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An multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.glfw;
import org.lwjgl.system.*;
import static org.lwjgl.system.APIUtil.*;
import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.JNI.*;
/** Native bindings to the GLFW library's Wayland native access functions. */
public class GLFWNativeWayland {
/** Contains the function pointers loaded from {@code GLFW.getLibrary()}. */
public static final class Functions {
private Functions() {}
/** Function address. */
public static final long
GetWaylandDisplay = apiGetFunctionAddress(GLFW.getLibrary(), "glfwGetWaylandDisplay"),
GetWaylandMonitor = apiGetFunctionAddress(GLFW.getLibrary(), "glfwGetWaylandMonitor"),
GetWaylandWindow = apiGetFunctionAddress(GLFW.getLibrary(), "glfwGetWaylandWindow");
}
protected GLFWNativeWayland() {
throw new UnsupportedOperationException();
}
// --- [ glfwGetWaylandDisplay ] ---
/**
* Returns the {@code struct wl_display*} used by GLFW.
*
* This function may be called from any thread. Access is not synchronized.
*
* @return the {@code struct wl_display*} used by GLFW, or {@code NULL} if an error occurred.
*
* Possible errors include {@link GLFW#GLFW_NOT_INITIALIZED NOT_INITIALIZED}.
*
* @since version 3.2
*/
@NativeType("struct wl_display *")
public static long glfwGetWaylandDisplay() {
long __functionAddress = Functions.GetWaylandDisplay;
return invokeP(__functionAddress);
}
// --- [ glfwGetWaylandMonitor ] ---
/**
* Returns the {@code struct wl_output*} of the specified monitor.
*
* This function may be called from any thread. Access is not synchronized.
*
* @return the {@code struct wl_output*} of the specified monitor, or {@code NULL} if an error occurred.
*
* Possible errors include {@link GLFW#GLFW_NOT_INITIALIZED NOT_INITIALIZED}.
*
* @since version 3.2
*/
@NativeType("struct wl_output *")
public static long glfwGetWaylandMonitor(@NativeType("GLFWmonitor *") long monitor) {
long __functionAddress = Functions.GetWaylandMonitor;
if (CHECKS) {
check(monitor);
}
return invokePP(monitor, __functionAddress);
}
// --- [ glfwGetWaylandWindow ] ---
/**
* Returns the main {@code struct wl_surface*} of the specified window.
*
* This function may be called from any thread. Access is not synchronized.
*
* @return the main {@code struct wl_surface*} of the specified window, or {@code NULL} if an error occurred.
*
* Possible errors include {@link GLFW#GLFW_NOT_INITIALIZED NOT_INITIALIZED}.
*
* @since version 3.2
*/
@NativeType("struct wl_surface *")
public static long glfwGetWaylandWindow(@NativeType("GLFWwindow *") long window) {
long __functionAddress = Functions.GetWaylandWindow;
if (CHECKS) {
check(window);
}
return invokePP(window, __functionAddress);
}
}
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