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A cross-platform, graphics API agnostic rendering library. It provides a high performance, low level abstraction for common platform graphics APIs like OpenGL, Direct3D and Apple Metal.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.bgfx;

import org.lwjgl.system.*;

import static org.lwjgl.system.dyncall.DynCallback.*;

/**
 * Returns the size of a cached item. Returns 0 if no cached item was found.
 * 
 * 

Type

* *
 * uint32_t (*) (
 *     bgfx_callback_interface_t *_this,
 *     uint64_t _id
 * )
*/ @FunctionalInterface @NativeType("uint32_t (*) (bgfx_callback_interface_t *, uint64_t)") public interface BGFXCacheReadSizeCallbackI extends CallbackI.I { String SIGNATURE = "(pl)i"; @Override default String getSignature() { return SIGNATURE; } @Override default int callback(long args) { return invoke( dcbArgPointer(args), dcbArgLongLong(args) ); } /** * Will be called to determine size of cached item. * * @param _this the callback interface * @param _id cache id * * @return number of bytes to read */ @NativeType("uint32_t") int invoke(@NativeType("bgfx_callback_interface_t *") long _this, @NativeType("uint64_t") long _id); }




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