org.lwjgl.assimp.AIMeshAnim Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of lwjgl-assimp Show documentation
Show all versions of lwjgl-assimp Show documentation
A portable Open Source library to import various well-known 3D model formats in a uniform manner.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.assimp;
import javax.annotation.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
/**
* Describes vertex-based animations for a single mesh or a group of meshes. Meshes carry the animation data for each frame in their
* {@link AIMesh}{@code ::mAnimMeshes} array. The purpose of {@code aiMeshAnim} is to define keyframes linking each mesh attachment to a particular point in
* time.
*
* Member documentation
*
*
* - {@code mName} –
* Name of the mesh to be animated. An empty string is not allowed, animated meshes need to be named (not necessarily uniquely, the name can basically
* serve as wildcard to select a group of meshes with similar animation setup)
* - {@code mNumKeys} – Size of the {@code mKeys} array. Must be 1, at least.
* - {@code mKeys} – Key frames of the animation. May not be {@code NULL}.
*
*
* Layout
*
*
* struct aiMeshAnim {
* {@link AIString struct aiString} mName;
* unsigned int mNumKeys;
* {@link AIMeshKey struct aiMeshKey} * mKeys;
* }
*/
@NativeType("struct aiMeshAnim")
public class AIMeshAnim extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
MNAME,
MNUMKEYS,
MKEYS;
static {
Layout layout = __struct(
__member(AIString.SIZEOF, AIString.ALIGNOF),
__member(4),
__member(POINTER_SIZE)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
MNAME = layout.offsetof(0);
MNUMKEYS = layout.offsetof(1);
MKEYS = layout.offsetof(2);
}
/**
* Creates a {@link AIMeshAnim} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public AIMeshAnim(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** Returns a {@link AIString} view of the {@code mName} field. */
@NativeType("struct aiString")
public AIString mName() { return nmName(address()); }
/** Passes the {@code mName} field to the specified {@link java.util.function.Consumer Consumer}. */
public AIMeshAnim mName(java.util.function.Consumer consumer) { consumer.accept(mName()); return this; }
/** Returns the value of the {@code mNumKeys} field. */
@NativeType("unsigned int")
public int mNumKeys() { return nmNumKeys(address()); }
/** Returns a {@link AIMeshKey.Buffer} view of the struct array pointed to by the {@code mKeys} field. */
@NativeType("struct aiMeshKey *")
public AIMeshKey.Buffer mKeys() { return nmKeys(address()); }
/** Copies the specified {@link AIString} to the {@code mName} field. */
public AIMeshAnim mName(@NativeType("struct aiString") AIString value) { nmName(address(), value); return this; }
/** Sets the address of the specified {@link AIMeshKey.Buffer} to the {@code mKeys} field. */
public AIMeshAnim mKeys(@NativeType("struct aiMeshKey *") AIMeshKey.Buffer value) { nmKeys(address(), value); return this; }
/** Initializes this struct with the specified values. */
public AIMeshAnim set(
AIString mName,
AIMeshKey.Buffer mKeys
) {
mName(mName);
mKeys(mKeys);
return this;
}
/**
* Copies the specified struct data to this struct.
*
* @param src the source struct
*
* @return this struct
*/
public AIMeshAnim set(AIMeshAnim src) {
memCopy(src.address(), address(), SIZEOF);
return this;
}
// -----------------------------------
/** Returns a new {@link AIMeshAnim} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static AIMeshAnim malloc() {
return wrap(AIMeshAnim.class, nmemAllocChecked(SIZEOF));
}
/** Returns a new {@link AIMeshAnim} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static AIMeshAnim calloc() {
return wrap(AIMeshAnim.class, nmemCallocChecked(1, SIZEOF));
}
/** Returns a new {@link AIMeshAnim} instance allocated with {@link BufferUtils}. */
public static AIMeshAnim create() {
ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
return wrap(AIMeshAnim.class, memAddress(container), container);
}
/** Returns a new {@link AIMeshAnim} instance for the specified memory address. */
public static AIMeshAnim create(long address) {
return wrap(AIMeshAnim.class, address);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static AIMeshAnim createSafe(long address) {
return address == NULL ? null : wrap(AIMeshAnim.class, address);
}
/**
* Returns a new {@link AIMeshAnim.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static AIMeshAnim.Buffer malloc(int capacity) {
return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
}
/**
* Returns a new {@link AIMeshAnim.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static AIMeshAnim.Buffer calloc(int capacity) {
return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link AIMeshAnim.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static AIMeshAnim.Buffer create(int capacity) {
ByteBuffer container = __create(capacity, SIZEOF);
return wrap(Buffer.class, memAddress(container), capacity, container);
}
/**
* Create a {@link AIMeshAnim.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static AIMeshAnim.Buffer create(long address, int capacity) {
return wrap(Buffer.class, address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static AIMeshAnim.Buffer createSafe(long address, int capacity) {
return address == NULL ? null : wrap(Buffer.class, address, capacity);
}
// -----------------------------------
/** Returns a new {@link AIMeshAnim} instance allocated on the thread-local {@link MemoryStack}. */
public static AIMeshAnim mallocStack() {
return mallocStack(stackGet());
}
/** Returns a new {@link AIMeshAnim} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. */
public static AIMeshAnim callocStack() {
return callocStack(stackGet());
}
/**
* Returns a new {@link AIMeshAnim} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static AIMeshAnim mallocStack(MemoryStack stack) {
return wrap(AIMeshAnim.class, stack.nmalloc(ALIGNOF, SIZEOF));
}
/**
* Returns a new {@link AIMeshAnim} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static AIMeshAnim callocStack(MemoryStack stack) {
return wrap(AIMeshAnim.class, stack.ncalloc(ALIGNOF, 1, SIZEOF));
}
/**
* Returns a new {@link AIMeshAnim.Buffer} instance allocated on the thread-local {@link MemoryStack}.
*
* @param capacity the buffer capacity
*/
public static AIMeshAnim.Buffer mallocStack(int capacity) {
return mallocStack(capacity, stackGet());
}
/**
* Returns a new {@link AIMeshAnim.Buffer} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero.
*
* @param capacity the buffer capacity
*/
public static AIMeshAnim.Buffer callocStack(int capacity) {
return callocStack(capacity, stackGet());
}
/**
* Returns a new {@link AIMeshAnim.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static AIMeshAnim.Buffer mallocStack(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link AIMeshAnim.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static AIMeshAnim.Buffer callocStack(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #mName}. */
public static AIString nmName(long struct) { return AIString.create(struct + AIMeshAnim.MNAME); }
/** Unsafe version of {@link #mNumKeys}. */
public static int nmNumKeys(long struct) { return UNSAFE.getInt(null, struct + AIMeshAnim.MNUMKEYS); }
/** Unsafe version of {@link #mKeys}. */
public static AIMeshKey.Buffer nmKeys(long struct) { return AIMeshKey.create(memGetAddress(struct + AIMeshAnim.MKEYS), nmNumKeys(struct)); }
/** Unsafe version of {@link #mName(AIString) mName}. */
public static void nmName(long struct, AIString value) { memCopy(value.address(), struct + AIMeshAnim.MNAME, AIString.SIZEOF); }
/** Sets the specified value to the {@code mNumKeys} field of the specified {@code struct}. */
public static void nmNumKeys(long struct, int value) { UNSAFE.putInt(null, struct + AIMeshAnim.MNUMKEYS, value); }
/** Unsafe version of {@link #mKeys(AIMeshKey.Buffer) mKeys}. */
public static void nmKeys(long struct, AIMeshKey.Buffer value) { memPutAddress(struct + AIMeshAnim.MKEYS, value.address()); nmNumKeys(struct, value.remaining()); }
/**
* Validates pointer members that should not be {@code NULL}.
*
* @param struct the struct to validate
*/
public static void validate(long struct) {
check(memGetAddress(struct + AIMeshAnim.MKEYS));
}
/**
* Calls {@link #validate(long)} for each struct contained in the specified struct array.
*
* @param array the struct array to validate
* @param count the number of structs in {@code array}
*/
public static void validate(long array, int count) {
for (int i = 0; i < count; i++) {
validate(array + i * SIZEOF);
}
}
// -----------------------------------
/** An array of {@link AIMeshAnim} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
private static final AIMeshAnim ELEMENT_FACTORY = AIMeshAnim.create(-1L);
/**
* Creates a new {@link AIMeshAnim.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link AIMeshAnim#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected AIMeshAnim getElementFactory() {
return ELEMENT_FACTORY;
}
/** Returns a {@link AIString} view of the {@code mName} field. */
@NativeType("struct aiString")
public AIString mName() { return AIMeshAnim.nmName(address()); }
/** Passes the {@code mName} field to the specified {@link java.util.function.Consumer Consumer}. */
public AIMeshAnim.Buffer mName(java.util.function.Consumer consumer) { consumer.accept(mName()); return this; }
/** Returns the value of the {@code mNumKeys} field. */
@NativeType("unsigned int")
public int mNumKeys() { return AIMeshAnim.nmNumKeys(address()); }
/** Returns a {@link AIMeshKey.Buffer} view of the struct array pointed to by the {@code mKeys} field. */
@NativeType("struct aiMeshKey *")
public AIMeshKey.Buffer mKeys() { return AIMeshAnim.nmKeys(address()); }
/** Copies the specified {@link AIString} to the {@code mName} field. */
public AIMeshAnim.Buffer mName(@NativeType("struct aiString") AIString value) { AIMeshAnim.nmName(address(), value); return this; }
/** Sets the address of the specified {@link AIMeshKey.Buffer} to the {@code mKeys} field. */
public AIMeshAnim.Buffer mKeys(@NativeType("struct aiMeshKey *") AIMeshKey.Buffer value) { AIMeshAnim.nmKeys(address(), value); return this; }
}
}
© 2015 - 2025 Weber Informatics LLC | Privacy Policy