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A multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.glfw;
import javax.annotation.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
/**
* Image data.
*
* This describes a single 2D image. See the documentation for each related function to see what the expected pixel format is.
*
* Member documentation
*
*
* - {@code width} – the width, in pixels, of this image
* - {@code height} – the height, in pixels, of this image
* - {@code pixels} – the pixel data of this image, arranged left-to-right, top-to-bottom
*
*
* Layout
*
*
* struct GLFWimage {
* int width;
* int height;
* unsigned char * pixels;
* }
*
* @since version 2.1
*/
@NativeType("struct GLFWimage")
public class GLFWImage extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
WIDTH,
HEIGHT,
PIXELS;
static {
Layout layout = __struct(
__member(4),
__member(4),
__member(POINTER_SIZE)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
WIDTH = layout.offsetof(0);
HEIGHT = layout.offsetof(1);
PIXELS = layout.offsetof(2);
}
/**
* Creates a {@code GLFWImage} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public GLFWImage(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** Returns the value of the {@code width} field. */
public int width() { return nwidth(address()); }
/** Returns the value of the {@code height} field. */
public int height() { return nheight(address()); }
/**
* Returns a {@link ByteBuffer} view of the data pointed to by the {@code pixels} field.
*
* @param capacity the number of elements in the returned buffer
*/
@NativeType("unsigned char *")
public ByteBuffer pixels(int capacity) { return npixels(address(), capacity); }
/** Sets the specified value to the {@code width} field. */
public GLFWImage width(int value) { nwidth(address(), value); return this; }
/** Sets the specified value to the {@code height} field. */
public GLFWImage height(int value) { nheight(address(), value); return this; }
/** Sets the address of the specified {@link ByteBuffer} to the {@code pixels} field. */
public GLFWImage pixels(@NativeType("unsigned char *") ByteBuffer value) { npixels(address(), value); return this; }
/** Initializes this struct with the specified values. */
public GLFWImage set(
int width,
int height,
ByteBuffer pixels
) {
width(width);
height(height);
pixels(pixels);
return this;
}
/**
* Copies the specified struct data to this struct.
*
* @param src the source struct
*
* @return this struct
*/
public GLFWImage set(GLFWImage src) {
memCopy(src.address(), address(), SIZEOF);
return this;
}
// -----------------------------------
/** Returns a new {@code GLFWImage} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static GLFWImage malloc() {
return wrap(GLFWImage.class, nmemAllocChecked(SIZEOF));
}
/** Returns a new {@code GLFWImage} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static GLFWImage calloc() {
return wrap(GLFWImage.class, nmemCallocChecked(1, SIZEOF));
}
/** Returns a new {@code GLFWImage} instance allocated with {@link BufferUtils}. */
public static GLFWImage create() {
ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
return wrap(GLFWImage.class, memAddress(container), container);
}
/** Returns a new {@code GLFWImage} instance for the specified memory address. */
public static GLFWImage create(long address) {
return wrap(GLFWImage.class, address);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static GLFWImage createSafe(long address) {
return address == NULL ? null : wrap(GLFWImage.class, address);
}
/**
* Returns a new {@link GLFWImage.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static GLFWImage.Buffer malloc(int capacity) {
return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
}
/**
* Returns a new {@link GLFWImage.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static GLFWImage.Buffer calloc(int capacity) {
return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link GLFWImage.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static GLFWImage.Buffer create(int capacity) {
ByteBuffer container = __create(capacity, SIZEOF);
return wrap(Buffer.class, memAddress(container), capacity, container);
}
/**
* Create a {@link GLFWImage.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static GLFWImage.Buffer create(long address, int capacity) {
return wrap(Buffer.class, address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static GLFWImage.Buffer createSafe(long address, int capacity) {
return address == NULL ? null : wrap(Buffer.class, address, capacity);
}
// -----------------------------------
/** Returns a new {@code GLFWImage} instance allocated on the thread-local {@link MemoryStack}. */
public static GLFWImage mallocStack() {
return mallocStack(stackGet());
}
/** Returns a new {@code GLFWImage} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. */
public static GLFWImage callocStack() {
return callocStack(stackGet());
}
/**
* Returns a new {@code GLFWImage} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static GLFWImage mallocStack(MemoryStack stack) {
return wrap(GLFWImage.class, stack.nmalloc(ALIGNOF, SIZEOF));
}
/**
* Returns a new {@code GLFWImage} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static GLFWImage callocStack(MemoryStack stack) {
return wrap(GLFWImage.class, stack.ncalloc(ALIGNOF, 1, SIZEOF));
}
/**
* Returns a new {@link GLFWImage.Buffer} instance allocated on the thread-local {@link MemoryStack}.
*
* @param capacity the buffer capacity
*/
public static GLFWImage.Buffer mallocStack(int capacity) {
return mallocStack(capacity, stackGet());
}
/**
* Returns a new {@link GLFWImage.Buffer} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero.
*
* @param capacity the buffer capacity
*/
public static GLFWImage.Buffer callocStack(int capacity) {
return callocStack(capacity, stackGet());
}
/**
* Returns a new {@link GLFWImage.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static GLFWImage.Buffer mallocStack(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link GLFWImage.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static GLFWImage.Buffer callocStack(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #width}. */
public static int nwidth(long struct) { return UNSAFE.getInt(null, struct + GLFWImage.WIDTH); }
/** Unsafe version of {@link #height}. */
public static int nheight(long struct) { return UNSAFE.getInt(null, struct + GLFWImage.HEIGHT); }
/** Unsafe version of {@link #pixels(int) pixels}. */
public static ByteBuffer npixels(long struct, int capacity) { return memByteBuffer(memGetAddress(struct + GLFWImage.PIXELS), capacity); }
/** Unsafe version of {@link #width(int) width}. */
public static void nwidth(long struct, int value) { UNSAFE.putInt(null, struct + GLFWImage.WIDTH, value); }
/** Unsafe version of {@link #height(int) height}. */
public static void nheight(long struct, int value) { UNSAFE.putInt(null, struct + GLFWImage.HEIGHT, value); }
/** Unsafe version of {@link #pixels(ByteBuffer) pixels}. */
public static void npixels(long struct, ByteBuffer value) { memPutAddress(struct + GLFWImage.PIXELS, memAddress(value)); }
/**
* Validates pointer members that should not be {@code NULL}.
*
* @param struct the struct to validate
*/
public static void validate(long struct) {
check(memGetAddress(struct + GLFWImage.PIXELS));
}
/**
* Calls {@link #validate(long)} for each struct contained in the specified struct array.
*
* @param array the struct array to validate
* @param count the number of structs in {@code array}
*/
public static void validate(long array, int count) {
for (int i = 0; i < count; i++) {
validate(array + Integer.toUnsignedLong(i) * SIZEOF);
}
}
// -----------------------------------
/** An array of {@link GLFWImage} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
private static final GLFWImage ELEMENT_FACTORY = GLFWImage.create(-1L);
/**
* Creates a new {@code GLFWImage.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link GLFWImage#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected GLFWImage getElementFactory() {
return ELEMENT_FACTORY;
}
/** Returns the value of the {@code width} field. */
public int width() { return GLFWImage.nwidth(address()); }
/** Returns the value of the {@code height} field. */
public int height() { return GLFWImage.nheight(address()); }
/**
* Returns a {@link ByteBuffer} view of the data pointed to by the {@code pixels} field.
*
* @param capacity the number of elements in the returned buffer
*/
@NativeType("unsigned char *")
public ByteBuffer pixels(int capacity) { return GLFWImage.npixels(address(), capacity); }
/** Sets the specified value to the {@code width} field. */
public GLFWImage.Buffer width(int value) { GLFWImage.nwidth(address(), value); return this; }
/** Sets the specified value to the {@code height} field. */
public GLFWImage.Buffer height(int value) { GLFWImage.nheight(address(), value); return this; }
/** Sets the address of the specified {@link ByteBuffer} to the {@code pixels} field. */
public GLFWImage.Buffer pixels(@NativeType("unsigned char *") ByteBuffer value) { GLFWImage.npixels(address(), value); return this; }
}
}