All Downloads are FREE. Search and download functionalities are using the official Maven repository.

org.lwjgl.assimp.AIMemoryInfo Maven / Gradle / Ivy

Go to download

A portable Open Source library to import various well-known 3D model formats in a uniform manner.

There is a newer version: 3.3.6
Show newest version
/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.assimp;

import javax.annotation.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * Stores the memory requirements for different components (e.g. meshes, materials, animations) of an import. All sizes are in bytes.
 * 
 * 

Member documentation

* *
    *
  • {@code textures} – Storage allocated for texture data
  • *
  • {@code materials} – Storage allocated for material data
  • *
  • {@code meshes} – Storage allocated for mesh data
  • *
  • {@code nodes} – Storage allocated for node data
  • *
  • {@code animations} – Storage allocated for animation data
  • *
  • {@code cameras} – Storage allocated for camera data
  • *
  • {@code lights} – Storage allocated for light data
  • *
  • {@code total} – Total storage allocated for the full import.
  • *
* *

Layout

* *

 * struct aiMemoryInfo {
 *     unsigned int textures;
 *     unsigned int materials;
 *     unsigned int meshes;
 *     unsigned int nodes;
 *     unsigned int animations;
 *     unsigned int cameras;
 *     unsigned int lights;
 *     unsigned int total;
 * }
*/ @NativeType("struct aiMemoryInfo") public class AIMemoryInfo extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int TEXTURES, MATERIALS, MESHES, NODES, ANIMATIONS, CAMERAS, LIGHTS, TOTAL; static { Layout layout = __struct( __member(4), __member(4), __member(4), __member(4), __member(4), __member(4), __member(4), __member(4) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); TEXTURES = layout.offsetof(0); MATERIALS = layout.offsetof(1); MESHES = layout.offsetof(2); NODES = layout.offsetof(3); ANIMATIONS = layout.offsetof(4); CAMERAS = layout.offsetof(5); LIGHTS = layout.offsetof(6); TOTAL = layout.offsetof(7); } /** * Creates a {@link AIMemoryInfo} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public AIMemoryInfo(ByteBuffer container) { super(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** Returns the value of the {@code textures} field. */ @NativeType("unsigned int") public int textures() { return ntextures(address()); } /** Returns the value of the {@code materials} field. */ @NativeType("unsigned int") public int materials() { return nmaterials(address()); } /** Returns the value of the {@code meshes} field. */ @NativeType("unsigned int") public int meshes() { return nmeshes(address()); } /** Returns the value of the {@code nodes} field. */ @NativeType("unsigned int") public int nodes() { return nnodes(address()); } /** Returns the value of the {@code animations} field. */ @NativeType("unsigned int") public int animations() { return nanimations(address()); } /** Returns the value of the {@code cameras} field. */ @NativeType("unsigned int") public int cameras() { return ncameras(address()); } /** Returns the value of the {@code lights} field. */ @NativeType("unsigned int") public int lights() { return nlights(address()); } /** Returns the value of the {@code total} field. */ @NativeType("unsigned int") public int total() { return ntotal(address()); } // ----------------------------------- /** Returns a new {@link AIMemoryInfo} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static AIMemoryInfo malloc() { return wrap(AIMemoryInfo.class, nmemAllocChecked(SIZEOF)); } /** Returns a new {@link AIMemoryInfo} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static AIMemoryInfo calloc() { return wrap(AIMemoryInfo.class, nmemCallocChecked(1, SIZEOF)); } /** Returns a new {@link AIMemoryInfo} instance allocated with {@link BufferUtils}. */ public static AIMemoryInfo create() { ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF); return wrap(AIMemoryInfo.class, memAddress(container), container); } /** Returns a new {@link AIMemoryInfo} instance for the specified memory address. */ public static AIMemoryInfo create(long address) { return wrap(AIMemoryInfo.class, address); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static AIMemoryInfo createSafe(long address) { return address == NULL ? null : wrap(AIMemoryInfo.class, address); } /** * Returns a new {@link AIMemoryInfo.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static AIMemoryInfo.Buffer malloc(int capacity) { return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity); } /** * Returns a new {@link AIMemoryInfo.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static AIMemoryInfo.Buffer calloc(int capacity) { return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity); } /** * Returns a new {@link AIMemoryInfo.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static AIMemoryInfo.Buffer create(int capacity) { ByteBuffer container = __create(capacity, SIZEOF); return wrap(Buffer.class, memAddress(container), capacity, container); } /** * Create a {@link AIMemoryInfo.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static AIMemoryInfo.Buffer create(long address, int capacity) { return wrap(Buffer.class, address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static AIMemoryInfo.Buffer createSafe(long address, int capacity) { return address == NULL ? null : wrap(Buffer.class, address, capacity); } // ----------------------------------- /** Returns a new {@link AIMemoryInfo} instance allocated on the thread-local {@link MemoryStack}. */ public static AIMemoryInfo mallocStack() { return mallocStack(stackGet()); } /** Returns a new {@link AIMemoryInfo} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. */ public static AIMemoryInfo callocStack() { return callocStack(stackGet()); } /** * Returns a new {@link AIMemoryInfo} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static AIMemoryInfo mallocStack(MemoryStack stack) { return wrap(AIMemoryInfo.class, stack.nmalloc(ALIGNOF, SIZEOF)); } /** * Returns a new {@link AIMemoryInfo} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static AIMemoryInfo callocStack(MemoryStack stack) { return wrap(AIMemoryInfo.class, stack.ncalloc(ALIGNOF, 1, SIZEOF)); } /** * Returns a new {@link AIMemoryInfo.Buffer} instance allocated on the thread-local {@link MemoryStack}. * * @param capacity the buffer capacity */ public static AIMemoryInfo.Buffer mallocStack(int capacity) { return mallocStack(capacity, stackGet()); } /** * Returns a new {@link AIMemoryInfo.Buffer} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. * * @param capacity the buffer capacity */ public static AIMemoryInfo.Buffer callocStack(int capacity) { return callocStack(capacity, stackGet()); } /** * Returns a new {@link AIMemoryInfo.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static AIMemoryInfo.Buffer mallocStack(int capacity, MemoryStack stack) { return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link AIMemoryInfo.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static AIMemoryInfo.Buffer callocStack(int capacity, MemoryStack stack) { return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #textures}. */ public static int ntextures(long struct) { return UNSAFE.getInt(null, struct + AIMemoryInfo.TEXTURES); } /** Unsafe version of {@link #materials}. */ public static int nmaterials(long struct) { return UNSAFE.getInt(null, struct + AIMemoryInfo.MATERIALS); } /** Unsafe version of {@link #meshes}. */ public static int nmeshes(long struct) { return UNSAFE.getInt(null, struct + AIMemoryInfo.MESHES); } /** Unsafe version of {@link #nodes}. */ public static int nnodes(long struct) { return UNSAFE.getInt(null, struct + AIMemoryInfo.NODES); } /** Unsafe version of {@link #animations}. */ public static int nanimations(long struct) { return UNSAFE.getInt(null, struct + AIMemoryInfo.ANIMATIONS); } /** Unsafe version of {@link #cameras}. */ public static int ncameras(long struct) { return UNSAFE.getInt(null, struct + AIMemoryInfo.CAMERAS); } /** Unsafe version of {@link #lights}. */ public static int nlights(long struct) { return UNSAFE.getInt(null, struct + AIMemoryInfo.LIGHTS); } /** Unsafe version of {@link #total}. */ public static int ntotal(long struct) { return UNSAFE.getInt(null, struct + AIMemoryInfo.TOTAL); } // ----------------------------------- /** An array of {@link AIMemoryInfo} structs. */ public static class Buffer extends StructBuffer implements NativeResource { private static final AIMemoryInfo ELEMENT_FACTORY = AIMemoryInfo.create(-1L); /** * Creates a new {@link AIMemoryInfo.Buffer} instance backed by the specified container. * * Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link AIMemoryInfo#SIZEOF}, and its mark will be undefined. * *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected AIMemoryInfo getElementFactory() { return ELEMENT_FACTORY; } /** Returns the value of the {@code textures} field. */ @NativeType("unsigned int") public int textures() { return AIMemoryInfo.ntextures(address()); } /** Returns the value of the {@code materials} field. */ @NativeType("unsigned int") public int materials() { return AIMemoryInfo.nmaterials(address()); } /** Returns the value of the {@code meshes} field. */ @NativeType("unsigned int") public int meshes() { return AIMemoryInfo.nmeshes(address()); } /** Returns the value of the {@code nodes} field. */ @NativeType("unsigned int") public int nodes() { return AIMemoryInfo.nnodes(address()); } /** Returns the value of the {@code animations} field. */ @NativeType("unsigned int") public int animations() { return AIMemoryInfo.nanimations(address()); } /** Returns the value of the {@code cameras} field. */ @NativeType("unsigned int") public int cameras() { return AIMemoryInfo.ncameras(address()); } /** Returns the value of the {@code lights} field. */ @NativeType("unsigned int") public int lights() { return AIMemoryInfo.nlights(address()); } /** Returns the value of the {@code total} field. */ @NativeType("unsigned int") public int total() { return AIMemoryInfo.ntotal(address()); } } }




© 2015 - 2025 Weber Informatics LLC | Privacy Policy