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An multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.glfw;
import javax.annotation.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.glfw.GLFW.*;
/**
* Instances of this class may be passed to the {@link GLFW#glfwSetKeyCallback SetKeyCallback} method.
*
* Type
*
*
* void (*{@link #invoke}) (
* GLFWwindow *window,
* int key,
* int scancode,
* int action,
* int mods
* )
*/
public abstract class GLFWKeyCallback extends Callback implements GLFWKeyCallbackI {
/**
* Creates a {@code GLFWKeyCallback} instance from the specified function pointer.
*
* @return the new {@code GLFWKeyCallback}
*/
public static GLFWKeyCallback create(long functionPointer) {
GLFWKeyCallbackI instance = Callback.get(functionPointer);
return instance instanceof GLFWKeyCallback
? (GLFWKeyCallback)instance
: new Container(functionPointer, instance);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code functionPointer} is {@code NULL}. */
@Nullable
public static GLFWKeyCallback createSafe(long functionPointer) {
return functionPointer == NULL ? null : create(functionPointer);
}
/** Creates a {@code GLFWKeyCallback} instance that delegates to the specified {@code GLFWKeyCallbackI} instance. */
public static GLFWKeyCallback create(GLFWKeyCallbackI instance) {
return instance instanceof GLFWKeyCallback
? (GLFWKeyCallback)instance
: new Container(instance.address(), instance);
}
protected GLFWKeyCallback() {
super(CIF);
}
GLFWKeyCallback(long functionPointer) {
super(functionPointer);
}
/** See {@link GLFW#glfwSetKeyCallback SetKeyCallback}. */
public GLFWKeyCallback set(long window) {
glfwSetKeyCallback(window, this);
return this;
}
private static final class Container extends GLFWKeyCallback {
private final GLFWKeyCallbackI delegate;
Container(long functionPointer, GLFWKeyCallbackI delegate) {
super(functionPointer);
this.delegate = delegate;
}
@Override
public void invoke(long window, int key, int scancode, int action, int mods) {
delegate.invoke(window, key, scancode, action, mods);
}
}
}
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