
org.lwjgl.assimp.AIVector2D Maven / Gradle / Ivy
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A portable Open Source library to import various well-known 3D model formats in a uniform manner.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.assimp;
import javax.annotation.*;
import java.nio.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.MemoryUtil.*;
/**
* Layout
*
*
* struct aiVector2D {
* float x;
* float y;
* }
*/
@NativeType("struct aiVector2D")
public class AIVector2D extends Struct {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
X,
Y;
static {
Layout layout = __struct(
__member(4),
__member(4)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
X = layout.offsetof(0);
Y = layout.offsetof(1);
}
AIVector2D(long address, @Nullable ByteBuffer container) {
super(address, container);
}
/**
* Creates a {@link AIVector2D} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public AIVector2D(ByteBuffer container) {
this(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** Returns the value of the {@code x} field. */
public float x() { return nx(address()); }
/** Returns the value of the {@code y} field. */
public float y() { return ny(address()); }
// -----------------------------------
/** Returns a new {@link AIVector2D} instance for the specified memory address. */
public static AIVector2D create(long address) {
return new AIVector2D(address, null);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static AIVector2D createSafe(long address) {
return address == NULL ? null : create(address);
}
/**
* Create a {@link AIVector2D.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static AIVector2D.Buffer create(long address, int capacity) {
return new Buffer(address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static AIVector2D.Buffer createSafe(long address, int capacity) {
return address == NULL ? null : create(address, capacity);
}
// -----------------------------------
/** Unsafe version of {@link #x}. */
public static float nx(long struct) { return memGetFloat(struct + AIVector2D.X); }
/** Unsafe version of {@link #y}. */
public static float ny(long struct) { return memGetFloat(struct + AIVector2D.Y); }
// -----------------------------------
/** An array of {@link AIVector2D} structs. */
public static class Buffer extends StructBuffer {
/**
* Creates a new {@link AIVector2D.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link AIVector2D#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected Buffer newBufferInstance(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
return new Buffer(address, container, mark, pos, lim, cap);
}
@Override
protected AIVector2D newInstance(long address) {
return new AIVector2D(address, container);
}
@Override
public int sizeof() {
return SIZEOF;
}
/** Returns the value of the {@code x} field. */
public float x() { return AIVector2D.nx(address()); }
/** Returns the value of the {@code y} field. */
public float y() { return AIVector2D.ny(address()); }
}
}
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