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A portable Open Source library to import various well-known 3D model formats in a uniform manner.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.assimp;
import org.lwjgl.system.*;
import static org.lwjgl.system.dyncall.DynCallback.*;
/**
* Type
*
*
* size_t (*) (
* struct aiFile *pFile,
* char const *pBuffer,
* size_t memB,
* size_t count
* )
*/
@FunctionalInterface
@NativeType("aiFileWriteProc")
public interface AIFileWriteProcI extends CallbackI.P {
String SIGNATURE = "(pppp)p";
@Override
default String getSignature() { return SIGNATURE; }
@Override
default long callback(long args) {
return invoke(
dcbArgPointer(args),
dcbArgPointer(args),
dcbArgPointer(args),
dcbArgPointer(args)
);
}
/**
* File write procedure.
*
* @param pFile File pointer to write to
* @param pBuffer The buffer to be written
* @param memB Size of the individual element to be written
* @param count Number of elements to be written
*/
@NativeType("size_t") long invoke(@NativeType("struct aiFile *") long pFile, @NativeType("char const *") long pBuffer, @NativeType("size_t") long memB, @NativeType("size_t") long count);
}
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