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A multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.glfw;
import org.lwjgl.system.*;
import static org.lwjgl.system.dyncall.DynCallback.*;
/**
* Instances of this interface may be passed to the {@link GLFW#glfwSetWindowCloseCallback SetWindowCloseCallback} method.
*
* Type
*
*
* void (*) (
* GLFWwindow *window
* )
*
* @since version 2.5
*/
@FunctionalInterface
@NativeType("GLFWwindowclosefun")
public interface GLFWWindowCloseCallbackI extends CallbackI.V {
String SIGNATURE = "(p)v";
@Override
default String getSignature() { return SIGNATURE; }
@Override
default void callback(long args) {
invoke(
dcbArgPointer(args)
);
}
/**
* Will be called when the user attempts to close the specified window, for example by clicking the close widget in the title bar.
*
* @param window the window that the user attempted to close
*/
void invoke(@NativeType("GLFWwindow *") long window);
}