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A cross-platform, graphics API agnostic rendering library. It provides a high performance, low level abstraction for common platform graphics APIs like OpenGL, Direct3D and Apple Metal.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.bgfx;

import org.lwjgl.system.*;

import static org.lwjgl.system.dyncall.DynCallback.*;

/**
 * Allocates memory.
 * 
 * 

Type

* *

 * void * (*) (
 *     bgfx_allocator_interface_t *_this,
 *     void *_ptr,
 *     size_t _size,
 *     size_t _align,
 *     char *_file,
 *     uint32_t _line
 * )
*/ @FunctionalInterface @NativeType("void * (*) (bgfx_allocator_interface_t *, void *, size_t, size_t, char *, uint32_t)") public interface BGFXReallocCallbackI extends CallbackI.P { String SIGNATURE = "(pppppi)p"; @Override default String getSignature() { return SIGNATURE; } @Override default long callback(long args) { return invoke( dcbArgPointer(args), dcbArgPointer(args), dcbArgPointer(args), dcbArgPointer(args), dcbArgPointer(args), dcbArgInt(args) ); } /** * Will be called when an allocation is requested. * * @param _this the allocator interface * @param _ptr the previously allocated memory or {@code NULL} * @param _size the number of bytes to allocate * @param _align the allocation alignment, in bytes * @param _file file path where allocation was generated * @param _line line where allocation was generated */ @NativeType("void *") long invoke(@NativeType("bgfx_allocator_interface_t *") long _this, @NativeType("void *") long _ptr, @NativeType("size_t") long _size, @NativeType("size_t") long _align, @NativeType("char *") long _file, @NativeType("uint32_t") int _line); }




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