org.lwjgl.bgfx.package-info Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of lwjgl-bgfx Show documentation
Show all versions of lwjgl-bgfx Show documentation
A cross-platform, graphics API agnostic rendering library. It provides a high performance, low level abstraction for common platform graphics APIs like OpenGL, Direct3D and Apple Metal.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
/**
* Contains bindings to the bgfx library.
*
* The bgfx documentation can be found online here. The API reference is available
* here.
*
* Starting with LWJGL 3.2.1, builds of the bgfx tools are available for download via the LWJGL site's file
* browser. These tools are:
*
*
* - Geometry Compiler (geometryc)
* - Shader Compiler (shaderc)
* - Texture Compiler (texturec)
* - Texture Viewer (texturev)
*
*
* The binaries are built from source, at the corresponding commit that was used to build the bgfx library. For example, the latest Windows x64 version of
* shaderc can be found under {@code nightly/windows/x64/bgfx-tools/}.
*/
@org.lwjgl.system.NonnullDefault
package org.lwjgl.bgfx;