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A multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.glfw;

import javax.annotation.*;

import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;

import static org.lwjgl.glfw.GLFW.*;

/**
 * Instances of this class may be passed to the {@link GLFW#glfwSetCharCallback SetCharCallback} method.
 * 
 * 

Type

* *

 * void (*) (
 *     GLFWwindow *window,
 *     unsigned int codepoint
 * )
* * @since version 2.4 */ public abstract class GLFWCharCallback extends Callback implements GLFWCharCallbackI { /** * Creates a {@code GLFWCharCallback} instance from the specified function pointer. * * @return the new {@code GLFWCharCallback} */ public static GLFWCharCallback create(long functionPointer) { GLFWCharCallbackI instance = Callback.get(functionPointer); return instance instanceof GLFWCharCallback ? (GLFWCharCallback)instance : new Container(functionPointer, instance); } /** Like {@link #create(long) create}, but returns {@code null} if {@code functionPointer} is {@code NULL}. */ @Nullable public static GLFWCharCallback createSafe(long functionPointer) { return functionPointer == NULL ? null : create(functionPointer); } /** Creates a {@code GLFWCharCallback} instance that delegates to the specified {@code GLFWCharCallbackI} instance. */ public static GLFWCharCallback create(GLFWCharCallbackI instance) { return instance instanceof GLFWCharCallback ? (GLFWCharCallback)instance : new Container(instance.address(), instance); } protected GLFWCharCallback() { super(SIGNATURE); } GLFWCharCallback(long functionPointer) { super(functionPointer); } /** See {@link GLFW#glfwSetCharCallback SetCharCallback}. */ public GLFWCharCallback set(long window) { glfwSetCharCallback(window, this); return this; } private static final class Container extends GLFWCharCallback { private final GLFWCharCallbackI delegate; Container(long functionPointer, GLFWCharCallbackI delegate) { super(functionPointer); this.delegate = delegate; } @Override public void invoke(long window, int codepoint) { delegate.invoke(window, codepoint); } } }




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