All Downloads are FREE. Search and download functionalities are using the official Maven repository.

org.lwjgl.glfw.package-info Maven / Gradle / Ivy

Go to download

An multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.

There is a newer version: 3.3.4
Show newest version
/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */

/**
 * Contains bindings to the GLFW library.
 * 
 * 

GLFW comes with extensive documentation, which you can read online here. The * Frequently Asked Questions are also useful.

* *

On macOS the JVM must be started with the {@code -XstartOnFirstThread} argument for GLFW to work. This is necessary because most GLFW functions must be * called on the main thread and the Cocoa API on macOS requires that thread to be the first thread in the process. For this reason, on-screen GLFW * windows and the GLFW event loop are incompatible with other window toolkits (such as AWT/Swing or JavaFX) on macOS. Off-screen GLFW windows can be used * with other window toolkits, but only if the window toolkit is initialized before GLFW.

*/ package org.lwjgl.glfw;




© 2015 - 2024 Weber Informatics LLC | Privacy Policy