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A multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.glfw;

import javax.annotation.*;

import org.lwjgl.system.*;

import static org.lwjgl.system.MemoryUtil.*;

/**
 * The function pointer type for memory deallocation callbacks.
 * 
 * 

This is the function pointer type for memory deallocation callbacks. A memory deallocation callback function has the following signature:

* *

 * void function_name(void* block, void* user)
* *

This function may deallocate the specified memory block. This memory block will have been allocated with the same allocator.

* *

This function may be called during {@link GLFW#glfwInit Init} but before the library is flagged as initialized, as well as during {@link GLFW#glfwTerminate Terminate} after the library is no * longer flagged as initialized.

* *

The block address will never be {@code NULL}. Deallocations of {@code NULL} are filtered out before reaching the custom allocator.

* *
Note
* *
    *
  • The specified memory block will not be accessed by GLFW after this function is called.
  • *
  • This function should not call any GLFW function.
  • *
  • This function may be called from any thread that calls GLFW functions.
  • *
* *

Type

* *

 * void (*{@link #invoke}) (
 *     void *block,
 *     void *user
 * )
* * @since version 3.4 */ public abstract class GLFWDeallocateCallback extends Callback implements GLFWDeallocateCallbackI { /** * Creates a {@code GLFWDeallocateCallback} instance from the specified function pointer. * * @return the new {@code GLFWDeallocateCallback} */ public static GLFWDeallocateCallback create(long functionPointer) { GLFWDeallocateCallbackI instance = Callback.get(functionPointer); return instance instanceof GLFWDeallocateCallback ? (GLFWDeallocateCallback)instance : new Container(functionPointer, instance); } /** Like {@link #create(long) create}, but returns {@code null} if {@code functionPointer} is {@code NULL}. */ @Nullable public static GLFWDeallocateCallback createSafe(long functionPointer) { return functionPointer == NULL ? null : create(functionPointer); } /** Creates a {@code GLFWDeallocateCallback} instance that delegates to the specified {@code GLFWDeallocateCallbackI} instance. */ public static GLFWDeallocateCallback create(GLFWDeallocateCallbackI instance) { return instance instanceof GLFWDeallocateCallback ? (GLFWDeallocateCallback)instance : new Container(instance.address(), instance); } protected GLFWDeallocateCallback() { super(CIF); } GLFWDeallocateCallback(long functionPointer) { super(functionPointer); } private static final class Container extends GLFWDeallocateCallback { private final GLFWDeallocateCallbackI delegate; Container(long functionPointer, GLFWDeallocateCallbackI delegate) { super(functionPointer); this.delegate = delegate; } @Override public void invoke(long block, long user) { delegate.invoke(block, user); } } }




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