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A small antialiased vector graphics rendering library for OpenGL. Also includes NanoSVG, a simple SVG parser.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.nanovg;

import javax.annotation.*;

import java.nio.*;

import org.lwjgl.system.*;

import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.MemoryStack.*;
import static org.lwjgl.system.MemoryUtil.*;

/**
 * NanoSVG is a simple stupid single-header-file SVG parse. The output of the parser is a list of cubic bezier shapes.
 * 
 * 

The library suits well for anything from rendering scalable icons in your editor application to prototyping a game.

* *

NanoSVG supports a wide range of SVG features, but something may be missing, feel free to create a pull request!

* *

The shapes in the SVG images are transformed by the viewBox and converted to specified units. That is, you should get the same looking data as your * designed in your favorite app.

* *

NanoSVG can return the paths in few different units. For example if you want to render an image, you may choose to get the paths in pixels, or if you * are feeding the data into a CNC-cutter, you may want to use millimeters.

* *

The units passed to NanoSVG should be one of: 'px', 'pt', 'pc' 'mm', 'cm', or 'in'. DPI (dots-per-inch) controls how the unit conversion is done.

* *

If you don't know or care about the units stuff, "px" and 96 should get you going.

*/ public class NanoSVG { /** * NSVGpaintType * *
Enum values:
* *
    *
  • {@link #NSVG_PAINT_NONE PAINT_NONE}
  • *
  • {@link #NSVG_PAINT_COLOR PAINT_COLOR}
  • *
  • {@link #NSVG_PAINT_LINEAR_GRADIENT PAINT_LINEAR_GRADIENT}
  • *
  • {@link #NSVG_PAINT_RADIAL_GRADIENT PAINT_RADIAL_GRADIENT}
  • *
*/ public static final int NSVG_PAINT_NONE = 0, NSVG_PAINT_COLOR = 1, NSVG_PAINT_LINEAR_GRADIENT = 2, NSVG_PAINT_RADIAL_GRADIENT = 3; /** * NSVGspreadType * *
Enum values:
* *
    *
  • {@link #NSVG_SPREAD_PAD SPREAD_PAD}
  • *
  • {@link #NSVG_SPREAD_REFLECT SPREAD_REFLECT}
  • *
  • {@link #NSVG_SPREAD_REPEAT SPREAD_REPEAT}
  • *
*/ public static final int NSVG_SPREAD_PAD = 0, NSVG_SPREAD_REFLECT = 1, NSVG_SPREAD_REPEAT = 2; /** * NSVGlineJoin * *
Enum values:
* *
    *
  • {@link #NSVG_JOIN_MITER JOIN_MITER}
  • *
  • {@link #NSVG_JOIN_ROUND JOIN_ROUND}
  • *
  • {@link #NSVG_JOIN_BEVEL JOIN_BEVEL}
  • *
*/ public static final int NSVG_JOIN_MITER = 0, NSVG_JOIN_ROUND = 1, NSVG_JOIN_BEVEL = 2; /** * NSVGlineCap * *
Enum values:
* *
    *
  • {@link #NSVG_CAP_BUTT CAP_BUTT}
  • *
  • {@link #NSVG_CAP_ROUND CAP_ROUND}
  • *
  • {@link #NSVG_CAP_SQUARE CAP_SQUARE}
  • *
*/ public static final int NSVG_CAP_BUTT = 0, NSVG_CAP_ROUND = 1, NSVG_CAP_SQUARE = 2; /** * NSVGfillRule * *
Enum values:
* *
    *
  • {@link #NSVG_FILLRULE_NONZERO FILLRULE_NONZERO}
  • *
  • {@link #NSVG_FILLRULE_EVENODD FILLRULE_EVENODD}
  • *
*/ public static final int NSVG_FILLRULE_NONZERO = 0, NSVG_FILLRULE_EVENODD = 1; /** NSVGflags */ public static final int NSVG_FLAGS_VISIBLE = 0x01; static { LibNanoVG.initialize(); } protected NanoSVG() { throw new UnsupportedOperationException(); } // --- [ nsvgParseFromFile ] --- /** Unsafe version of: {@link #nsvgParseFromFile ParseFromFile} */ public static native long nnsvgParseFromFile(long filename, long units, float dpi); /** * Parses SVG file from a file, returns SVG image as paths. * * @param filename * @param units * @param dpi */ @Nullable @NativeType("NSVGimage *") public static NSVGImage nsvgParseFromFile(@NativeType("const char *") ByteBuffer filename, @NativeType("const char *") ByteBuffer units, float dpi) { if (CHECKS) { checkNT1(filename); checkNT1(units); } long __result = nnsvgParseFromFile(memAddress(filename), memAddress(units), dpi); return NSVGImage.createSafe(__result); } /** * Parses SVG file from a file, returns SVG image as paths. * * @param filename * @param units * @param dpi */ @Nullable @NativeType("NSVGimage *") public static NSVGImage nsvgParseFromFile(@NativeType("const char *") CharSequence filename, @NativeType("const char *") CharSequence units, float dpi) { MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { ByteBuffer filenameEncoded = stack.ASCII(filename); ByteBuffer unitsEncoded = stack.ASCII(units); long __result = nnsvgParseFromFile(memAddress(filenameEncoded), memAddress(unitsEncoded), dpi); return NSVGImage.createSafe(__result); } finally { stack.setPointer(stackPointer); } } // --- [ nsvgParse ] --- /** Unsafe version of: {@link #nsvgParse Parse} */ public static native long nnsvgParse(long input, long units, float dpi); /** * Parses SVG file from a null terminated string, returns SVG image as paths. * *

Important note: changes the string.

* * @param input * @param units * @param dpi */ @Nullable @NativeType("NSVGimage *") public static NSVGImage nsvgParse(@NativeType("char *") ByteBuffer input, @NativeType("const char *") ByteBuffer units, float dpi) { if (CHECKS) { checkNT1(input); checkNT1(units); } long __result = nnsvgParse(memAddress(input), memAddress(units), dpi); return NSVGImage.createSafe(__result); } /** * Parses SVG file from a null terminated string, returns SVG image as paths. * *

Important note: changes the string.

* * @param input * @param units * @param dpi */ @Nullable @NativeType("NSVGimage *") public static NSVGImage nsvgParse(@NativeType("char *") CharSequence input, @NativeType("const char *") CharSequence units, float dpi) { MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { ByteBuffer inputEncoded = stack.ASCII(input); ByteBuffer unitsEncoded = stack.ASCII(units); long __result = nnsvgParse(memAddress(inputEncoded), memAddress(unitsEncoded), dpi); return NSVGImage.createSafe(__result); } finally { stack.setPointer(stackPointer); } } // --- [ nsvgDelete ] --- /** Unsafe version of: {@link #nsvgDelete Delete} */ public static native void nnsvgDelete(long image); /** * Deletes list of paths. * * @param image */ public static void nsvgDelete(@NativeType("NSVGimage *") NSVGImage image) { nnsvgDelete(image.address()); } // --- [ nsvgCreateRasterizer ] --- /** Allocates rasterizer context. */ @NativeType("NSVGrasterizer *") public static native long nsvgCreateRasterizer(); // --- [ nsvgRasterize ] --- /** Unsafe version of: {@link #nsvgRasterize Rasterize} */ public static native void nnsvgRasterize(long r, long image, float tx, float ty, float scale, long dst, int w, int h, int stride); /** * Rasterizes SVG image, returns RGBA image (non-premultiplied alpha). * * @param r pointer to rasterizer context * @param image pointer to image to rasterize * @param tx image x offset (applied after scaling) * @param ty image y offset (applied after scaling) * @param scale image scale * @param dst pointer to destination image data, 4 bytes per pixel (RGBA) * @param w width of the image to render * @param h height of the image to render * @param stride number of bytes per scaleline in the destination buffer */ public static void nsvgRasterize(@NativeType("NSVGrasterizer *") long r, @NativeType("NSVGimage *") NSVGImage image, float tx, float ty, float scale, @NativeType("unsigned char *") ByteBuffer dst, int w, int h, int stride) { if (CHECKS) { check(r); check(dst, h * stride); } nnsvgRasterize(r, image.address(), tx, ty, scale, memAddress(dst), w, h, stride); } // --- [ nsvgDeleteRasterizer ] --- /** Unsafe version of: {@link #nsvgDeleteRasterizer DeleteRasterizer} */ public static native void nnsvgDeleteRasterizer(long rasterizer); /** * Deletes rasterizer context. * * @param rasterizer the rasterizer context to delete */ public static void nsvgDeleteRasterizer(@NativeType("NSVGrasterizer *") long rasterizer) { if (CHECKS) { check(rasterizer); } nnsvgDeleteRasterizer(rasterizer); } }




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