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A portable Open Source library to import various well-known 3D model formats in a uniform manner.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */

/**
 * Contains bindings to the Assimp library, a library to import and export various 3d-model-formats including
 * scene-post-processing to generate missing render data.
 * 
 * 

Assimp aims to provide a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind, but it is not limited to this * purpose. In the past, it has been used in a wide range of applications.

* *

Written in C++, it is available under a liberal BSD license. Assimp loads all input model formats into one straightforward data structure for further * processing. This feature set is augmented by various post processing tools, including frequently-needed operations such as computing normal and tangent * vectors.

*/ @org.lwjgl.system.NonnullDefault package org.lwjgl.assimp;




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