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A portable Open Source library to import various well-known 3D model formats in a uniform manner.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
/**
* Contains bindings to the Assimp library, a library to import and export various 3d-model-formats including
* scene-post-processing to generate missing render data.
*
* Assimp aims to provide a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind, but it is not limited to this
* purpose. In the past, it has been used in a wide range of applications.
*
* Written in C++, it is available under a liberal BSD license. Assimp loads all input model formats into one straightforward data structure for further
* processing. This feature set is augmented by various post processing tools, including frequently-needed operations such as computing normal and tangent
* vectors.
*/
@org.lwjgl.system.NonnullDefault
package org.lwjgl.assimp;
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