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A multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.glfw;

import org.lwjgl.system.*;

import static org.lwjgl.system.APIUtil.*;
import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.JNI.*;

/** Native bindings to the GLFW library's Wayland native access functions. */
public class GLFWNativeWayland {

    protected GLFWNativeWayland() {
        throw new UnsupportedOperationException();
    }

    /** Contains the function pointers loaded from {@code GLFW.getLibrary()}. */
    public static final class Functions {

        private Functions() {}

        /** Function address. */
        public static final long
            GetWaylandDisplay = apiGetFunctionAddress(GLFW.getLibrary(), "glfwGetWaylandDisplay"),
            GetWaylandMonitor = apiGetFunctionAddress(GLFW.getLibrary(), "glfwGetWaylandMonitor"),
            GetWaylandWindow  = apiGetFunctionAddress(GLFW.getLibrary(), "glfwGetWaylandWindow");

    }

    // --- [ glfwGetWaylandDisplay ] ---

    /**
     * Returns the {@code struct wl_display*} used by GLFW.
     * 
     * 

This function may be called from any thread. Access is not synchronized.

* * @return the {@code struct wl_display*} used by GLFW, or {@code NULL} if an error occurred. * * @since version 3.2 */ @NativeType("struct wl_display *") public static long glfwGetWaylandDisplay() { long __functionAddress = Functions.GetWaylandDisplay; return invokeP(__functionAddress); } // --- [ glfwGetWaylandMonitor ] --- /** * Returns the {@code struct wl_output*} of the specified monitor. * *

This function may be called from any thread. Access is not synchronized.

* * @return the {@code struct wl_output*} of the specified monitor, or {@code NULL} if an error occurred. * * @since version 3.2 */ @NativeType("struct wl_output *") public static long glfwGetWaylandMonitor(@NativeType("GLFWmonitor *") long monitor) { long __functionAddress = Functions.GetWaylandMonitor; if (CHECKS) { check(monitor); } return invokePP(monitor, __functionAddress); } // --- [ glfwGetWaylandWindow ] --- /** * Returns the main {@code struct wl_surface*} of the specified window. * *

This function may be called from any thread. Access is not synchronized.

* * @return the main {@code struct wl_surface*} of the specified window, or {@code NULL} if an error occurred. * * @since version 3.2 */ @NativeType("struct wl_surface *") public static long glfwGetWaylandWindow(@NativeType("GLFWwindow *") long window) { long __functionAddress = Functions.GetWaylandWindow; if (CHECKS) { check(window); } return invokePP(window, __functionAddress); } }




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