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/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
/**
* Contains bindings to the bgfx library.
*
* The bgfx documentation can be found online here. The API reference is available
* here.
*
* The bgfx library is very customizable and can be tailored to specific needs. For this reason, the {@code lwjgl-bgfx} artifact does not include any
* prebuilt native libraries.
*
* To compile your own version, follow the build instructions for Windows, Linux and MacOS.
* Please ensure to use the {@code --with-shared-lib} configuration to create a shared library. Just copy the compiled library found in
* {@code /.build//bin/} to the classpath of your LWJGL application.
*
* By default, lwjgl-bgfx searches for bgfx[32].dll (Windows), libbgfx.so (Linux) or libbgfx.dylib (MacOS). This can be customized by defining
* {@code org.lwjgl.bgfx.libname}.
*/
@org.lwjgl.system.NonnullDefault
package org.lwjgl.bgfx;