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A portable Open Source library to import various well-known 3D model formats in a uniform manner.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.assimp;

import javax.annotation.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * A single face in a mesh, referring to multiple vertices.
 * 
 * 

If {@code mNumIndices} is 3, we call the face 'triangle', for {@code mNumIndices > 3} it's called 'polygon' (hey, that's just a definition!).

* *

{@link AIMesh}{@code ::mPrimitiveTypes} can be queried to quickly examine which types of primitive are actually present in a mesh. The {@link Assimp#aiProcess_SortByPType Process_SortByPType} * flag executes a special post-processing algorithm which splits meshes with *different* primitive types mixed up (e.g. lines and triangles) in several * 'clean' submeshes. Furthermore there is a configuration option ({@link Assimp#AI_CONFIG_PP_SBP_REMOVE}) to force {@link Assimp#aiProcess_SortByPType Process_SortByPType} to remove specific kinds of * primitives from the imported scene, completely and forever.

* *

Member documentation

* *
    *
  • {@code mNumIndices} – Number of indices defining this face. The maximum value for this member is {@link Assimp#AI_MAX_FACE_INDICES}.
  • *
  • {@code mIndices} – Pointer to the indices array. Size of the array is given in {@code numIndices}.
  • *
* *

Layout

* *

 * struct aiFace {
 *     unsigned int mNumIndices;
 *     unsigned int * mIndices;
 * }
*/ @NativeType("struct aiFace") public class AIFace extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int MNUMINDICES, MINDICES; static { Layout layout = __struct( __member(4), __member(POINTER_SIZE) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); MNUMINDICES = layout.offsetof(0); MINDICES = layout.offsetof(1); } /** * Creates a {@link AIFace} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public AIFace(ByteBuffer container) { super(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** Returns the value of the {@code mNumIndices} field. */ @NativeType("unsigned int") public int mNumIndices() { return nmNumIndices(address()); } /** Returns a {@link IntBuffer} view of the data pointed to by the {@code mIndices} field. */ @NativeType("unsigned int *") public IntBuffer mIndices() { return nmIndices(address()); } /** Sets the address of the specified {@link IntBuffer} to the {@code mIndices} field. */ public AIFace mIndices(@NativeType("unsigned int *") IntBuffer value) { nmIndices(address(), value); return this; } /** * Copies the specified struct data to this struct. * * @param src the source struct * * @return this struct */ public AIFace set(AIFace src) { memCopy(src.address(), address(), SIZEOF); return this; } // ----------------------------------- /** Returns a new {@link AIFace} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static AIFace malloc() { return wrap(AIFace.class, nmemAllocChecked(SIZEOF)); } /** Returns a new {@link AIFace} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static AIFace calloc() { return wrap(AIFace.class, nmemCallocChecked(1, SIZEOF)); } /** Returns a new {@link AIFace} instance allocated with {@link BufferUtils}. */ public static AIFace create() { ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF); return wrap(AIFace.class, memAddress(container), container); } /** Returns a new {@link AIFace} instance for the specified memory address. */ public static AIFace create(long address) { return wrap(AIFace.class, address); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static AIFace createSafe(long address) { return address == NULL ? null : wrap(AIFace.class, address); } /** * Returns a new {@link AIFace.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static AIFace.Buffer malloc(int capacity) { return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity); } /** * Returns a new {@link AIFace.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static AIFace.Buffer calloc(int capacity) { return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity); } /** * Returns a new {@link AIFace.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static AIFace.Buffer create(int capacity) { ByteBuffer container = __create(capacity, SIZEOF); return wrap(Buffer.class, memAddress(container), capacity, container); } /** * Create a {@link AIFace.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static AIFace.Buffer create(long address, int capacity) { return wrap(Buffer.class, address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static AIFace.Buffer createSafe(long address, int capacity) { return address == NULL ? null : wrap(Buffer.class, address, capacity); } // ----------------------------------- /** Returns a new {@link AIFace} instance allocated on the thread-local {@link MemoryStack}. */ public static AIFace mallocStack() { return mallocStack(stackGet()); } /** Returns a new {@link AIFace} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. */ public static AIFace callocStack() { return callocStack(stackGet()); } /** * Returns a new {@link AIFace} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static AIFace mallocStack(MemoryStack stack) { return wrap(AIFace.class, stack.nmalloc(ALIGNOF, SIZEOF)); } /** * Returns a new {@link AIFace} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static AIFace callocStack(MemoryStack stack) { return wrap(AIFace.class, stack.ncalloc(ALIGNOF, 1, SIZEOF)); } /** * Returns a new {@link AIFace.Buffer} instance allocated on the thread-local {@link MemoryStack}. * * @param capacity the buffer capacity */ public static AIFace.Buffer mallocStack(int capacity) { return mallocStack(capacity, stackGet()); } /** * Returns a new {@link AIFace.Buffer} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. * * @param capacity the buffer capacity */ public static AIFace.Buffer callocStack(int capacity) { return callocStack(capacity, stackGet()); } /** * Returns a new {@link AIFace.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static AIFace.Buffer mallocStack(int capacity, MemoryStack stack) { return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link AIFace.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static AIFace.Buffer callocStack(int capacity, MemoryStack stack) { return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #mNumIndices}. */ public static int nmNumIndices(long struct) { return UNSAFE.getInt(null, struct + AIFace.MNUMINDICES); } /** Unsafe version of {@link #mIndices() mIndices}. */ public static IntBuffer nmIndices(long struct) { return memIntBuffer(memGetAddress(struct + AIFace.MINDICES), nmNumIndices(struct)); } /** Sets the specified value to the {@code mNumIndices} field of the specified {@code struct}. */ public static void nmNumIndices(long struct, int value) { UNSAFE.putInt(null, struct + AIFace.MNUMINDICES, value); } /** Unsafe version of {@link #mIndices(IntBuffer) mIndices}. */ public static void nmIndices(long struct, IntBuffer value) { memPutAddress(struct + AIFace.MINDICES, memAddress(value)); nmNumIndices(struct, value.remaining()); } /** * Validates pointer members that should not be {@code NULL}. * * @param struct the struct to validate */ public static void validate(long struct) { check(memGetAddress(struct + AIFace.MINDICES)); } /** * Calls {@link #validate(long)} for each struct contained in the specified struct array. * * @param array the struct array to validate * @param count the number of structs in {@code array} */ public static void validate(long array, int count) { for (int i = 0; i < count; i++) { validate(array + i * SIZEOF); } } // ----------------------------------- /** An array of {@link AIFace} structs. */ public static class Buffer extends StructBuffer implements NativeResource { private static final AIFace ELEMENT_FACTORY = AIFace.create(-1L); /** * Creates a new {@link AIFace.Buffer} instance backed by the specified container. * * Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link AIFace#SIZEOF}, and its mark will be undefined. * *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected AIFace getElementFactory() { return ELEMENT_FACTORY; } /** Returns the value of the {@code mNumIndices} field. */ @NativeType("unsigned int") public int mNumIndices() { return AIFace.nmNumIndices(address()); } /** Returns a {@link IntBuffer} view of the data pointed to by the {@code mIndices} field. */ @NativeType("unsigned int *") public IntBuffer mIndices() { return AIFace.nmIndices(address()); } /** Sets the address of the specified {@link IntBuffer} to the {@code mIndices} field. */ public AIFace.Buffer mIndices(@NativeType("unsigned int *") IntBuffer value) { AIFace.nmIndices(address(), value); return this; } } }




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