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A cross-platform, graphics API agnostic rendering library. It provides a high performance, low level abstraction for common platform graphics APIs like OpenGL, Direct3D and Apple Metal.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.bgfx;

import javax.annotation.*;

import java.nio.*;

import org.lwjgl.system.*;

import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.MemoryUtil.*;

/**
 * Eye.
 * 
 * 

Member documentation

* *
    *
  • {@code rotation} – eye rotation represented as quaternion
  • *
  • {@code translation} – eye translation
  • *
  • {@code fov} – field of view (up, down, left, right)
  • *
  • {@code viewOffset} – eye view matrix translation adjustment
  • *
  • {@code projection} – eye projection matrix
  • *
  • {@code pixelsPerTanAngle} – number of pixels that fit in tan(angle) = 1.
  • *
* *

Layout

* *
 * struct bgfx_hmd_eye_t {
 *     float rotation[4];
 *     float translation[3];
 *     float fov[4];
 *     float viewOffset[3];
 *     float projection[16];
 *     float pixelsPerTanAngle[2];
 * }
*/ @NativeType("struct bgfx_hmd_eye_t") public class BGFXHmdEye extends Struct { /** The struct size in bytes. */ public static final int SIZEOF; public static final int ALIGNOF; /** The struct member offsets. */ public static final int ROTATION, TRANSLATION, FOV, VIEWOFFSET, PROJECTION, PIXELSPERTANANGLE; static { Layout layout = __struct( __array(4, 4), __array(4, 3), __array(4, 4), __array(4, 3), __array(4, 16), __array(4, 2) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); ROTATION = layout.offsetof(0); TRANSLATION = layout.offsetof(1); FOV = layout.offsetof(2); VIEWOFFSET = layout.offsetof(3); PROJECTION = layout.offsetof(4); PIXELSPERTANANGLE = layout.offsetof(5); } BGFXHmdEye(long address, @Nullable ByteBuffer container) { super(address, container); } /** * Creates a {@link BGFXHmdEye} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public BGFXHmdEye(ByteBuffer container) { this(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** Returns a {@link FloatBuffer} view of the {@code rotation} field. */ @NativeType("float[4]") public FloatBuffer rotation() { return nrotation(address()); } /** Returns the value at the specified index of the {@code rotation} field. */ public float rotation(int index) { return nrotation(address(), index); } /** Returns a {@link FloatBuffer} view of the {@code translation} field. */ @NativeType("float[3]") public FloatBuffer translation() { return ntranslation(address()); } /** Returns the value at the specified index of the {@code translation} field. */ public float translation(int index) { return ntranslation(address(), index); } /** Returns a {@link FloatBuffer} view of the {@code fov} field. */ @NativeType("float[4]") public FloatBuffer fov() { return nfov(address()); } /** Returns the value at the specified index of the {@code fov} field. */ public float fov(int index) { return nfov(address(), index); } /** Returns a {@link FloatBuffer} view of the {@code viewOffset} field. */ @NativeType("float[3]") public FloatBuffer viewOffset() { return nviewOffset(address()); } /** Returns the value at the specified index of the {@code viewOffset} field. */ public float viewOffset(int index) { return nviewOffset(address(), index); } /** Returns a {@link FloatBuffer} view of the {@code projection} field. */ @NativeType("float[16]") public FloatBuffer projection() { return nprojection(address()); } /** Returns the value at the specified index of the {@code projection} field. */ public float projection(int index) { return nprojection(address(), index); } /** Returns a {@link FloatBuffer} view of the {@code pixelsPerTanAngle} field. */ @NativeType("float[2]") public FloatBuffer pixelsPerTanAngle() { return npixelsPerTanAngle(address()); } /** Returns the value at the specified index of the {@code pixelsPerTanAngle} field. */ public float pixelsPerTanAngle(int index) { return npixelsPerTanAngle(address(), index); } // ----------------------------------- /** Returns a new {@link BGFXHmdEye} instance for the specified memory address. */ public static BGFXHmdEye create(long address) { return new BGFXHmdEye(address, null); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static BGFXHmdEye createSafe(long address) { return address == NULL ? null : create(address); } /** * Create a {@link BGFXHmdEye.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static BGFXHmdEye.Buffer create(long address, int capacity) { return new Buffer(address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static BGFXHmdEye.Buffer createSafe(long address, int capacity) { return address == NULL ? null : create(address, capacity); } // ----------------------------------- /** Unsafe version of {@link #rotation}. */ public static FloatBuffer nrotation(long struct) { return memFloatBuffer(struct + BGFXHmdEye.ROTATION, 4); } /** Unsafe version of {@link #rotation(int) rotation}. */ public static float nrotation(long struct, int index) { if (CHECKS) { check(index, 4); } return memGetFloat(struct + BGFXHmdEye.ROTATION + index * 4); } /** Unsafe version of {@link #translation}. */ public static FloatBuffer ntranslation(long struct) { return memFloatBuffer(struct + BGFXHmdEye.TRANSLATION, 3); } /** Unsafe version of {@link #translation(int) translation}. */ public static float ntranslation(long struct, int index) { if (CHECKS) { check(index, 3); } return memGetFloat(struct + BGFXHmdEye.TRANSLATION + index * 4); } /** Unsafe version of {@link #fov}. */ public static FloatBuffer nfov(long struct) { return memFloatBuffer(struct + BGFXHmdEye.FOV, 4); } /** Unsafe version of {@link #fov(int) fov}. */ public static float nfov(long struct, int index) { if (CHECKS) { check(index, 4); } return memGetFloat(struct + BGFXHmdEye.FOV + index * 4); } /** Unsafe version of {@link #viewOffset}. */ public static FloatBuffer nviewOffset(long struct) { return memFloatBuffer(struct + BGFXHmdEye.VIEWOFFSET, 3); } /** Unsafe version of {@link #viewOffset(int) viewOffset}. */ public static float nviewOffset(long struct, int index) { if (CHECKS) { check(index, 3); } return memGetFloat(struct + BGFXHmdEye.VIEWOFFSET + index * 4); } /** Unsafe version of {@link #projection}. */ public static FloatBuffer nprojection(long struct) { return memFloatBuffer(struct + BGFXHmdEye.PROJECTION, 16); } /** Unsafe version of {@link #projection(int) projection}. */ public static float nprojection(long struct, int index) { if (CHECKS) { check(index, 16); } return memGetFloat(struct + BGFXHmdEye.PROJECTION + index * 4); } /** Unsafe version of {@link #pixelsPerTanAngle}. */ public static FloatBuffer npixelsPerTanAngle(long struct) { return memFloatBuffer(struct + BGFXHmdEye.PIXELSPERTANANGLE, 2); } /** Unsafe version of {@link #pixelsPerTanAngle(int) pixelsPerTanAngle}. */ public static float npixelsPerTanAngle(long struct, int index) { if (CHECKS) { check(index, 2); } return memGetFloat(struct + BGFXHmdEye.PIXELSPERTANANGLE + index * 4); } // ----------------------------------- /** An array of {@link BGFXHmdEye} structs. */ public static class Buffer extends StructBuffer { /** * Creates a new {@link BGFXHmdEye.Buffer} instance backed by the specified container. * * Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link BGFXHmdEye#SIZEOF}, and its mark will be undefined. * *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected Buffer newBufferInstance(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { return new Buffer(address, container, mark, pos, lim, cap); } @Override protected BGFXHmdEye newInstance(long address) { return new BGFXHmdEye(address, container); } @Override public int sizeof() { return SIZEOF; } /** Returns a {@link FloatBuffer} view of the {@code rotation} field. */ @NativeType("float[4]") public FloatBuffer rotation() { return BGFXHmdEye.nrotation(address()); } /** Returns the value at the specified index of the {@code rotation} field. */ public float rotation(int index) { return BGFXHmdEye.nrotation(address(), index); } /** Returns a {@link FloatBuffer} view of the {@code translation} field. */ @NativeType("float[3]") public FloatBuffer translation() { return BGFXHmdEye.ntranslation(address()); } /** Returns the value at the specified index of the {@code translation} field. */ public float translation(int index) { return BGFXHmdEye.ntranslation(address(), index); } /** Returns a {@link FloatBuffer} view of the {@code fov} field. */ @NativeType("float[4]") public FloatBuffer fov() { return BGFXHmdEye.nfov(address()); } /** Returns the value at the specified index of the {@code fov} field. */ public float fov(int index) { return BGFXHmdEye.nfov(address(), index); } /** Returns a {@link FloatBuffer} view of the {@code viewOffset} field. */ @NativeType("float[3]") public FloatBuffer viewOffset() { return BGFXHmdEye.nviewOffset(address()); } /** Returns the value at the specified index of the {@code viewOffset} field. */ public float viewOffset(int index) { return BGFXHmdEye.nviewOffset(address(), index); } /** Returns a {@link FloatBuffer} view of the {@code projection} field. */ @NativeType("float[16]") public FloatBuffer projection() { return BGFXHmdEye.nprojection(address()); } /** Returns the value at the specified index of the {@code projection} field. */ public float projection(int index) { return BGFXHmdEye.nprojection(address(), index); } /** Returns a {@link FloatBuffer} view of the {@code pixelsPerTanAngle} field. */ @NativeType("float[2]") public FloatBuffer pixelsPerTanAngle() { return BGFXHmdEye.npixelsPerTanAngle(address()); } /** Returns the value at the specified index of the {@code pixelsPerTanAngle} field. */ public float pixelsPerTanAngle(int index) { return BGFXHmdEye.npixelsPerTanAngle(address(), index); } } }




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