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A general purpose malloc implementation that emphasizes fragmentation avoidance and scalable concurrency support.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.system.jemalloc;
import org.lwjgl.system.*;
import static org.lwjgl.system.MemoryUtil.*;
/** Instances of this class may be set to the {@link ChunkHooks} struct. */
public abstract class ChunkSplit extends Callback implements ChunkSplitI {
/** Creates a {@code ChunkSplit} instance from the specified function pointer. */
public static ChunkSplit create(long functionPointer) {
if ( functionPointer == NULL )
return null;
ChunkSplitI instance = Callback.get(functionPointer);
return instance instanceof ChunkSplit
? (ChunkSplit)instance
: new Container(functionPointer, instance);
}
/** Creates a {@code ChunkSplit} instance that delegates to the specified {@code ChunkSplitI} instance. */
public static ChunkSplit create(ChunkSplitI instance) {
return instance instanceof ChunkSplit
? (ChunkSplit)instance
: new Container(instance.address(), instance);
}
protected ChunkSplit() {
super(SIGNATURE);
}
private ChunkSplit(long functionPointer) {
super(functionPointer);
}
private static final class Container extends ChunkSplit {
private final ChunkSplitI delegate;
Container(long functionPointer, ChunkSplitI delegate) {
super(functionPointer);
this.delegate = delegate;
}
@Override
public boolean invoke(long chunk, long size, long size_a, long size_b, boolean committed, int arena_ind) {
return delegate.invoke(chunk, size, size_a, size_b, committed, arena_ind);
}
}
}