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A multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.glfw;

import javax.annotation.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * Image data.
 * 
 * 

This describes a single 2D image. See the documentation for each related function to see what the expected pixel format is.

* *

Member documentation

* *
    *
  • {@code width} – the width, in pixels, of this image
  • *
  • {@code height} – the height, in pixels, of this image
  • *
  • {@code pixels} – the pixel data of this image, arranged left-to-right, top-to-bottom
  • *
* *

Layout

* *

 * struct GLFWimage {
 *     int width;
 *     int height;
 *     unsigned char * pixels;
 * }
* * @since version 2.1 */ @NativeType("struct GLFWimage") public class GLFWImage extends Struct implements NativeResource { /** The struct size in bytes. */ public static final int SIZEOF; /** The struct alignment in bytes. */ public static final int ALIGNOF; /** The struct member offsets. */ public static final int WIDTH, HEIGHT, PIXELS; static { Layout layout = __struct( __member(4), __member(4), __member(POINTER_SIZE) ); SIZEOF = layout.getSize(); ALIGNOF = layout.getAlignment(); WIDTH = layout.offsetof(0); HEIGHT = layout.offsetof(1); PIXELS = layout.offsetof(2); } /** * Creates a {@code GLFWImage} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be * visible to the struct instance and vice versa. * *

The created instance holds a strong reference to the container object.

*/ public GLFWImage(ByteBuffer container) { super(memAddress(container), __checkContainer(container, SIZEOF)); } @Override public int sizeof() { return SIZEOF; } /** Returns the value of the {@code width} field. */ public int width() { return nwidth(address()); } /** Returns the value of the {@code height} field. */ public int height() { return nheight(address()); } /** * Returns a {@link ByteBuffer} view of the data pointed to by the {@code pixels} field. * * @param capacity the number of elements in the returned buffer */ @NativeType("unsigned char *") public ByteBuffer pixels(int capacity) { return npixels(address(), capacity); } /** Sets the specified value to the {@code width} field. */ public GLFWImage width(int value) { nwidth(address(), value); return this; } /** Sets the specified value to the {@code height} field. */ public GLFWImage height(int value) { nheight(address(), value); return this; } /** Sets the address of the specified {@link ByteBuffer} to the {@code pixels} field. */ public GLFWImage pixels(@NativeType("unsigned char *") ByteBuffer value) { npixels(address(), value); return this; } /** Initializes this struct with the specified values. */ public GLFWImage set( int width, int height, ByteBuffer pixels ) { width(width); height(height); pixels(pixels); return this; } /** * Copies the specified struct data to this struct. * * @param src the source struct * * @return this struct */ public GLFWImage set(GLFWImage src) { memCopy(src.address(), address(), SIZEOF); return this; } // ----------------------------------- /** Returns a new {@code GLFWImage} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */ public static GLFWImage malloc() { return wrap(GLFWImage.class, nmemAllocChecked(SIZEOF)); } /** Returns a new {@code GLFWImage} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */ public static GLFWImage calloc() { return wrap(GLFWImage.class, nmemCallocChecked(1, SIZEOF)); } /** Returns a new {@code GLFWImage} instance allocated with {@link BufferUtils}. */ public static GLFWImage create() { ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF); return wrap(GLFWImage.class, memAddress(container), container); } /** Returns a new {@code GLFWImage} instance for the specified memory address. */ public static GLFWImage create(long address) { return wrap(GLFWImage.class, address); } /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static GLFWImage createSafe(long address) { return address == NULL ? null : wrap(GLFWImage.class, address); } /** * Returns a new {@link GLFWImage.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static GLFWImage.Buffer malloc(int capacity) { return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity); } /** * Returns a new {@link GLFWImage.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. * * @param capacity the buffer capacity */ public static GLFWImage.Buffer calloc(int capacity) { return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity); } /** * Returns a new {@link GLFWImage.Buffer} instance allocated with {@link BufferUtils}. * * @param capacity the buffer capacity */ public static GLFWImage.Buffer create(int capacity) { ByteBuffer container = __create(capacity, SIZEOF); return wrap(Buffer.class, memAddress(container), capacity, container); } /** * Create a {@link GLFWImage.Buffer} instance at the specified memory. * * @param address the memory address * @param capacity the buffer capacity */ public static GLFWImage.Buffer create(long address, int capacity) { return wrap(Buffer.class, address, capacity); } /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */ @Nullable public static GLFWImage.Buffer createSafe(long address, int capacity) { return address == NULL ? null : wrap(Buffer.class, address, capacity); } // ----------------------------------- /** Returns a new {@code GLFWImage} instance allocated on the thread-local {@link MemoryStack}. */ public static GLFWImage mallocStack() { return mallocStack(stackGet()); } /** Returns a new {@code GLFWImage} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. */ public static GLFWImage callocStack() { return callocStack(stackGet()); } /** * Returns a new {@code GLFWImage} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate */ public static GLFWImage mallocStack(MemoryStack stack) { return wrap(GLFWImage.class, stack.nmalloc(ALIGNOF, SIZEOF)); } /** * Returns a new {@code GLFWImage} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate */ public static GLFWImage callocStack(MemoryStack stack) { return wrap(GLFWImage.class, stack.ncalloc(ALIGNOF, 1, SIZEOF)); } /** * Returns a new {@link GLFWImage.Buffer} instance allocated on the thread-local {@link MemoryStack}. * * @param capacity the buffer capacity */ public static GLFWImage.Buffer mallocStack(int capacity) { return mallocStack(capacity, stackGet()); } /** * Returns a new {@link GLFWImage.Buffer} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. * * @param capacity the buffer capacity */ public static GLFWImage.Buffer callocStack(int capacity) { return callocStack(capacity, stackGet()); } /** * Returns a new {@link GLFWImage.Buffer} instance allocated on the specified {@link MemoryStack}. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static GLFWImage.Buffer mallocStack(int capacity, MemoryStack stack) { return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity); } /** * Returns a new {@link GLFWImage.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero. * * @param stack the stack from which to allocate * @param capacity the buffer capacity */ public static GLFWImage.Buffer callocStack(int capacity, MemoryStack stack) { return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity); } // ----------------------------------- /** Unsafe version of {@link #width}. */ public static int nwidth(long struct) { return UNSAFE.getInt(null, struct + GLFWImage.WIDTH); } /** Unsafe version of {@link #height}. */ public static int nheight(long struct) { return UNSAFE.getInt(null, struct + GLFWImage.HEIGHT); } /** Unsafe version of {@link #pixels(int) pixels}. */ public static ByteBuffer npixels(long struct, int capacity) { return memByteBuffer(memGetAddress(struct + GLFWImage.PIXELS), capacity); } /** Unsafe version of {@link #width(int) width}. */ public static void nwidth(long struct, int value) { UNSAFE.putInt(null, struct + GLFWImage.WIDTH, value); } /** Unsafe version of {@link #height(int) height}. */ public static void nheight(long struct, int value) { UNSAFE.putInt(null, struct + GLFWImage.HEIGHT, value); } /** Unsafe version of {@link #pixels(ByteBuffer) pixels}. */ public static void npixels(long struct, ByteBuffer value) { memPutAddress(struct + GLFWImage.PIXELS, memAddress(value)); } /** * Validates pointer members that should not be {@code NULL}. * * @param struct the struct to validate */ public static void validate(long struct) { check(memGetAddress(struct + GLFWImage.PIXELS)); } /** * Calls {@link #validate(long)} for each struct contained in the specified struct array. * * @param array the struct array to validate * @param count the number of structs in {@code array} */ public static void validate(long array, int count) { for (int i = 0; i < count; i++) { validate(array + Integer.toUnsignedLong(i) * SIZEOF); } } // ----------------------------------- /** An array of {@link GLFWImage} structs. */ public static class Buffer extends StructBuffer implements NativeResource { private static final GLFWImage ELEMENT_FACTORY = GLFWImage.create(-1L); /** * Creates a new {@code GLFWImage.Buffer} instance backed by the specified container. * * Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided * by {@link GLFWImage#SIZEOF}, and its mark will be undefined. * *

The created buffer instance holds a strong reference to the container object.

*/ public Buffer(ByteBuffer container) { super(container, container.remaining() / SIZEOF); } public Buffer(long address, int cap) { super(address, null, -1, 0, cap, cap); } Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) { super(address, container, mark, pos, lim, cap); } @Override protected Buffer self() { return this; } @Override protected GLFWImage getElementFactory() { return ELEMENT_FACTORY; } /** Returns the value of the {@code width} field. */ public int width() { return GLFWImage.nwidth(address()); } /** Returns the value of the {@code height} field. */ public int height() { return GLFWImage.nheight(address()); } /** * Returns a {@link ByteBuffer} view of the data pointed to by the {@code pixels} field. * * @param capacity the number of elements in the returned buffer */ @NativeType("unsigned char *") public ByteBuffer pixels(int capacity) { return GLFWImage.npixels(address(), capacity); } /** Sets the specified value to the {@code width} field. */ public GLFWImage.Buffer width(int value) { GLFWImage.nwidth(address(), value); return this; } /** Sets the specified value to the {@code height} field. */ public GLFWImage.Buffer height(int value) { GLFWImage.nheight(address(), value); return this; } /** Sets the address of the specified {@link ByteBuffer} to the {@code pixels} field. */ public GLFWImage.Buffer pixels(@NativeType("unsigned char *") ByteBuffer value) { GLFWImage.npixels(address(), value); return this; } } }




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