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A cross-platform, graphics API agnostic rendering library. It provides a high performance, low level abstraction for common platform graphics APIs like OpenGL, Direct3D and Apple Metal.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.bgfx;

import org.lwjgl.system.*;
import org.lwjgl.system.libffi.*;

import static org.lwjgl.system.APIUtil.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.libffi.LibFFI.*;

/**
 * Profiler region begin.
 * 
 * 

Type

* *

 * void (*{@link #invoke}) (
 *     bgfx_callback_interface_t *_this,
 *     char const *_name,
 *     uint32_t _abgr,
 *     char const *_filePath,
 *     uint16_t _line
 * )
*/ @FunctionalInterface @NativeType("void (*) (bgfx_callback_interface_t *, char const *, uint32_t, char const *, uint16_t)") public interface BGFXProfilerBeginI extends CallbackI { FFICIF CIF = apiCreateCIF( FFI_DEFAULT_ABI, ffi_type_void, ffi_type_pointer, ffi_type_pointer, ffi_type_uint32, ffi_type_pointer, ffi_type_uint16 ); @Override default FFICIF getCallInterface() { return CIF; } @Override default void callback(long ret, long args) { invoke( memGetAddress(memGetAddress(args)), memGetAddress(memGetAddress(args + POINTER_SIZE)), memGetInt(memGetAddress(args + 2 * POINTER_SIZE)), memGetAddress(memGetAddress(args + 3 * POINTER_SIZE)), memGetShort(memGetAddress(args + 4 * POINTER_SIZE)) ); } /** * Will be called when a profiler region begins. * *

Not thread safe and it can be called from any thread.

* * @param _this the callback interface * @param _name region name, contains dynamic string * @param _abgr color of profiler region * @param _filePath file path where {@code profiler_begin} was called * @param _line line where {@code profiler_begin} was called */ void invoke(@NativeType("bgfx_callback_interface_t *") long _this, @NativeType("char const *") long _name, @NativeType("uint32_t") int _abgr, @NativeType("char const *") long _filePath, @NativeType("uint16_t") short _line); }




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