw} field. */
public float HandTriggerRaw(int index) { return OVRInputState.nHandTriggerRaw(address(), index); }
/** @return a {@link OVRVector2f}.Buffer view of the {@link OVRInputState#ThumbstickRaw} field. */
@NativeType("ovrVector2f[ovrHand_Count]")
public OVRVector2f.Buffer ThumbstickRaw() { return OVRInputState.nThumbstickRaw(address()); }
/** @return a {@link OVRVector2f} view of the struct at the specified index of the {@link OVRInputState#ThumbstickRaw} field. */
@NativeType("ovrVector2f")
public OVRVector2f ThumbstickRaw(int index) { return OVRInputState.nThumbstickRaw(address(), index); }
}
}
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