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A portable Open Source library to import various well-known 3D model formats in a uniform manner.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.assimp;

import javax.annotation.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * Describes vertex-based animations for a single mesh or a group of meshes. Meshes carry the animation data for each frame in their
 * {@link AIMesh}{@code ::mAnimMeshes} array. The purpose of {@code aiMeshAnim} is to define keyframes linking each mesh attachment to a particular point in
 * time.
 * 
 * 

Member documentation

* *
    *
  • {@code mName} – * Name of the mesh to be animated. An empty string is not allowed, animated meshes need to be named (not necessarily uniquely, the name can basically * serve as wildcard to select a group of meshes with similar animation setup)
  • *
  • {@code mNumKeys} – Size of the {@code mKeys} array. Must be 1, at least.
  • *
  • {@code mKeys} – Key frames of the animation. May not be {@code NULL}.
  • *
* *

Layout

* *

 * struct aiMeshAnim {
 *     {@link AIString struct aiString} mName;
 *     unsigned int mNumKeys;
 *     {@link AIMeshKey struct aiMeshKey} * mKeys;
 * }
*/ @NativeType("struct aiMeshAnim") public class AIMeshAnim extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int MNAME, MNUMKEYS, MKEYS; static { Layout layout = __struct( __member(AIString.SIZEOF, AIString.ALIGNOF), __member(4), __member(POINTER_SIZE) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); MNAME = layout.offsetof(0); MNUMKEYS = layout.offsetof(1); MKEYS = layout.offsetof(2); } /** * Creates a {@link AIMeshAnim} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public AIMeshAnim(ByteBuffer container) { super(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** Returns a {@link AIString} view of the {@code mName} field. */ @NativeType("struct aiString") public AIString mName() { return nmName(address()); } /** Passes the {@code mName} field to the specified {@link java.util.function.Consumer Consumer}. */ public AIMeshAnim mName(java.util.function.Consumer consumer) { consumer.accept(mName()); return this; } /** Returns the value of the {@code mNumKeys} field. */ @NativeType("unsigned int") public int mNumKeys() { return nmNumKeys(address()); } /** Returns a {@link AIMeshKey.Buffer} view of the struct array pointed to by the {@code mKeys} field. */ @NativeType("struct aiMeshKey *") public AIMeshKey.Buffer mKeys() { return nmKeys(address()); } /** Copies the specified {@link AIString} to the {@code mName} field. */ public AIMeshAnim mName(@NativeType("struct aiString") AIString value) { nmName(address(), value); return this; } /** Sets the address of the specified {@link AIMeshKey.Buffer} to the {@code mKeys} field. */ public AIMeshAnim mKeys(@NativeType("struct aiMeshKey *") AIMeshKey.Buffer value) { nmKeys(address(), value); return this; } /** Initializes this struct with the specified values. */ public AIMeshAnim set( AIString mName, AIMeshKey.Buffer mKeys ) { mName(mName); mKeys(mKeys); return this; } /** * Copies the specified struct data to this struct. * * @param src the source struct * * @return this struct */ public AIMeshAnim set(AIMeshAnim src) { memCopy(src.address(), address(), SIZEOF); return this; } // ----------------------------------- /** Returns a new {@link AIMeshAnim} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static AIMeshAnim malloc() { return wrap(AIMeshAnim.class, nmemAllocChecked(SIZEOF)); } /** Returns a new {@link AIMeshAnim} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static AIMeshAnim calloc() { return wrap(AIMeshAnim.class, nmemCallocChecked(1, SIZEOF)); } /** Returns a new {@link AIMeshAnim} instance allocated with {@link BufferUtils}. */ public static AIMeshAnim create() { ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF); return wrap(AIMeshAnim.class, memAddress(container), container); } /** Returns a new {@link AIMeshAnim} instance for the specified memory address. */ public static AIMeshAnim create(long address) { return wrap(AIMeshAnim.class, address); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static AIMeshAnim createSafe(long address) { return address == NULL ? null : wrap(AIMeshAnim.class, address); } /** * Returns a new {@link AIMeshAnim.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static AIMeshAnim.Buffer malloc(int capacity) { return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity); } /** * Returns a new {@link AIMeshAnim.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static AIMeshAnim.Buffer calloc(int capacity) { return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity); } /** * Returns a new {@link AIMeshAnim.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static AIMeshAnim.Buffer create(int capacity) { ByteBuffer container = __create(capacity, SIZEOF); return wrap(Buffer.class, memAddress(container), capacity, container); } /** * Create a {@link AIMeshAnim.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static AIMeshAnim.Buffer create(long address, int capacity) { return wrap(Buffer.class, address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static AIMeshAnim.Buffer createSafe(long address, int capacity) { return address == NULL ? null : wrap(Buffer.class, address, capacity); } // ----------------------------------- /** Returns a new {@link AIMeshAnim} instance allocated on the thread-local {@link MemoryStack}. */ public static AIMeshAnim mallocStack() { return mallocStack(stackGet()); } /** Returns a new {@link AIMeshAnim} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. */ public static AIMeshAnim callocStack() { return callocStack(stackGet()); } /** * Returns a new {@link AIMeshAnim} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static AIMeshAnim mallocStack(MemoryStack stack) { return wrap(AIMeshAnim.class, stack.nmalloc(ALIGNOF, SIZEOF)); } /** * Returns a new {@link AIMeshAnim} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static AIMeshAnim callocStack(MemoryStack stack) { return wrap(AIMeshAnim.class, stack.ncalloc(ALIGNOF, 1, SIZEOF)); } /** * Returns a new {@link AIMeshAnim.Buffer} instance allocated on the thread-local {@link MemoryStack}. * * @param capacity the buffer capacity */ public static AIMeshAnim.Buffer mallocStack(int capacity) { return mallocStack(capacity, stackGet()); } /** * Returns a new {@link AIMeshAnim.Buffer} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. * * @param capacity the buffer capacity */ public static AIMeshAnim.Buffer callocStack(int capacity) { return callocStack(capacity, stackGet()); } /** * Returns a new {@link AIMeshAnim.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static AIMeshAnim.Buffer mallocStack(int capacity, MemoryStack stack) { return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link AIMeshAnim.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static AIMeshAnim.Buffer callocStack(int capacity, MemoryStack stack) { return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #mName}. */ public static AIString nmName(long struct) { return AIString.create(struct + AIMeshAnim.MNAME); } /** Unsafe version of {@link #mNumKeys}. */ public static int nmNumKeys(long struct) { return UNSAFE.getInt(null, struct + AIMeshAnim.MNUMKEYS); } /** Unsafe version of {@link #mKeys}. */ public static AIMeshKey.Buffer nmKeys(long struct) { return AIMeshKey.create(memGetAddress(struct + AIMeshAnim.MKEYS), nmNumKeys(struct)); } /** Unsafe version of {@link #mName(AIString) mName}. */ public static void nmName(long struct, AIString value) { memCopy(value.address(), struct + AIMeshAnim.MNAME, AIString.SIZEOF); } /** Sets the specified value to the {@code mNumKeys} field of the specified {@code struct}. */ public static void nmNumKeys(long struct, int value) { UNSAFE.putInt(null, struct + AIMeshAnim.MNUMKEYS, value); } /** Unsafe version of {@link #mKeys(AIMeshKey.Buffer) mKeys}. */ public static void nmKeys(long struct, AIMeshKey.Buffer value) { memPutAddress(struct + AIMeshAnim.MKEYS, value.address()); nmNumKeys(struct, value.remaining()); } /** * Validates pointer members that should not be {@code NULL}. * * @param struct the struct to validate */ public static void validate(long struct) { check(memGetAddress(struct + AIMeshAnim.MKEYS)); } /** * Calls {@link #validate(long)} for each struct contained in the specified struct array. * * @param array the struct array to validate * @param count the number of structs in {@code array} */ public static void validate(long array, int count) { for (int i = 0; i < count; i++) { validate(array + i * SIZEOF); } } // ----------------------------------- /** An array of {@link AIMeshAnim} structs. */ public static class Buffer extends StructBuffer implements NativeResource { private static final AIMeshAnim ELEMENT_FACTORY = AIMeshAnim.create(-1L); /** * Creates a new {@link AIMeshAnim.Buffer} instance backed by the specified container. * * Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link AIMeshAnim#SIZEOF}, and its mark will be undefined. * *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected AIMeshAnim getElementFactory() { return ELEMENT_FACTORY; } /** Returns a {@link AIString} view of the {@code mName} field. */ @NativeType("struct aiString") public AIString mName() { return AIMeshAnim.nmName(address()); } /** Passes the {@code mName} field to the specified {@link java.util.function.Consumer Consumer}. */ public AIMeshAnim.Buffer mName(java.util.function.Consumer consumer) { consumer.accept(mName()); return this; } /** Returns the value of the {@code mNumKeys} field. */ @NativeType("unsigned int") public int mNumKeys() { return AIMeshAnim.nmNumKeys(address()); } /** Returns a {@link AIMeshKey.Buffer} view of the struct array pointed to by the {@code mKeys} field. */ @NativeType("struct aiMeshKey *") public AIMeshKey.Buffer mKeys() { return AIMeshAnim.nmKeys(address()); } /** Copies the specified {@link AIString} to the {@code mName} field. */ public AIMeshAnim.Buffer mName(@NativeType("struct aiString") AIString value) { AIMeshAnim.nmName(address(), value); return this; } /** Sets the address of the specified {@link AIMeshKey.Buffer} to the {@code mKeys} field. */ public AIMeshAnim.Buffer mKeys(@NativeType("struct aiMeshKey *") AIMeshKey.Buffer value) { AIMeshAnim.nmKeys(address(), value); return this; } } }




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