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A small antialiased vector graphics rendering library for OpenGL. Also includes NanoSVG, a simple SVG parser.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.nanovg;

import javax.annotation.*;

import java.nio.*;

import org.lwjgl.system.*;

import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.MemoryStack.*;
import static org.lwjgl.system.MemoryUtil.*;

/**
 * NanoVG is a small antialiased vector graphics rendering library for OpenGL. It has lean API modeled after HTML5 canvas API. It is aimed to be a
 * practical and fun toolset for building scalable user interfaces and visualizations.
 * 
 * 

Color utils

* *

Colors in NanoVG are stored as unsigned ints in ABGR format.

* *

State Handling

* *

NanoVG contains state which represents how paths will be rendered. The state contains transform, fill and stroke styles, text and font styles, and * scissor clipping.

* *

Render styles

* *

Fill and stroke render style can be either a solid color or a paint which is a gradient or a pattern. Solid color is simply defined as a color value, * different kinds of paints can be created using {@link #nvgLinearGradient LinearGradient}, {@link #nvgBoxGradient BoxGradient}, {@link #nvgRadialGradient RadialGradient} and {@link #nvgImagePattern ImagePattern}.

* *

Current render style can be saved and restored using {@link #nvgSave Save} and {@link #nvgRestore Restore}.

* *

Transforms

* *

The paths, gradients, patterns and scissor region are transformed by an transformation matrix at the time when they are passed to the API. The current * transformation matrix is a affine matrix:

* *

 * [sx kx tx]
 * [ky sy ty]
 * [ 0  0  1]
* *

Where: {@code sx,sy} define scaling, {@code kx,ky} skewing, and {@code tx,ty} translation. The last row is assumed to be {@code 0,0,1} and is not * stored.

* *

Apart from {@link #nvgResetTransform ResetTransform}, each transformation function first creates specific transformation matrix and pre-multiplies the current transformation * by it.

* *

Current coordinate system (transformation) can be saved and restored using {@link #nvgSave Save} and {@link #nvgRestore Restore}.

* *

Images

* *

NanoVG allows you to load jpg, png, psd, tga, pic and gif files to be used for rendering. In addition you can upload your own image. The image loading * is provided by {@code stb_image}.

* *

Paints

* *

NanoVG supports four types of paints: linear gradient, box gradient, radial gradient and image pattern. These can be used as paints for strokes and * fills.

* *

Scissoring

* *

Scissoring allows you to clip the rendering into a rectangle. This is useful for various user interface cases like rendering a text edit or a timeline.

* *

Paths

* *

Drawing a new shape starts with {@link #nvgBeginPath BeginPath}, it clears all the currently defined paths. Then you define one or more paths and sub-paths which describe * the shape. The are functions to draw common shapes like rectangles and circles, and lower level step-by-step functions, which allow to define a path * curve by curve.

* *

NanoVG uses even-odd fill rule to draw the shapes. Solid shapes should have counter clockwise winding and holes should have counter clockwise order. To * specify winding of a path you can call {@link #nvgPathWinding PathWinding}. This is useful especially for the common shapes, which are drawn {@link #NVG_CCW CCW}.

* *

Finally you can fill the path using current fill style by calling {@link #nvgFill Fill}, and stroke it with current stroke style by calling {@link #nvgStroke Stroke}.

* *

The curve segments and sub-paths are transformed by the current transform.

* *

Text

* *

NanoVG allows you to load .ttf files and use the font to render text.

* *

The appearance of the text can be defined by setting the current text style and by specifying the fill color. Common text and font settings such as * font size, letter spacing and text align are supported. Font blur allows you to create simple text effects such as drop shadows.

* *

At render time the font face can be set based on the font handles or name.

* *

Font measure functions return values in local space, the calculations are carried in the same resolution as the final rendering. This is done because * the text glyph positions are snapped to the nearest pixels sharp rendering.

* *

The local space means that values are not rotated or scale as per the current transformation. For example if you set font size to 12, which would mean * that line height is 16, then regardless of the current scaling and rotation, the returned line height is always 16. Some measures may vary because of * the scaling since aforementioned pixel snapping.

* *

While this may sound a little odd, the setup allows you to always render the same way regardless of scaling. I.e. following works regardless of scaling:

* *

 * const char* txt = "Text me up.";
 * nvgTextBounds(vg, x,y, txt, NULL, bounds);
 * nvgBeginPath(vg);
 * nvgRoundedRect(vg, bounds[0],bounds[1], bounds[2]-bounds[0], bounds[3]-bounds[1]);
 * nvgFill(vg);
* *

Note: currently only solid color fill is supported for text.

*/ public class NanoVG { /** PI */ public static final float NVG_PI = 3.1415927f; /** * Winding order. * *
Enum values:
* *
    *
  • {@link #NVG_CCW CCW} - Winding for solid shapes
  • *
  • {@link #NVG_CW CW} - Winding for holes
  • *
*/ public static final int NVG_CCW = 0x1, NVG_CW = 0x2; /** * Solidity. * *
Enum values:
* *
    *
  • {@link #NVG_SOLID SOLID} - CCW
  • *
  • {@link #NVG_HOLE HOLE} - CW
  • *
*/ public static final int NVG_SOLID = 0x1, NVG_HOLE = 0x2; /** * Line caps and joins. * *
Enum values:
* *
    *
  • {@link #NVG_BUTT BUTT}
  • *
  • {@link #NVG_ROUND ROUND}
  • *
  • {@link #NVG_SQUARE SQUARE}
  • *
  • {@link #NVG_BEVEL BEVEL}
  • *
  • {@link #NVG_MITER MITER}
  • *
*/ public static final int NVG_BUTT = 0, NVG_ROUND = 1, NVG_SQUARE = 2, NVG_BEVEL = 3, NVG_MITER = 4; /** * Alignments. * *
Enum values:
* *
    *
  • {@link #NVG_ALIGN_LEFT ALIGN_LEFT} - Default, align text horizontally to left.
  • *
  • {@link #NVG_ALIGN_CENTER ALIGN_CENTER} - Align text horizontally to center.
  • *
  • {@link #NVG_ALIGN_RIGHT ALIGN_RIGHT} - Align text horizontally to right.
  • *
  • {@link #NVG_ALIGN_TOP ALIGN_TOP} - Align text vertically to top.
  • *
  • {@link #NVG_ALIGN_MIDDLE ALIGN_MIDDLE} - Align text vertically to middle.
  • *
  • {@link #NVG_ALIGN_BOTTOM ALIGN_BOTTOM} - Align text vertically to bottom.
  • *
  • {@link #NVG_ALIGN_BASELINE ALIGN_BASELINE} - Default, align text vertically to baseline.
  • *
*/ public static final int NVG_ALIGN_LEFT = 1<<0, NVG_ALIGN_CENTER = 1<<1, NVG_ALIGN_RIGHT = 1<<2, NVG_ALIGN_TOP = 1<<3, NVG_ALIGN_MIDDLE = 1<<4, NVG_ALIGN_BOTTOM = 1<<5, NVG_ALIGN_BASELINE = 1<<6; /** * Blend factors. * *
Enum values:
* *
    *
  • {@link #NVG_ZERO ZERO}
  • *
  • {@link #NVG_ONE ONE}
  • *
  • {@link #NVG_SRC_COLOR SRC_COLOR}
  • *
  • {@link #NVG_ONE_MINUS_SRC_COLOR ONE_MINUS_SRC_COLOR}
  • *
  • {@link #NVG_DST_COLOR DST_COLOR}
  • *
  • {@link #NVG_ONE_MINUS_DST_COLOR ONE_MINUS_DST_COLOR}
  • *
  • {@link #NVG_SRC_ALPHA SRC_ALPHA}
  • *
  • {@link #NVG_ONE_MINUS_SRC_ALPHA ONE_MINUS_SRC_ALPHA}
  • *
  • {@link #NVG_DST_ALPHA DST_ALPHA}
  • *
  • {@link #NVG_ONE_MINUS_DST_ALPHA ONE_MINUS_DST_ALPHA}
  • *
  • {@link #NVG_SRC_ALPHA_SATURATE SRC_ALPHA_SATURATE}
  • *
*/ public static final int NVG_ZERO = 1<<0, NVG_ONE = 1<<1, NVG_SRC_COLOR = 1<<2, NVG_ONE_MINUS_SRC_COLOR = 1<<3, NVG_DST_COLOR = 1<<4, NVG_ONE_MINUS_DST_COLOR = 1<<5, NVG_SRC_ALPHA = 1<<6, NVG_ONE_MINUS_SRC_ALPHA = 1<<7, NVG_DST_ALPHA = 1<<8, NVG_ONE_MINUS_DST_ALPHA = 1<<9, NVG_SRC_ALPHA_SATURATE = 1<<10; /** * Composite operations. * *
Enum values:
* *
    *
  • {@link #NVG_SOURCE_OVER SOURCE_OVER}
  • *
  • {@link #NVG_SOURCE_IN SOURCE_IN}
  • *
  • {@link #NVG_SOURCE_OUT SOURCE_OUT}
  • *
  • {@link #NVG_ATOP ATOP}
  • *
  • {@link #NVG_DESTINATION_OVER DESTINATION_OVER}
  • *
  • {@link #NVG_DESTINATION_IN DESTINATION_IN}
  • *
  • {@link #NVG_DESTINATION_OUT DESTINATION_OUT}
  • *
  • {@link #NVG_DESTINATION_ATOP DESTINATION_ATOP}
  • *
  • {@link #NVG_LIGHTER LIGHTER}
  • *
  • {@link #NVG_COPY COPY}
  • *
  • {@link #NVG_XOR XOR}
  • *
*/ public static final int NVG_SOURCE_OVER = 0, NVG_SOURCE_IN = 1, NVG_SOURCE_OUT = 2, NVG_ATOP = 3, NVG_DESTINATION_OVER = 4, NVG_DESTINATION_IN = 5, NVG_DESTINATION_OUT = 6, NVG_DESTINATION_ATOP = 7, NVG_LIGHTER = 8, NVG_COPY = 9, NVG_XOR = 10; /** * Image flags. * *
Enum values:
* *
    *
  • {@link #NVG_IMAGE_GENERATE_MIPMAPS IMAGE_GENERATE_MIPMAPS} - Generate mipmaps during creation of the image.
  • *
  • {@link #NVG_IMAGE_REPEATX IMAGE_REPEATX} - Repeat image in X direction.
  • *
  • {@link #NVG_IMAGE_REPEATY IMAGE_REPEATY} - Repeat image in Y direction.
  • *
  • {@link #NVG_IMAGE_FLIPY IMAGE_FLIPY} - Flips (inverses) image in Y direction when rendered.
  • *
  • {@link #NVG_IMAGE_PREMULTIPLIED IMAGE_PREMULTIPLIED} - Image data has premultiplied alpha.
  • *
  • {@link #NVG_IMAGE_NEAREST IMAGE_NEAREST} - Image interpolation is Nearest instead Linear.
  • *
*/ public static final int NVG_IMAGE_GENERATE_MIPMAPS = 1<<0, NVG_IMAGE_REPEATX = 1<<1, NVG_IMAGE_REPEATY = 1<<2, NVG_IMAGE_FLIPY = 1<<3, NVG_IMAGE_PREMULTIPLIED = 1<<4, NVG_IMAGE_NEAREST = 1<<5; static { LibNanoVG.initialize(); } protected NanoVG() { throw new UnsupportedOperationException(); } // --- [ nvgBeginFrame ] --- /** Unsafe version of: {@link #nvgBeginFrame BeginFrame} */ public static native void nnvgBeginFrame(long ctx, float windowWidth, float windowHeight, float devicePixelRatio); /** * Begins drawing a new frame. * *

Calls to nanovg drawing API should be wrapped in {@link #nvgBeginFrame BeginFrame} & {@link #nvgEndFrame EndFrame}. {@link #nvgBeginFrame BeginFrame} defines the size of the window to render to in relation * currently set viewport (i.e. {@code glViewport} on GL backends). Device pixel ration allows to control the rendering on Hi-DPI devices. For example, * GLFW returns two dimension for an opened window: window size and frame buffer size. In that case you would set {@code windowWidth/Height} to the window * size {@code devicePixelRatio} to: {@code frameBufferWidth / windowWidth}.

* * @param ctx the NanoVG context * @param windowWidth the window width * @param windowHeight the window height * @param devicePixelRatio the device pixel ratio */ public static void nvgBeginFrame(@NativeType("NVGcontext *") long ctx, float windowWidth, float windowHeight, float devicePixelRatio) { if (CHECKS) { check(ctx); } nnvgBeginFrame(ctx, windowWidth, windowHeight, devicePixelRatio); } // --- [ nvgCancelFrame ] --- /** Unsafe version of: {@link #nvgCancelFrame CancelFrame} */ public static native void nnvgCancelFrame(long ctx); /** * Cancels drawing the current frame. * * @param ctx the NanoVG context */ public static void nvgCancelFrame(@NativeType("NVGcontext *") long ctx) { if (CHECKS) { check(ctx); } nnvgCancelFrame(ctx); } // --- [ nvgEndFrame ] --- /** Unsafe version of: {@link #nvgEndFrame EndFrame} */ public static native void nnvgEndFrame(long ctx); /** * Ends drawing flushing remaining render state. * * @param ctx the NanoVG context */ public static void nvgEndFrame(@NativeType("NVGcontext *") long ctx) { if (CHECKS) { check(ctx); } nnvgEndFrame(ctx); } // --- [ nvgGlobalCompositeOperation ] --- /** Unsafe version of: {@link #nvgGlobalCompositeOperation GlobalCompositeOperation} */ public static native void nnvgGlobalCompositeOperation(long ctx, int op); /** * Sets the composite operation. * * @param ctx the NanoVG context * @param op the composite operation. One of:
{@link #NVG_SOURCE_OVER SOURCE_OVER}{@link #NVG_SOURCE_IN SOURCE_IN}{@link #NVG_SOURCE_OUT SOURCE_OUT}{@link #NVG_ATOP ATOP}{@link #NVG_DESTINATION_OVER DESTINATION_OVER}{@link #NVG_DESTINATION_IN DESTINATION_IN}{@link #NVG_DESTINATION_OUT DESTINATION_OUT}{@link #NVG_DESTINATION_ATOP DESTINATION_ATOP}
{@link #NVG_LIGHTER LIGHTER}{@link #NVG_COPY COPY}{@link #NVG_XOR XOR}
*/ public static void nvgGlobalCompositeOperation(@NativeType("NVGcontext *") long ctx, int op) { if (CHECKS) { check(ctx); } nnvgGlobalCompositeOperation(ctx, op); } // --- [ nvgGlobalCompositeBlendFunc ] --- /** Unsafe version of: {@link #nvgGlobalCompositeBlendFunc GlobalCompositeBlendFunc} */ public static native void nnvgGlobalCompositeBlendFunc(long ctx, int sfactor, int dfactor); /** * Sets the composite operation with custom pixel arithmetic. * * @param ctx the NanoVG context * @param sfactor the source blend factor. One of:
{@link #NVG_ZERO ZERO}{@link #NVG_ONE ONE}{@link #NVG_SRC_COLOR SRC_COLOR}{@link #NVG_ONE_MINUS_SRC_COLOR ONE_MINUS_SRC_COLOR}{@link #NVG_DST_COLOR DST_COLOR}{@link #NVG_ONE_MINUS_DST_COLOR ONE_MINUS_DST_COLOR}
{@link #NVG_SRC_ALPHA SRC_ALPHA}{@link #NVG_ONE_MINUS_SRC_ALPHA ONE_MINUS_SRC_ALPHA}{@link #NVG_DST_ALPHA DST_ALPHA}{@link #NVG_ONE_MINUS_DST_ALPHA ONE_MINUS_DST_ALPHA}{@link #NVG_SRC_ALPHA_SATURATE SRC_ALPHA_SATURATE}
* @param dfactor the destination blend factor. One of:
{@link #NVG_ZERO ZERO}{@link #NVG_ONE ONE}{@link #NVG_SRC_COLOR SRC_COLOR}{@link #NVG_ONE_MINUS_SRC_COLOR ONE_MINUS_SRC_COLOR}{@link #NVG_DST_COLOR DST_COLOR}{@link #NVG_ONE_MINUS_DST_COLOR ONE_MINUS_DST_COLOR}
{@link #NVG_SRC_ALPHA SRC_ALPHA}{@link #NVG_ONE_MINUS_SRC_ALPHA ONE_MINUS_SRC_ALPHA}{@link #NVG_DST_ALPHA DST_ALPHA}{@link #NVG_ONE_MINUS_DST_ALPHA ONE_MINUS_DST_ALPHA}{@link #NVG_SRC_ALPHA_SATURATE SRC_ALPHA_SATURATE}
*/ public static void nvgGlobalCompositeBlendFunc(@NativeType("NVGcontext *") long ctx, int sfactor, int dfactor) { if (CHECKS) { check(ctx); } nnvgGlobalCompositeBlendFunc(ctx, sfactor, dfactor); } // --- [ nvgGlobalCompositeBlendFuncSeparate ] --- /** Unsafe version of: {@link #nvgGlobalCompositeBlendFuncSeparate GlobalCompositeBlendFuncSeparate} */ public static native void nnvgGlobalCompositeBlendFuncSeparate(long ctx, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha); /** * Sets the composite operation with custom pixel arithmetic for RGB and alpha components separately. * * @param ctx the NanoVG context * @param srcRGB the source RGB blend factor. One of:
{@link #NVG_ZERO ZERO}{@link #NVG_ONE ONE}{@link #NVG_SRC_COLOR SRC_COLOR}{@link #NVG_ONE_MINUS_SRC_COLOR ONE_MINUS_SRC_COLOR}{@link #NVG_DST_COLOR DST_COLOR}{@link #NVG_ONE_MINUS_DST_COLOR ONE_MINUS_DST_COLOR}
{@link #NVG_SRC_ALPHA SRC_ALPHA}{@link #NVG_ONE_MINUS_SRC_ALPHA ONE_MINUS_SRC_ALPHA}{@link #NVG_DST_ALPHA DST_ALPHA}{@link #NVG_ONE_MINUS_DST_ALPHA ONE_MINUS_DST_ALPHA}{@link #NVG_SRC_ALPHA_SATURATE SRC_ALPHA_SATURATE}
* @param dstRGB the destination RGB blend factor. One of:
{@link #NVG_ZERO ZERO}{@link #NVG_ONE ONE}{@link #NVG_SRC_COLOR SRC_COLOR}{@link #NVG_ONE_MINUS_SRC_COLOR ONE_MINUS_SRC_COLOR}{@link #NVG_DST_COLOR DST_COLOR}{@link #NVG_ONE_MINUS_DST_COLOR ONE_MINUS_DST_COLOR}
{@link #NVG_SRC_ALPHA SRC_ALPHA}{@link #NVG_ONE_MINUS_SRC_ALPHA ONE_MINUS_SRC_ALPHA}{@link #NVG_DST_ALPHA DST_ALPHA}{@link #NVG_ONE_MINUS_DST_ALPHA ONE_MINUS_DST_ALPHA}{@link #NVG_SRC_ALPHA_SATURATE SRC_ALPHA_SATURATE}
* @param srcAlpha the source alpha blend factor. One of:
{@link #NVG_ZERO ZERO}{@link #NVG_ONE ONE}{@link #NVG_SRC_COLOR SRC_COLOR}{@link #NVG_ONE_MINUS_SRC_COLOR ONE_MINUS_SRC_COLOR}{@link #NVG_DST_COLOR DST_COLOR}{@link #NVG_ONE_MINUS_DST_COLOR ONE_MINUS_DST_COLOR}
{@link #NVG_SRC_ALPHA SRC_ALPHA}{@link #NVG_ONE_MINUS_SRC_ALPHA ONE_MINUS_SRC_ALPHA}{@link #NVG_DST_ALPHA DST_ALPHA}{@link #NVG_ONE_MINUS_DST_ALPHA ONE_MINUS_DST_ALPHA}{@link #NVG_SRC_ALPHA_SATURATE SRC_ALPHA_SATURATE}
* @param dstAlpha the destination alpha blend factor. One of:
{@link #NVG_ZERO ZERO}{@link #NVG_ONE ONE}{@link #NVG_SRC_COLOR SRC_COLOR}{@link #NVG_ONE_MINUS_SRC_COLOR ONE_MINUS_SRC_COLOR}{@link #NVG_DST_COLOR DST_COLOR}{@link #NVG_ONE_MINUS_DST_COLOR ONE_MINUS_DST_COLOR}
{@link #NVG_SRC_ALPHA SRC_ALPHA}{@link #NVG_ONE_MINUS_SRC_ALPHA ONE_MINUS_SRC_ALPHA}{@link #NVG_DST_ALPHA DST_ALPHA}{@link #NVG_ONE_MINUS_DST_ALPHA ONE_MINUS_DST_ALPHA}{@link #NVG_SRC_ALPHA_SATURATE SRC_ALPHA_SATURATE}
*/ public static void nvgGlobalCompositeBlendFuncSeparate(@NativeType("NVGcontext *") long ctx, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) { if (CHECKS) { check(ctx); } nnvgGlobalCompositeBlendFuncSeparate(ctx, srcRGB, dstRGB, srcAlpha, dstAlpha); } // --- [ nvgRGB ] --- /** Unsafe version of: {@link #nvgRGB RGB} */ public static native void nnvgRGB(byte r, byte g, byte b, long __result); /** * Returns a color value from red, green, blue values. Alpha will be set to 255 (1.0f). * * @param r the red value * @param g the green value * @param b the blue value */ @NativeType("NVGcolor") public static NVGColor nvgRGB(@NativeType("unsigned char") byte r, @NativeType("unsigned char") byte g, @NativeType("unsigned char") byte b, @NativeType("NVGcolor") NVGColor __result) { nnvgRGB(r, g, b, __result.address()); return __result; } // --- [ nvgRGBf ] --- /** Unsafe version of: {@link #nvgRGBf RGBf} */ public static native void nnvgRGBf(float r, float g, float b, long __result); /** * Returns a color value from red, green, blue values. Alpha will be set to 1.0f. * * @param r the red value * @param g the green value * @param b the blue value */ @NativeType("NVGcolor") public static NVGColor nvgRGBf(float r, float g, float b, @NativeType("NVGcolor") NVGColor __result) { nnvgRGBf(r, g, b, __result.address()); return __result; } // --- [ nvgRGBA ] --- /** Unsafe version of: {@link #nvgRGBA RGBA} */ public static native void nnvgRGBA(byte r, byte g, byte b, byte a, long __result); /** * Returns a color value from red, green, blue and alpha values. * * @param r the red value * @param g the green value * @param b the blue value * @param a the alpha value */ @NativeType("NVGcolor") public static NVGColor nvgRGBA(@NativeType("unsigned char") byte r, @NativeType("unsigned char") byte g, @NativeType("unsigned char") byte b, @NativeType("unsigned char") byte a, @NativeType("NVGcolor") NVGColor __result) { nnvgRGBA(r, g, b, a, __result.address()); return __result; } // --- [ nvgRGBAf ] --- /** Unsafe version of: {@link #nvgRGBAf RGBAf} */ public static native void nnvgRGBAf(float r, float g, float b, float a, long __result); /** * Returns a color value from red, green, blue and alpha values. * * @param r the red value * @param g the green value * @param b the blue value * @param a the alpha value */ @NativeType("NVGcolor") public static NVGColor nvgRGBAf(float r, float g, float b, float a, @NativeType("NVGcolor") NVGColor __result) { nnvgRGBAf(r, g, b, a, __result.address()); return __result; } // --- [ nvgLerpRGBA ] --- /** Unsafe version of: {@link #nvgLerpRGBA LerpRGBA} */ public static native void nnvgLerpRGBA(long c0, long c1, float u, long __result); /** * Linearly interpolates from color {@code c0} to {@code c1}, and returns resulting color value. * * @param c0 the first color * @param c1 the second color * @param u the interpolation factor */ @NativeType("NVGcolor") public static NVGColor nvgLerpRGBA(@NativeType("NVGcolor") NVGColor c0, @NativeType("NVGcolor") NVGColor c1, float u, @NativeType("NVGcolor") NVGColor __result) { nnvgLerpRGBA(c0.address(), c1.address(), u, __result.address()); return __result; } // --- [ nvgTransRGBA ] --- /** Unsafe version of: {@link #nvgTransRGBA TransRGBA} */ public static native void nnvgTransRGBA(long c0, byte a, long __result); /** * Sets transparency of a color value. * * @param c0 the color * @param a the alpha value */ @NativeType("NVGcolor") public static NVGColor nvgTransRGBA(@NativeType("NVGcolor") NVGColor c0, @NativeType("unsigned char") byte a, @NativeType("NVGcolor") NVGColor __result) { nnvgTransRGBA(c0.address(), a, __result.address()); return __result; } // --- [ nvgTransRGBAf ] --- /** Unsafe version of: {@link #nvgTransRGBAf TransRGBAf} */ public static native void nnvgTransRGBAf(long c0, float a, long __result); /** * Sets transparency of a color value. * * @param c0 the color * @param a the alpha value */ @NativeType("NVGcolor") public static NVGColor nvgTransRGBAf(@NativeType("NVGcolor") NVGColor c0, float a, @NativeType("NVGcolor") NVGColor __result) { nnvgTransRGBAf(c0.address(), a, __result.address()); return __result; } // --- [ nvgHSL ] --- /** Unsafe version of: {@link #nvgHSL HSL} */ public static native void nnvgHSL(float h, float s, float l, long __result); /** * Returns color value specified by hue, saturation and lightness. * *

HSL values are all in range {@code [0..1]}, alpha will be set to 255.

* * @param h the hue value * @param s the saturation value * @param l the lightness value */ @NativeType("NVGcolor") public static NVGColor nvgHSL(float h, float s, float l, @NativeType("NVGcolor") NVGColor __result) { nnvgHSL(h, s, l, __result.address()); return __result; } // --- [ nvgHSLA ] --- /** Unsafe version of: {@link #nvgHSLA HSLA} */ public static native void nnvgHSLA(float h, float s, float l, byte a, long __result); /** * Returns color value specified by hue, saturation and lightness and alpha. * *

HSL values are all in range {@code [0..1]}, alpha in range {@code [0..255]}

* * @param h the hue value * @param s the saturation value * @param l the lightness value * @param a the alpha value */ @NativeType("NVGcolor") public static NVGColor nvgHSLA(float h, float s, float l, @NativeType("unsigned char") byte a, @NativeType("NVGcolor") NVGColor __result) { nnvgHSLA(h, s, l, a, __result.address()); return __result; } // --- [ nvgSave ] --- /** Unsafe version of: {@link #nvgSave Save} */ public static native void nnvgSave(long ctx); /** * Pushes and saves the current render state into a state stack. A matching {@link #nvgRestore Restore} must be used to restore the state. * * @param ctx the NanoVG context */ public static void nvgSave(@NativeType("NVGcontext *") long ctx) { if (CHECKS) { check(ctx); } nnvgSave(ctx); } // --- [ nvgRestore ] --- /** Unsafe version of: {@link #nvgRestore Restore} */ public static native void nnvgRestore(long ctx); /** * Pops and restores current render state. * * @param ctx the NanoVG context */ public static void nvgRestore(@NativeType("NVGcontext *") long ctx) { if (CHECKS) { check(ctx); } nnvgRestore(ctx); } // --- [ nvgReset ] --- /** Unsafe version of: {@link #nvgReset Reset} */ public static native void nnvgReset(long ctx); /** * Resets current render state to default values. Does not affect the render state stack. * * @param ctx the NanoVG context */ public static void nvgReset(@NativeType("NVGcontext *") long ctx) { if (CHECKS) { check(ctx); } nnvgReset(ctx); } // --- [ nvgShapeAntiAlias ] --- /** Unsafe version of: {@link #nvgShapeAntiAlias ShapeAntiAlias} */ public static native void nnvgShapeAntiAlias(long ctx, int enabled); /** * Sets whether to draw antialias for {@link #nvgStroke Stroke} and {@link #nvgFill Fill}. It's enabled by default. * * @param ctx the NanoVG context * @param enabled the flag to set */ public static void nvgShapeAntiAlias(@NativeType("NVGcontext *") long ctx, @NativeType("int") boolean enabled) { if (CHECKS) { check(ctx); } nnvgShapeAntiAlias(ctx, enabled ? 1 : 0); } // --- [ nvgStrokeColor ] --- /** Unsafe version of: {@link #nvgStrokeColor StrokeColor} */ public static native void nnvgStrokeColor(long ctx, long color); /** * Sets current stroke style to a solid color. * * @param ctx the NanoVG context * @param color the color to set */ public static void nvgStrokeColor(@NativeType("NVGcontext *") long ctx, @NativeType("NVGcolor") NVGColor color) { if (CHECKS) { check(ctx); } nnvgStrokeColor(ctx, color.address()); } // --- [ nvgStrokePaint ] --- /** Unsafe version of: {@link #nvgStrokePaint StrokePaint} */ public static native void nnvgStrokePaint(long ctx, long paint); /** * Sets current stroke style to a paint, which can be a one of the gradients or a pattern. * * @param ctx the NanoVG context * @param paint the paint to set */ public static void nvgStrokePaint(@NativeType("NVGcontext *") long ctx, @NativeType("NVGpaint") NVGPaint paint) { if (CHECKS) { check(ctx); } nnvgStrokePaint(ctx, paint.address()); } // --- [ nvgFillColor ] --- /** Unsafe version of: {@link #nvgFillColor FillColor} */ public static native void nnvgFillColor(long ctx, long color); /** * Sets current fill style to a solid color. * * @param ctx the NanoVG context * @param color the color to set */ public static void nvgFillColor(@NativeType("NVGcontext *") long ctx, @NativeType("NVGcolor") NVGColor color) { if (CHECKS) { check(ctx); } nnvgFillColor(ctx, color.address()); } // --- [ nvgFillPaint ] --- /** Unsafe version of: {@link #nvgFillPaint FillPaint} */ public static native void nnvgFillPaint(long ctx, long paint); /** * Sets current fill style to a paint, which can be a one of the gradients or a pattern. * * @param ctx the NanoVG context * @param paint the paint to set */ public static void nvgFillPaint(@NativeType("NVGcontext *") long ctx, @NativeType("NVGpaint") NVGPaint paint) { if (CHECKS) { check(ctx); } nnvgFillPaint(ctx, paint.address()); } // --- [ nvgMiterLimit ] --- /** Unsafe version of: {@link #nvgMiterLimit MiterLimit} */ public static native void nnvgMiterLimit(long ctx, float limit); /** * Sets the miter limit of the stroke style. Miter limit controls when a sharp corner is beveled. * * @param ctx the NanoVG context * @param limit the miter limit to set */ public static void nvgMiterLimit(@NativeType("NVGcontext *") long ctx, float limit) { if (CHECKS) { check(ctx); } nnvgMiterLimit(ctx, limit); } // --- [ nvgStrokeWidth ] --- /** Unsafe version of: {@link #nvgStrokeWidth StrokeWidth} */ public static native void nnvgStrokeWidth(long ctx, float size); /** * Sets the stroke width of the stroke style. * * @param ctx the NanoVG context * @param size the stroke width to set */ public static void nvgStrokeWidth(@NativeType("NVGcontext *") long ctx, float size) { if (CHECKS) { check(ctx); } nnvgStrokeWidth(ctx, size); } // --- [ nvgLineCap ] --- /** Unsafe version of: {@link #nvgLineCap LineCap} */ public static native void nnvgLineCap(long ctx, int cap); /** * Sets how the end of the line (cap) is drawn. * *

The default line cap is {@link #NVG_BUTT BUTT}.

* * @param ctx the NanoVG context * @param cap the line cap to set. One of:
{@link #NVG_BUTT BUTT}{@link #NVG_ROUND ROUND}{@link #NVG_SQUARE SQUARE}
*/ public static void nvgLineCap(@NativeType("NVGcontext *") long ctx, int cap) { if (CHECKS) { check(ctx); } nnvgLineCap(ctx, cap); } // --- [ nvgLineJoin ] --- /** Unsafe version of: {@link #nvgLineJoin LineJoin} */ public static native void nnvgLineJoin(long ctx, int join); /** * Sets how sharp path corners are drawn. * *

The default line join is {@link #NVG_MITER MITER}.

* * @param ctx the NanoVG context * @param join the line join to set. One of:
{@link #NVG_MITER MITER}{@link #NVG_ROUND ROUND}{@link #NVG_BEVEL BEVEL}
*/ public static void nvgLineJoin(@NativeType("NVGcontext *") long ctx, int join) { if (CHECKS) { check(ctx); } nnvgLineJoin(ctx, join); } // --- [ nvgGlobalAlpha ] --- /** Unsafe version of: {@link #nvgGlobalAlpha GlobalAlpha} */ public static native void nnvgGlobalAlpha(long ctx, float alpha); /** * Sets the transparency applied to all rendered shapes. * *

Already transparent paths will get proportionally more transparent as well.

* * @param ctx the NanoVG context * @param alpha the alpha value to set */ public static void nvgGlobalAlpha(@NativeType("NVGcontext *") long ctx, float alpha) { if (CHECKS) { check(ctx); } nnvgGlobalAlpha(ctx, alpha); } // --- [ nvgResetTransform ] --- /** Unsafe version of: {@link #nvgResetTransform ResetTransform} */ public static native void nnvgResetTransform(long ctx); /** * Resets current transform to an identity matrix. * * @param ctx the NanoVG context */ public static void nvgResetTransform(@NativeType("NVGcontext *") long ctx) { if (CHECKS) { check(ctx); } nnvgResetTransform(ctx); } // --- [ nvgTransform ] --- /** Unsafe version of: {@link #nvgTransform Transform} */ public static native void nnvgTransform(long ctx, float a, float b, float c, float d, float e, float f); /** * Premultiplies current coordinate system by specified matrix. The parameters are interpreted as matrix as follows: * *

     * [a c e]
     * [b d f]
     * [0 0 1]
* * @param ctx the NanoVG context * @param a the a value * @param b the b value * @param c the c value * @param d the d value * @param e the e value * @param f the f value */ public static void nvgTransform(@NativeType("NVGcontext *") long ctx, float a, float b, float c, float d, float e, float f) { if (CHECKS) { check(ctx); } nnvgTransform(ctx, a, b, c, d, e, f); } // --- [ nvgTranslate ] --- /** Unsafe version of: {@link #nvgTranslate Translate} */ public static native void nnvgTranslate(long ctx, float x, float y); /** * Translates current coordinate system. * * @param ctx the NanoVG context * @param x the X axis translation amount * @param y the Y axis translation amount */ public static void nvgTranslate(@NativeType("NVGcontext *") long ctx, float x, float y) { if (CHECKS) { check(ctx); } nnvgTranslate(ctx, x, y); } // --- [ nvgRotate ] --- /** Unsafe version of: {@link #nvgRotate Rotate} */ public static native void nnvgRotate(long ctx, float angle); /** * Rotates current coordinate system. * * @param ctx the NanoVG context * @param angle the rotation angle, in radians */ public static void nvgRotate(@NativeType("NVGcontext *") long ctx, float angle) { if (CHECKS) { check(ctx); } nnvgRotate(ctx, angle); } // --- [ nvgSkewX ] --- /** Unsafe version of: {@link #nvgSkewX SkewX} */ public static native void nnvgSkewX(long ctx, float angle); /** * Skews the current coordinate system along X axis. * * @param ctx the NanoVG context * @param angle the skew angle, in radians */ public static void nvgSkewX(@NativeType("NVGcontext *") long ctx, float angle) { if (CHECKS) { check(ctx); } nnvgSkewX(ctx, angle); } // --- [ nvgSkewY ] --- /** Unsafe version of: {@link #nvgSkewY SkewY} */ public static native void nnvgSkewY(long ctx, float angle); /** * Skews the current coordinate system along Y axis. * * @param ctx the NanoVG context * @param angle the skew angle, in radians */ public static void nvgSkewY(@NativeType("NVGcontext *") long ctx, float angle) { if (CHECKS) { check(ctx); } nnvgSkewY(ctx, angle); } // --- [ nvgScale ] --- /** Unsafe version of: {@link #nvgScale Scale} */ public static native void nnvgScale(long ctx, float x, float y); /** * Scales the current coordinate system. * * @param ctx the NanoVG context * @param x the X axis scale factor * @param y the Y axis scale factor */ public static void nvgScale(@NativeType("NVGcontext *") long ctx, float x, float y) { if (CHECKS) { check(ctx); } nnvgScale(ctx, x, y); } // --- [ nvgCurrentTransform ] --- /** Unsafe version of: {@link #nvgCurrentTransform CurrentTransform} */ public static native void nnvgCurrentTransform(long ctx, long xform); /** * Stores the top part (a-f) of the current transformation matrix in to the specified buffer. * *

     * [a c e]
     * [b d f]
     * [0 0 1]
* *

There should be space for 6 floats in the return buffer for the values {@code a-f}.

* * @param ctx the NanoVG context * @param xform the destination buffer */ public static void nvgCurrentTransform(@NativeType("NVGcontext *") long ctx, @NativeType("float *") FloatBuffer xform) { if (CHECKS) { check(ctx); check(xform, 6); } nnvgCurrentTransform(ctx, memAddress(xform)); } // --- [ nvgTransformIdentity ] --- /** Unsafe version of: {@link #nvgTransformIdentity TransformIdentity} */ public static native void nnvgTransformIdentity(long dst); /** * Sets the transform to identity matrix. * * @param dst the destination buffer */ public static void nvgTransformIdentity(@NativeType("float *") FloatBuffer dst) { if (CHECKS) { check(dst, 6); } nnvgTransformIdentity(memAddress(dst)); } // --- [ nvgTransformTranslate ] --- /** Unsafe version of: {@link #nvgTransformTranslate TransformTranslate} */ public static native void nnvgTransformTranslate(long dst, float tx, float ty); /** * Sets the transform to translation matrix matrix. * * @param dst the destination buffer * @param tx the X axis translation amount * @param ty the Y axis translation amount */ public static void nvgTransformTranslate(@NativeType("float *") FloatBuffer dst, float tx, float ty) { if (CHECKS) { check(dst, 6); } nnvgTransformTranslate(memAddress(dst), tx, ty); } // --- [ nvgTransformScale ] --- /** Unsafe version of: {@link #nvgTransformScale TransformScale} */ public static native void nnvgTransformScale(long dst, float sx, float sy); /** * Sets the transform to scale matrix. * * @param dst the destination buffer * @param sx the X axis scale factor * @param sy the Y axis scale factor */ public static void nvgTransformScale(@NativeType("float *") FloatBuffer dst, float sx, float sy) { if (CHECKS) { check(dst, 6); } nnvgTransformScale(memAddress(dst), sx, sy); } // --- [ nvgTransformRotate ] --- /** Unsafe version of: {@link #nvgTransformRotate TransformRotate} */ public static native void nnvgTransformRotate(long dst, float a); /** * Sets the transform to rotate matrix. * * @param dst the destination buffer * @param a the rotation angle, in radians */ public static void nvgTransformRotate(@NativeType("float *") FloatBuffer dst, float a) { if (CHECKS) { check(dst, 6); } nnvgTransformRotate(memAddress(dst), a); } // --- [ nvgTransformSkewX ] --- /** Unsafe version of: {@link #nvgTransformSkewX TransformSkewX} */ public static native void nnvgTransformSkewX(long dst, float a); /** * Sets the transform to skew-x matrix. * * @param dst the destination buffer * @param a the skew angle, in radians */ public static void nvgTransformSkewX(@NativeType("float *") FloatBuffer dst, float a) { if (CHECKS) { check(dst, 6); } nnvgTransformSkewX(memAddress(dst), a); } // --- [ nvgTransformSkewY ] --- /** Unsafe version of: {@link #nvgTransformSkewY TransformSkewY} */ public static native void nnvgTransformSkewY(long dst, float a); /** * Sets the transform to skew-y matrix. * * @param dst the destination buffer * @param a the skew angle, in radians */ public static void nvgTransformSkewY(@NativeType("float *") FloatBuffer dst, float a) { if (CHECKS) { check(dst, 6); } nnvgTransformSkewY(memAddress(dst), a); } // --- [ nvgTransformMultiply ] --- /** Unsafe version of: {@link #nvgTransformMultiply TransformMultiply} */ public static native void nnvgTransformMultiply(long dst, long src); /** * Sets the transform to the result of multiplication of two transforms, of {@code A = A*B}. * * @param dst the destination buffer * @param src the {@code B} transformation matrix */ public static void nvgTransformMultiply(@NativeType("float *") FloatBuffer dst, @NativeType("float const *") FloatBuffer src) { if (CHECKS) { check(dst, 6); check(src, 6); } nnvgTransformMultiply(memAddress(dst), memAddress(src)); } // --- [ nvgTransformPremultiply ] --- /** Unsafe version of: {@link #nvgTransformPremultiply TransformPremultiply} */ public static native void nnvgTransformPremultiply(long dst, long src); /** * Sets the transform to the result of multiplication of two transforms, of {@code A = B*A}. * * @param dst the destination buffer * @param src the {@code B} transformation matrix */ public static void nvgTransformPremultiply(@NativeType("float *") FloatBuffer dst, @NativeType("float const *") FloatBuffer src) { if (CHECKS) { check(dst, 6); check(src, 6); } nnvgTransformPremultiply(memAddress(dst), memAddress(src)); } // --- [ nvgTransformInverse ] --- /** Unsafe version of: {@link #nvgTransformInverse TransformInverse} */ public static native int nnvgTransformInverse(long dst, long src); /** * Sets the destination to inverse of specified transform. * * @param dst the destination buffer * @param src the transformation matrix to inverse * * @return 1 if the inverse could be calculated, else 0 */ @NativeType("int") public static boolean nvgTransformInverse(@NativeType("float *") FloatBuffer dst, @NativeType("float const *") FloatBuffer src) { if (CHECKS) { check(dst, 6); check(src, 6); } return nnvgTransformInverse(memAddress(dst), memAddress(src)) != 0; } // --- [ nvgTransformPoint ] --- /** Unsafe version of: {@link #nvgTransformPoint TransformPoint} */ public static native void nnvgTransformPoint(long dstx, long dsty, long xform, float srcx, float srcy); /** * Transform a point by given transform. * * @param dstx returns the transformed X axis coordinate * @param dsty returns the transformed Y axis coordinate * @param xform the transformation matrix * @param srcx the point X axis coordinate * @param srcy the point Y axis coordinate */ public static void nvgTransformPoint(@NativeType("float *") FloatBuffer dstx, @NativeType("float *") FloatBuffer dsty, @NativeType("float const *") FloatBuffer xform, float srcx, float srcy) { if (CHECKS) { check(dstx, 1); check(dsty, 1); check(xform, 6); } nnvgTransformPoint(memAddress(dstx), memAddress(dsty), memAddress(xform), srcx, srcy); } // --- [ nvgDegToRad ] --- /** * Converts degrees to radians. * * @param deg the rotation value, in degrees */ public static native float nvgDegToRad(float deg); // --- [ nvgRadToDeg ] --- /** * Converts radians to degrees. * * @param rad the rotation value, in radians */ public static native float nvgRadToDeg(float rad); // --- [ nvgCreateImage ] --- /** Unsafe version of: {@link #nvgCreateImage CreateImage} */ public static native int nnvgCreateImage(long ctx, long filename, int imageFlags); /** * Creates image by loading it from the disk from specified file name. * * @param ctx the NanoVG context * @param filename the image file name * @param imageFlags the image flags. One of:
{@link #NVG_IMAGE_GENERATE_MIPMAPS IMAGE_GENERATE_MIPMAPS}{@link #NVG_IMAGE_REPEATX IMAGE_REPEATX}{@link #NVG_IMAGE_REPEATY IMAGE_REPEATY}{@link #NVG_IMAGE_FLIPY IMAGE_FLIPY}{@link #NVG_IMAGE_PREMULTIPLIED IMAGE_PREMULTIPLIED}
{@link #NVG_IMAGE_NEAREST IMAGE_NEAREST}
* * @return a handle to the image */ public static int nvgCreateImage(@NativeType("NVGcontext *") long ctx, @NativeType("char const *") ByteBuffer filename, int imageFlags) { if (CHECKS) { check(ctx); checkNT1(filename); } return nnvgCreateImage(ctx, memAddress(filename), imageFlags); } /** * Creates image by loading it from the disk from specified file name. * * @param ctx the NanoVG context * @param filename the image file name * @param imageFlags the image flags. One of:
{@link #NVG_IMAGE_GENERATE_MIPMAPS IMAGE_GENERATE_MIPMAPS}{@link #NVG_IMAGE_REPEATX IMAGE_REPEATX}{@link #NVG_IMAGE_REPEATY IMAGE_REPEATY}{@link #NVG_IMAGE_FLIPY IMAGE_FLIPY}{@link #NVG_IMAGE_PREMULTIPLIED IMAGE_PREMULTIPLIED}
{@link #NVG_IMAGE_NEAREST IMAGE_NEAREST}
* * @return a handle to the image */ public static int nvgCreateImage(@NativeType("NVGcontext *") long ctx, @NativeType("char const *") CharSequence filename, int imageFlags) { if (CHECKS) { check(ctx); } MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { stack.nASCII(filename, true); long filenameEncoded = stack.getPointerAddress(); return nnvgCreateImage(ctx, filenameEncoded, imageFlags); } finally { stack.setPointer(stackPointer); } } // --- [ nvgCreateImageMem ] --- /** * Unsafe version of: {@link #nvgCreateImageMem CreateImageMem} * * @param ndata the image data size, in bytes */ public static native int nnvgCreateImageMem(long ctx, int imageFlags, long data, int ndata); /** * Creates image by loading it from the specified chunk of memory. * * @param ctx the NanoVG context * @param imageFlags the image flags. One of:
{@link #NVG_IMAGE_GENERATE_MIPMAPS IMAGE_GENERATE_MIPMAPS}{@link #NVG_IMAGE_REPEATX IMAGE_REPEATX}{@link #NVG_IMAGE_REPEATY IMAGE_REPEATY}{@link #NVG_IMAGE_FLIPY IMAGE_FLIPY}{@link #NVG_IMAGE_PREMULTIPLIED IMAGE_PREMULTIPLIED}
{@link #NVG_IMAGE_NEAREST IMAGE_NEAREST}
* @param data the image data * * @return a handle to the image */ public static int nvgCreateImageMem(@NativeType("NVGcontext *") long ctx, int imageFlags, @NativeType("unsigned char *") ByteBuffer data) { if (CHECKS) { check(ctx); } return nnvgCreateImageMem(ctx, imageFlags, memAddress(data), data.remaining()); } // --- [ nvgCreateImageRGBA ] --- /** Unsafe version of: {@link #nvgCreateImageRGBA CreateImageRGBA} */ public static native int nnvgCreateImageRGBA(long ctx, int w, int h, int imageFlags, long data); /** * Creates image from specified image data. * * @param ctx the NanoVG context * @param w the image width * @param h the image height * @param imageFlags the image flags. One of:
{@link #NVG_IMAGE_GENERATE_MIPMAPS IMAGE_GENERATE_MIPMAPS}{@link #NVG_IMAGE_REPEATX IMAGE_REPEATX}{@link #NVG_IMAGE_REPEATY IMAGE_REPEATY}{@link #NVG_IMAGE_FLIPY IMAGE_FLIPY}{@link #NVG_IMAGE_PREMULTIPLIED IMAGE_PREMULTIPLIED}
{@link #NVG_IMAGE_NEAREST IMAGE_NEAREST}
* @param data the image data * * @return a handle to the image */ public static int nvgCreateImageRGBA(@NativeType("NVGcontext *") long ctx, int w, int h, int imageFlags, @NativeType("unsigned char const *") ByteBuffer data) { if (CHECKS) { check(ctx); check(data, w * h * 4); } return nnvgCreateImageRGBA(ctx, w, h, imageFlags, memAddress(data)); } // --- [ nvgUpdateImage ] --- /** Unsafe version of: {@link #nvgUpdateImage UpdateImage} */ public static native void nnvgUpdateImage(long ctx, int image, long data); /** * Updates image data specified by image handle. * * @param ctx the NanoVG context * @param image the image handle * @param data the image data */ public static void nvgUpdateImage(@NativeType("NVGcontext *") long ctx, int image, @NativeType("unsigned char const *") ByteBuffer data) { if (CHECKS) { check(ctx); } nnvgUpdateImage(ctx, image, memAddress(data)); } // --- [ nvgImageSize ] --- /** Unsafe version of: {@link #nvgImageSize ImageSize} */ public static native void nnvgImageSize(long ctx, int image, long w, long h); /** * Returns the dimensions of a created image. * * @param ctx the NanoVG context * @param image the image handle * @param w returns the image width * @param h returns the image height */ public static void nvgImageSize(@NativeType("NVGcontext *") long ctx, int image, @NativeType("int *") IntBuffer w, @NativeType("int *") IntBuffer h) { if (CHECKS) { check(ctx); check(w, 1); check(h, 1); } nnvgImageSize(ctx, image, memAddress(w), memAddress(h)); } // --- [ nvgDeleteImage ] --- /** Unsafe version of: {@link #nvgDeleteImage DeleteImage} */ public static native void nnvgDeleteImage(long ctx, int image); /** * Deletes created image. * * @param ctx the NanoVG context * @param image the image handle to delete */ public static void nvgDeleteImage(@NativeType("NVGcontext *") long ctx, int image) { if (CHECKS) { check(ctx); } nnvgDeleteImage(ctx, image); } // --- [ nvgLinearGradient ] --- /** Unsafe version of: {@link #nvgLinearGradient LinearGradient} */ public static native void nnvgLinearGradient(long ctx, float sx, float sy, float ex, float ey, long icol, long ocol, long __result); /** * Creates and returns a linear gradient. * *

The gradient is transformed by the current transform when it is passed to {@link #nvgFillPaint FillPaint} or {@link #nvgStrokePaint StrokePaint}.

* * @param ctx the NanoVG context * @param sx the X axis start coordinate * @param sy the Y axis start coordinate * @param ex the X axis end coordinate * @param ey the Y axis end coordinate * @param icol the start color * @param ocol the end color */ @NativeType("NVGpaint") public static NVGPaint nvgLinearGradient(@NativeType("NVGcontext *") long ctx, float sx, float sy, float ex, float ey, @NativeType("NVGcolor") NVGColor icol, @NativeType("NVGcolor") NVGColor ocol, @NativeType("NVGpaint") NVGPaint __result) { if (CHECKS) { check(ctx); } nnvgLinearGradient(ctx, sx, sy, ex, ey, icol.address(), ocol.address(), __result.address()); return __result; } // --- [ nvgBoxGradient ] --- /** Unsafe version of: {@link #nvgBoxGradient BoxGradient} */ public static native void nnvgBoxGradient(long ctx, float x, float y, float w, float h, float r, float f, long icol, long ocol, long __result); /** * Creates and returns a box gradient. Box gradient is a feathered rounded rectangle, it is useful for rendering drop shadows or highlights for boxes. * *

The gradient is transformed by the current transform when it is passed to {@link #nvgFillPaint FillPaint} or {@link #nvgStrokePaint StrokePaint}.

* * @param ctx the NanoVG context * @param x the rectangle left coordinate * @param y the rectangle top coordinate * @param w the rectangle width * @param h the rectangle height * @param r the corner radius * @param f the feather value. Feather defines how blurry the border of the rectangle is. * @param icol the inner color * @param ocol the outer color */ @NativeType("NVGpaint") public static NVGPaint nvgBoxGradient(@NativeType("NVGcontext *") long ctx, float x, float y, float w, float h, float r, float f, @NativeType("NVGcolor") NVGColor icol, @NativeType("NVGcolor") NVGColor ocol, @NativeType("NVGpaint") NVGPaint __result) { if (CHECKS) { check(ctx); } nnvgBoxGradient(ctx, x, y, w, h, r, f, icol.address(), ocol.address(), __result.address()); return __result; } // --- [ nvgRadialGradient ] --- /** Unsafe version of: {@link #nvgRadialGradient RadialGradient} */ public static native void nnvgRadialGradient(long ctx, float cx, float cy, float inr, float outr, long icol, long ocol, long __result); /** * Creates and returns a radial gradient. * *

The gradient is transformed by the current transform when it is passed to {@link #nvgFillPaint FillPaint} or {@link #nvgStrokePaint StrokePaint}.

* * @param ctx the NanoVG context * @param cx the X axis center coordinate * @param cy the Y axis center coordinate * @param inr the inner radius * @param outr the outer radius * @param icol the start color * @param ocol the end color */ @NativeType("NVGpaint") public static NVGPaint nvgRadialGradient(@NativeType("NVGcontext *") long ctx, float cx, float cy, float inr, float outr, @NativeType("NVGcolor") NVGColor icol, @NativeType("NVGcolor") NVGColor ocol, @NativeType("NVGpaint") NVGPaint __result) { if (CHECKS) { check(ctx); } nnvgRadialGradient(ctx, cx, cy, inr, outr, icol.address(), ocol.address(), __result.address()); return __result; } // --- [ nvgImagePattern ] --- /** Unsafe version of: {@link #nvgImagePattern ImagePattern} */ public static native void nnvgImagePattern(long ctx, float ox, float oy, float ex, float ey, float angle, int image, float alpha, long __result); /** * Creates and returns an image patter. * *

The gradient is transformed by the current transform when it is passed to {@link #nvgFillPaint FillPaint} or {@link #nvgStrokePaint StrokePaint}.

* * @param ctx the NanoVG context * @param ox the image pattern left coordinate * @param oy the image pattern top coordinate * @param ex the image width * @param ey the image height * @param angle the rotation angle around the top-left corner * @param image the image to render * @param alpha the alpha value */ @NativeType("NVGpaint") public static NVGPaint nvgImagePattern(@NativeType("NVGcontext *") long ctx, float ox, float oy, float ex, float ey, float angle, int image, float alpha, @NativeType("NVGpaint") NVGPaint __result) { if (CHECKS) { check(ctx); } nnvgImagePattern(ctx, ox, oy, ex, ey, angle, image, alpha, __result.address()); return __result; } // --- [ nvgScissor ] --- /** Unsafe version of: {@link #nvgScissor Scissor} */ public static native void nnvgScissor(long ctx, float x, float y, float w, float h); /** * Sets the current scissor rectangle. * *

The scissor rectangle is transformed by the current transform.

* * @param ctx the NanoVG context * @param x the rectangle X axis coordinate * @param y the rectangle Y axis coordinate * @param w the rectangle width * @param h the rectangle height */ public static void nvgScissor(@NativeType("NVGcontext *") long ctx, float x, float y, float w, float h) { if (CHECKS) { check(ctx); } nnvgScissor(ctx, x, y, w, h); } // --- [ nvgIntersectScissor ] --- /** Unsafe version of: {@link #nvgIntersectScissor IntersectScissor} */ public static native void nnvgIntersectScissor(long ctx, float x, float y, float w, float h); /** * Intersects current scissor rectangle with the specified rectangle. * *

The scissor rectangle is transformed by the current transform.

* *

Note: in case the rotation of previous scissor rect differs from the current one, the intersection will be done between the specified rectangle and the * previous scissor rectangle transformed in the current transform space. The resulting shape is always rectangle.

* * @param ctx the NanoVG context * @param x the rectangle X axis coordinate * @param y the rectangle Y axis coordinate * @param w the rectangle width * @param h the rectangle height */ public static void nvgIntersectScissor(@NativeType("NVGcontext *") long ctx, float x, float y, float w, float h) { if (CHECKS) { check(ctx); } nnvgIntersectScissor(ctx, x, y, w, h); } // --- [ nvgResetScissor ] --- /** Unsafe version of: {@link #nvgResetScissor ResetScissor} */ public static native void nnvgResetScissor(long ctx); /** * Resets and disables scissoring. * * @param ctx the NanoVG context */ public static void nvgResetScissor(@NativeType("NVGcontext *") long ctx) { if (CHECKS) { check(ctx); } nnvgResetScissor(ctx); } // --- [ nvgBeginPath ] --- /** Unsafe version of: {@link #nvgBeginPath BeginPath} */ public static native void nnvgBeginPath(long ctx); /** * Clears the current path and sub-paths. * * @param ctx the NanoVG context */ public static void nvgBeginPath(@NativeType("NVGcontext *") long ctx) { if (CHECKS) { check(ctx); } nnvgBeginPath(ctx); } // --- [ nvgMoveTo ] --- /** Unsafe version of: {@link #nvgMoveTo MoveTo} */ public static native void nnvgMoveTo(long ctx, float x, float y); /** * Starts new sub-path with specified point as first point. * * @param ctx the NanoVG context * @param x the point X axis coordinate * @param y the point Y axis coordinate */ public static void nvgMoveTo(@NativeType("NVGcontext *") long ctx, float x, float y) { if (CHECKS) { check(ctx); } nnvgMoveTo(ctx, x, y); } // --- [ nvgLineTo ] --- /** Unsafe version of: {@link #nvgLineTo LineTo} */ public static native void nnvgLineTo(long ctx, float x, float y); /** * Adds line segment from the last point in the path to the specified point. * * @param ctx the NanoVG context * @param x the point X axis coordinate * @param y the point Y axis coordinate */ public static void nvgLineTo(@NativeType("NVGcontext *") long ctx, float x, float y) { if (CHECKS) { check(ctx); } nnvgLineTo(ctx, x, y); } // --- [ nvgBezierTo ] --- /** Unsafe version of: {@link #nvgBezierTo BezierTo} */ public static native void nnvgBezierTo(long ctx, float c1x, float c1y, float c2x, float c2y, float x, float y); /** * Adds cubic bezier segment from last point in the path via two control points to the specified point. * * @param ctx the NanoVG context * @param c1x the first control point X axis coordinate * @param c1y the first control point Y axis coordinate * @param c2x the second control point X axis coordinate * @param c2y the second control point Y axis coordinate * @param x the point X axis coordinate * @param y the point Y axis coordinate */ public static void nvgBezierTo(@NativeType("NVGcontext *") long ctx, float c1x, float c1y, float c2x, float c2y, float x, float y) { if (CHECKS) { check(ctx); } nnvgBezierTo(ctx, c1x, c1y, c2x, c2y, x, y); } // --- [ nvgQuadTo ] --- /** Unsafe version of: {@link #nvgQuadTo QuadTo} */ public static native void nnvgQuadTo(long ctx, float cx, float cy, float x, float y); /** * Adds quadratic bezier segment from last point in the path via a control point to the specified point. * * @param ctx the NanoVG context * @param cx the control point X axis coordinate * @param cy the control point Y axis coordinate * @param x the point X axis coordinate * @param y the point Y axis coordinate */ public static void nvgQuadTo(@NativeType("NVGcontext *") long ctx, float cx, float cy, float x, float y) { if (CHECKS) { check(ctx); } nnvgQuadTo(ctx, cx, cy, x, y); } // --- [ nvgArcTo ] --- /** Unsafe version of: {@link #nvgArcTo ArcTo} */ public static native void nnvgArcTo(long ctx, float x1, float y1, float x2, float y2, float radius); /** * Adds an arc segment at the corner defined by the last path point, and two specified points. * * @param ctx the NanoVG context * @param x1 the first point X axis coordinate * @param y1 the first point Y axis coordinate * @param x2 the second point X axis coordinate * @param y2 the second point Y axis coordinate * @param radius the arc radius, in radians */ public static void nvgArcTo(@NativeType("NVGcontext *") long ctx, float x1, float y1, float x2, float y2, float radius) { if (CHECKS) { check(ctx); } nnvgArcTo(ctx, x1, y1, x2, y2, radius); } // --- [ nvgClosePath ] --- /** Unsafe version of: {@link #nvgClosePath ClosePath} */ public static native void nnvgClosePath(long ctx); /** * Closes current sub-path with a line segment. * * @param ctx the NanoVG context */ public static void nvgClosePath(@NativeType("NVGcontext *") long ctx) { if (CHECKS) { check(ctx); } nnvgClosePath(ctx); } // --- [ nvgPathWinding ] --- /** Unsafe version of: {@link #nvgPathWinding PathWinding} */ public static native void nnvgPathWinding(long ctx, int dir); /** * Sets the current sub-path winding. * * @param ctx the NanoVG context * @param dir the sub-path winding. One of:
{@link #NVG_CCW CCW}{@link #NVG_CW CW}
*/ public static void nvgPathWinding(@NativeType("NVGcontext *") long ctx, int dir) { if (CHECKS) { check(ctx); } nnvgPathWinding(ctx, dir); } // --- [ nvgArc ] --- /** Unsafe version of: {@link #nvgArc Arc} */ public static native void nnvgArc(long ctx, float cx, float cy, float r, float a0, float a1, int dir); /** * Creates new circle arc shaped sub-path. * * @param ctx the NanoVG context * @param cx the arc center X axis coordinate * @param cy the arc center Y axis coordinate * @param r the arc radius * @param a0 the arc starting angle, in radians * @param a1 the arc ending angle, in radians * @param dir the arc direction. One of:
{@link #NVG_CCW CCW}{@link #NVG_CW CW}
*/ public static void nvgArc(@NativeType("NVGcontext *") long ctx, float cx, float cy, float r, float a0, float a1, int dir) { if (CHECKS) { check(ctx); } nnvgArc(ctx, cx, cy, r, a0, a1, dir); } // --- [ nvgRect ] --- /** Unsafe version of: {@link #nvgRect Rect} */ public static native void nnvgRect(long ctx, float x, float y, float w, float h); /** * Creates new rectangle shaped sub-path. * * @param ctx the NanoVG context * @param x the rectangle X axis coordinate * @param y the rectangle Y axis coordinate * @param w the rectangle width * @param h the rectangle height */ public static void nvgRect(@NativeType("NVGcontext *") long ctx, float x, float y, float w, float h) { if (CHECKS) { check(ctx); } nnvgRect(ctx, x, y, w, h); } // --- [ nvgRoundedRect ] --- /** Unsafe version of: {@link #nvgRoundedRect RoundedRect} */ public static native void nnvgRoundedRect(long ctx, float x, float y, float w, float h, float r); /** * Creates new rounded rectangle shaped sub-path. * * @param ctx the NanoVG context * @param x the rectangle X axis coordinate * @param y the rectangle Y axis coordinate * @param w the rectangle width * @param h the rectangle height * @param r the corner radius */ public static void nvgRoundedRect(@NativeType("NVGcontext *") long ctx, float x, float y, float w, float h, float r) { if (CHECKS) { check(ctx); } nnvgRoundedRect(ctx, x, y, w, h, r); } // --- [ nvgRoundedRectVarying ] --- /** Unsafe version of: {@link #nvgRoundedRectVarying RoundedRectVarying} */ public static native void nnvgRoundedRectVarying(long ctx, float x, float y, float w, float h, float radTopLeft, float radTopRight, float radBottomRight, float radBottomLeft); /** * Creates new rounded rectangle shaped sub-path with varying radii for each corner. * * @param ctx the NanoVG context * @param x the rectangle X axis coordinate * @param y the rectangle Y axis coordinate * @param w the rectangle width * @param h the rectangle height * @param radTopLeft the top-left corner radius * @param radTopRight the top-right corner radius * @param radBottomRight the bottom-right corner radius * @param radBottomLeft the bottom-left corner radius */ public static void nvgRoundedRectVarying(@NativeType("NVGcontext *") long ctx, float x, float y, float w, float h, float radTopLeft, float radTopRight, float radBottomRight, float radBottomLeft) { if (CHECKS) { check(ctx); } nnvgRoundedRectVarying(ctx, x, y, w, h, radTopLeft, radTopRight, radBottomRight, radBottomLeft); } // --- [ nvgEllipse ] --- /** Unsafe version of: {@link #nvgEllipse Ellipse} */ public static native void nnvgEllipse(long ctx, float cx, float cy, float rx, float ry); /** * Creates new ellipse shaped sub-path. * * @param ctx the NanoVG context * @param cx the ellipse center X axis coordinate * @param cy the ellipse center Y axis coordinate * @param rx the ellipse X axis radius * @param ry the ellipse Y axis radius */ public static void nvgEllipse(@NativeType("NVGcontext *") long ctx, float cx, float cy, float rx, float ry) { if (CHECKS) { check(ctx); } nnvgEllipse(ctx, cx, cy, rx, ry); } // --- [ nvgCircle ] --- /** Unsafe version of: {@link #nvgCircle Circle} */ public static native void nnvgCircle(long ctx, float cx, float cy, float r); /** * Creates new circle shaped sub-path. * * @param ctx the NanoVG context * @param cx the circle center X axis coordinate * @param cy the circle center Y axis coordinate * @param r the circle radius */ public static void nvgCircle(@NativeType("NVGcontext *") long ctx, float cx, float cy, float r) { if (CHECKS) { check(ctx); } nnvgCircle(ctx, cx, cy, r); } // --- [ nvgFill ] --- /** Unsafe version of: {@link #nvgFill Fill} */ public static native void nnvgFill(long ctx); /** * Fills the current path with current fill style. * * @param ctx the NanoVG context */ public static void nvgFill(@NativeType("NVGcontext *") long ctx) { if (CHECKS) { check(ctx); } nnvgFill(ctx); } // --- [ nvgStroke ] --- /** Unsafe version of: {@link #nvgStroke Stroke} */ public static native void nnvgStroke(long ctx); /** * Fills the current path with current stroke style. * * @param ctx the NanoVG context */ public static void nvgStroke(@NativeType("NVGcontext *") long ctx) { if (CHECKS) { check(ctx); } nnvgStroke(ctx); } // --- [ nvgCreateFont ] --- /** Unsafe version of: {@link #nvgCreateFont CreateFont} */ public static native int nnvgCreateFont(long ctx, long name, long filename); /** * Creates font by loading it from the disk from specified file name. * * @param ctx the NanoVG context * @param name the font name * @param filename the font file name * * @return a handle to the font */ public static int nvgCreateFont(@NativeType("NVGcontext *") long ctx, @NativeType("char const *") ByteBuffer name, @NativeType("char const *") ByteBuffer filename) { if (CHECKS) { check(ctx); checkNT1(name); checkNT1(filename); } return nnvgCreateFont(ctx, memAddress(name), memAddress(filename)); } /** * Creates font by loading it from the disk from specified file name. * * @param ctx the NanoVG context * @param name the font name * @param filename the font file name * * @return a handle to the font */ public static int nvgCreateFont(@NativeType("NVGcontext *") long ctx, @NativeType("char const *") CharSequence name, @NativeType("char const *") CharSequence filename) { if (CHECKS) { check(ctx); } MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { stack.nASCII(name, true); long nameEncoded = stack.getPointerAddress(); stack.nASCII(filename, true); long filenameEncoded = stack.getPointerAddress(); return nnvgCreateFont(ctx, nameEncoded, filenameEncoded); } finally { stack.setPointer(stackPointer); } } // --- [ nvgCreateFontMem ] --- /** * Unsafe version of: {@link #nvgCreateFontMem CreateFontMem} * * @param ndata the font data size, in bytes */ public static native int nnvgCreateFontMem(long ctx, long name, long data, int ndata, int freeData); /** * Creates font by loading it from the specified memory chunk. * *

The memory chunk must remain valid for as long as the font is used by NanoVG.

* * @param ctx the NanoVG context * @param name the font name * @param data the font data * @param freeData 1 if the font data should be freed automatically, 0 otherwise * * @return a handle to the font */ public static int nvgCreateFontMem(@NativeType("NVGcontext *") long ctx, @NativeType("char const *") ByteBuffer name, @NativeType("unsigned char *") ByteBuffer data, int freeData) { if (CHECKS) { check(ctx); checkNT1(name); } return nnvgCreateFontMem(ctx, memAddress(name), memAddress(data), data.remaining(), freeData); } /** * Creates font by loading it from the specified memory chunk. * *

The memory chunk must remain valid for as long as the font is used by NanoVG.

* * @param ctx the NanoVG context * @param name the font name * @param data the font data * @param freeData 1 if the font data should be freed automatically, 0 otherwise * * @return a handle to the font */ public static int nvgCreateFontMem(@NativeType("NVGcontext *") long ctx, @NativeType("char const *") CharSequence name, @NativeType("unsigned char *") ByteBuffer data, int freeData) { if (CHECKS) { check(ctx); } MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { stack.nASCII(name, true); long nameEncoded = stack.getPointerAddress(); return nnvgCreateFontMem(ctx, nameEncoded, memAddress(data), data.remaining(), freeData); } finally { stack.setPointer(stackPointer); } } // --- [ nvgFindFont ] --- /** Unsafe version of: {@link #nvgFindFont FindFont} */ public static native int nnvgFindFont(long ctx, long name); /** * Finds a loaded font of specified name, and returns handle to it, or -1 if the font is not found. * * @param ctx the NanoVG context * @param name the font name */ public static int nvgFindFont(@NativeType("NVGcontext *") long ctx, @NativeType("char const *") ByteBuffer name) { if (CHECKS) { check(ctx); checkNT1(name); } return nnvgFindFont(ctx, memAddress(name)); } /** * Finds a loaded font of specified name, and returns handle to it, or -1 if the font is not found. * * @param ctx the NanoVG context * @param name the font name */ public static int nvgFindFont(@NativeType("NVGcontext *") long ctx, @NativeType("char const *") CharSequence name) { if (CHECKS) { check(ctx); } MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { stack.nASCII(name, true); long nameEncoded = stack.getPointerAddress(); return nnvgFindFont(ctx, nameEncoded); } finally { stack.setPointer(stackPointer); } } // --- [ nvgAddFallbackFontId ] --- /** Unsafe version of: {@link #nvgAddFallbackFontId AddFallbackFontId} */ public static native int nnvgAddFallbackFontId(long ctx, int baseFont, int fallbackFont); /** * Adds fallback font by handle. * * @param ctx the NanoVG context */ public static int nvgAddFallbackFontId(@NativeType("NVGcontext *") long ctx, int baseFont, int fallbackFont) { if (CHECKS) { check(ctx); } return nnvgAddFallbackFontId(ctx, baseFont, fallbackFont); } // --- [ nvgAddFallbackFont ] --- /** Unsafe version of: {@link #nvgAddFallbackFont AddFallbackFont} */ public static native int nnvgAddFallbackFont(long ctx, long baseFont, long fallbackFont); /** * Adds fallback font by name. * * @param ctx the NanoVG context */ public static int nvgAddFallbackFont(@NativeType("NVGcontext *") long ctx, @NativeType("char const *") ByteBuffer baseFont, @NativeType("char const *") ByteBuffer fallbackFont) { if (CHECKS) { check(ctx); checkNT1(baseFont); checkNT1(fallbackFont); } return nnvgAddFallbackFont(ctx, memAddress(baseFont), memAddress(fallbackFont)); } /** * Adds fallback font by name. * * @param ctx the NanoVG context */ public static int nvgAddFallbackFont(@NativeType("NVGcontext *") long ctx, @NativeType("char const *") CharSequence baseFont, @NativeType("char const *") CharSequence fallbackFont) { if (CHECKS) { check(ctx); } MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { stack.nASCII(baseFont, true); long baseFontEncoded = stack.getPointerAddress(); stack.nASCII(fallbackFont, true); long fallbackFontEncoded = stack.getPointerAddress(); return nnvgAddFallbackFont(ctx, baseFontEncoded, fallbackFontEncoded); } finally { stack.setPointer(stackPointer); } } // --- [ nvgFontSize ] --- /** Unsafe version of: {@link #nvgFontSize FontSize} */ public static native void nnvgFontSize(long ctx, float size); /** * Sets the font size of current text style. * * @param ctx the NanoVG context * @param size the font size to set */ public static void nvgFontSize(@NativeType("NVGcontext *") long ctx, float size) { if (CHECKS) { check(ctx); } nnvgFontSize(ctx, size); } // --- [ nvgFontBlur ] --- /** Unsafe version of: {@link #nvgFontBlur FontBlur} */ public static native void nnvgFontBlur(long ctx, float blur); /** * Sets the blur of current text style. * * @param ctx the NanoVG context * @param blur the blur amount to set */ public static void nvgFontBlur(@NativeType("NVGcontext *") long ctx, float blur) { if (CHECKS) { check(ctx); } nnvgFontBlur(ctx, blur); } // --- [ nvgTextLetterSpacing ] --- /** Unsafe version of: {@link #nvgTextLetterSpacing TextLetterSpacing} */ public static native void nnvgTextLetterSpacing(long ctx, float spacing); /** * Sets the letter spacing of current text style. * * @param ctx the NanoVG context * @param spacing the letter spacing amount to set */ public static void nvgTextLetterSpacing(@NativeType("NVGcontext *") long ctx, float spacing) { if (CHECKS) { check(ctx); } nnvgTextLetterSpacing(ctx, spacing); } // --- [ nvgTextLineHeight ] --- /** Unsafe version of: {@link #nvgTextLineHeight TextLineHeight} */ public static native void nnvgTextLineHeight(long ctx, float lineHeight); /** * Sets the proportional line height of current text style. The line height is specified as multiple of font size. * * @param ctx the NanoVG context * @param lineHeight the line height to set */ public static void nvgTextLineHeight(@NativeType("NVGcontext *") long ctx, float lineHeight) { if (CHECKS) { check(ctx); } nnvgTextLineHeight(ctx, lineHeight); } // --- [ nvgTextAlign ] --- /** Unsafe version of: {@link #nvgTextAlign TextAlign} */ public static native void nnvgTextAlign(long ctx, int align); /** * Sets the text align of current text style. * * @param ctx the NanoVG context * @param align the text align to set. One of:
{@link #NVG_ALIGN_LEFT ALIGN_LEFT}{@link #NVG_ALIGN_CENTER ALIGN_CENTER}{@link #NVG_ALIGN_RIGHT ALIGN_RIGHT}{@link #NVG_ALIGN_TOP ALIGN_TOP}{@link #NVG_ALIGN_MIDDLE ALIGN_MIDDLE}{@link #NVG_ALIGN_BOTTOM ALIGN_BOTTOM}{@link #NVG_ALIGN_BASELINE ALIGN_BASELINE}
*/ public static void nvgTextAlign(@NativeType("NVGcontext *") long ctx, int align) { if (CHECKS) { check(ctx); } nnvgTextAlign(ctx, align); } // --- [ nvgFontFaceId ] --- /** Unsafe version of: {@link #nvgFontFaceId FontFaceId} */ public static native void nnvgFontFaceId(long ctx, int font); /** * Sets the font face based on specified id of current text style. * * @param ctx the NanoVG context * @param font the font id */ public static void nvgFontFaceId(@NativeType("NVGcontext *") long ctx, int font) { if (CHECKS) { check(ctx); } nnvgFontFaceId(ctx, font); } // --- [ nvgFontFace ] --- /** Unsafe version of: {@link #nvgFontFace FontFace} */ public static native void nnvgFontFace(long ctx, long font); /** * Sets the font face based on specified name of current text style. * * @param ctx the NanoVG context * @param font the font name */ public static void nvgFontFace(@NativeType("NVGcontext *") long ctx, @NativeType("char const *") ByteBuffer font) { if (CHECKS) { check(ctx); checkNT1(font); } nnvgFontFace(ctx, memAddress(font)); } /** * Sets the font face based on specified name of current text style. * * @param ctx the NanoVG context * @param font the font name */ public static void nvgFontFace(@NativeType("NVGcontext *") long ctx, @NativeType("char const *") CharSequence font) { if (CHECKS) { check(ctx); } MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { stack.nASCII(font, true); long fontEncoded = stack.getPointerAddress(); nnvgFontFace(ctx, fontEncoded); } finally { stack.setPointer(stackPointer); } } // --- [ nvgText ] --- /** * Unsafe version of: {@link #nvgText Text} * * @param end a pointer to the end of the sub-string to draw, or {@code NULL} */ public static native float nnvgText(long ctx, float x, float y, long string, long end); /** * Draws text string at specified location. If {@code end} is specified only the sub-string up to the {@code end} is drawn. * * @param ctx the NanoVG context * @param x the text X axis coordinate * @param y the text Y axis coordinate * @param string the text string to draw */ public static float nvgText(@NativeType("NVGcontext *") long ctx, float x, float y, @NativeType("char const *") ByteBuffer string) { if (CHECKS) { check(ctx); } return nnvgText(ctx, x, y, memAddress(string), memAddress(string) + string.remaining()); } /** * Draws text string at specified location. If {@code end} is specified only the sub-string up to the {@code end} is drawn. * * @param ctx the NanoVG context * @param x the text X axis coordinate * @param y the text Y axis coordinate * @param string the text string to draw */ public static float nvgText(@NativeType("NVGcontext *") long ctx, float x, float y, @NativeType("char const *") CharSequence string) { if (CHECKS) { check(ctx); } MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { int stringEncodedLength = stack.nUTF8(string, false); long stringEncoded = stack.getPointerAddress(); return nnvgText(ctx, x, y, stringEncoded, stringEncoded + stringEncodedLength); } finally { stack.setPointer(stackPointer); } } // --- [ nvgTextBox ] --- /** * Unsafe version of: {@link #nvgTextBox TextBox} * * @param end a pointer to the end of the sub-string to draw, or {@code NULL} */ public static native void nnvgTextBox(long ctx, float x, float y, float breakRowWidth, long string, long end); /** * Draws multi-line text string at specified location wrapped at the specified width. If {@code end} is specified only the sub-string up to the * {@code end} is drawn. * *

White space is stripped at the beginning of the rows, the text is split at word boundaries or when new-line characters are encountered. Words longer * than the max width are slit at nearest character (i.e. no hyphenation).

* * @param ctx the NanoVG context * @param x the text box X axis coordinate * @param y the text box Y axis coordinate * @param breakRowWidth the maximum row width * @param string the text string to draw */ public static void nvgTextBox(@NativeType("NVGcontext *") long ctx, float x, float y, float breakRowWidth, @NativeType("char const *") ByteBuffer string) { if (CHECKS) { check(ctx); } nnvgTextBox(ctx, x, y, breakRowWidth, memAddress(string), memAddress(string) + string.remaining()); } /** * Draws multi-line text string at specified location wrapped at the specified width. If {@code end} is specified only the sub-string up to the * {@code end} is drawn. * *

White space is stripped at the beginning of the rows, the text is split at word boundaries or when new-line characters are encountered. Words longer * than the max width are slit at nearest character (i.e. no hyphenation).

* * @param ctx the NanoVG context * @param x the text box X axis coordinate * @param y the text box Y axis coordinate * @param breakRowWidth the maximum row width * @param string the text string to draw */ public static void nvgTextBox(@NativeType("NVGcontext *") long ctx, float x, float y, float breakRowWidth, @NativeType("char const *") CharSequence string) { if (CHECKS) { check(ctx); } MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { int stringEncodedLength = stack.nUTF8(string, false); long stringEncoded = stack.getPointerAddress(); nnvgTextBox(ctx, x, y, breakRowWidth, stringEncoded, stringEncoded + stringEncodedLength); } finally { stack.setPointer(stackPointer); } } // --- [ nvgTextBounds ] --- /** * Unsafe version of: {@link #nvgTextBounds TextBounds} * * @param end a pointer to the end of the sub-string to measure, or {@code NULL} */ public static native float nnvgTextBounds(long ctx, float x, float y, long string, long end, long bounds); /** * Measures the specified text string. * *

Parameter {@code bounds} should be a pointer to {@code float[4]}, if the bounding box of the text should be returned. The bounds value are * {@code [xmin,ymin, xmax,ymax]}.

* *

Measured values are returned in local coordinate space.

* * @param ctx the NanoVG context * @param x the text X axis coordinate * @param y the text Y axis coordinate * @param string the text string to measure * @param bounds returns the bounding box of the text * * @return the horizontal advance of the measured text (i.e. where the next character should drawn) */ public static float nvgTextBounds(@NativeType("NVGcontext *") long ctx, float x, float y, @NativeType("char const *") ByteBuffer string, @Nullable @NativeType("float *") FloatBuffer bounds) { if (CHECKS) { check(ctx); checkSafe(bounds, 4); } return nnvgTextBounds(ctx, x, y, memAddress(string), memAddress(string) + string.remaining(), memAddressSafe(bounds)); } /** * Measures the specified text string. * *

Parameter {@code bounds} should be a pointer to {@code float[4]}, if the bounding box of the text should be returned. The bounds value are * {@code [xmin,ymin, xmax,ymax]}.

* *

Measured values are returned in local coordinate space.

* * @param ctx the NanoVG context * @param x the text X axis coordinate * @param y the text Y axis coordinate * @param string the text string to measure * @param bounds returns the bounding box of the text * * @return the horizontal advance of the measured text (i.e. where the next character should drawn) */ public static float nvgTextBounds(@NativeType("NVGcontext *") long ctx, float x, float y, @NativeType("char const *") CharSequence string, @Nullable @NativeType("float *") FloatBuffer bounds) { if (CHECKS) { check(ctx); checkSafe(bounds, 4); } MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { int stringEncodedLength = stack.nUTF8(string, false); long stringEncoded = stack.getPointerAddress(); return nnvgTextBounds(ctx, x, y, stringEncoded, stringEncoded + stringEncodedLength, memAddressSafe(bounds)); } finally { stack.setPointer(stackPointer); } } // --- [ nvgTextBoxBounds ] --- /** * Unsafe version of: {@link #nvgTextBoxBounds TextBoxBounds} * * @param end a pointer to the end of the sub-string to measure, or {@code NULL} */ public static native void nnvgTextBoxBounds(long ctx, float x, float y, float breakRowWidth, long string, long end, long bounds); /** * Measures the specified multi-text string. * *

Parameter {@code bounds} should be a pointer to {@code float[4]}, if the bounding box of the text should be returned. The bounds value are * {@code [xmin,ymin, xmax,ymax]}.

* *

Measured values are returned in local coordinate space.

* * @param ctx the NanoVG context * @param x the text box X axis coordinate * @param y the text box Y axis coordinate * @param breakRowWidth the maximum row width * @param string the text string to measure * @param bounds returns the bounding box of the text box */ public static void nvgTextBoxBounds(@NativeType("NVGcontext *") long ctx, float x, float y, float breakRowWidth, @NativeType("char const *") ByteBuffer string, @Nullable @NativeType("float *") FloatBuffer bounds) { if (CHECKS) { check(ctx); checkSafe(bounds, 4); } nnvgTextBoxBounds(ctx, x, y, breakRowWidth, memAddress(string), memAddress(string) + string.remaining(), memAddressSafe(bounds)); } /** * Measures the specified multi-text string. * *

Parameter {@code bounds} should be a pointer to {@code float[4]}, if the bounding box of the text should be returned. The bounds value are * {@code [xmin,ymin, xmax,ymax]}.

* *

Measured values are returned in local coordinate space.

* * @param ctx the NanoVG context * @param x the text box X axis coordinate * @param y the text box Y axis coordinate * @param breakRowWidth the maximum row width * @param string the text string to measure * @param bounds returns the bounding box of the text box */ public static void nvgTextBoxBounds(@NativeType("NVGcontext *") long ctx, float x, float y, float breakRowWidth, @NativeType("char const *") CharSequence string, @Nullable @NativeType("float *") FloatBuffer bounds) { if (CHECKS) { check(ctx); checkSafe(bounds, 4); } MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { int stringEncodedLength = stack.nUTF8(string, false); long stringEncoded = stack.getPointerAddress(); nnvgTextBoxBounds(ctx, x, y, breakRowWidth, stringEncoded, stringEncoded + stringEncodedLength, memAddressSafe(bounds)); } finally { stack.setPointer(stackPointer); } } // --- [ nvgTextGlyphPositions ] --- /** * Unsafe version of: {@link #nvgTextGlyphPositions TextGlyphPositions} * * @param end a pointer to the end of the sub-string to measure, or {@code NULL} * @param maxPositions the maximum number of glyph positions to return */ public static native int nnvgTextGlyphPositions(long ctx, float x, float y, long string, long end, long positions, int maxPositions); /** * Calculates the glyph x positions of the specified text. If {@code end} is specified only the sub-string will be used. * *

Measured values are returned in local coordinate space.

* * @param ctx the NanoVG context * @param x the text X axis coordinate * @param y the text Y axis coordinate * @param string the text string to measure * @param positions returns the glyph x positions */ public static int nvgTextGlyphPositions(@NativeType("NVGcontext *") long ctx, float x, float y, @NativeType("char const *") ByteBuffer string, @NativeType("NVGglyphPosition *") NVGGlyphPosition.Buffer positions) { if (CHECKS) { check(ctx); } return nnvgTextGlyphPositions(ctx, x, y, memAddress(string), memAddress(string) + string.remaining(), positions.address(), positions.remaining()); } /** * Calculates the glyph x positions of the specified text. If {@code end} is specified only the sub-string will be used. * *

Measured values are returned in local coordinate space.

* * @param ctx the NanoVG context * @param x the text X axis coordinate * @param y the text Y axis coordinate * @param string the text string to measure * @param positions returns the glyph x positions */ public static int nvgTextGlyphPositions(@NativeType("NVGcontext *") long ctx, float x, float y, @NativeType("char const *") CharSequence string, @NativeType("NVGglyphPosition *") NVGGlyphPosition.Buffer positions) { if (CHECKS) { check(ctx); } MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { int stringEncodedLength = stack.nUTF8(string, false); long stringEncoded = stack.getPointerAddress(); return nnvgTextGlyphPositions(ctx, x, y, stringEncoded, stringEncoded + stringEncodedLength, positions.address(), positions.remaining()); } finally { stack.setPointer(stackPointer); } } // --- [ nvgTextMetrics ] --- /** Unsafe version of: {@link #nvgTextMetrics TextMetrics} */ public static native void nnvgTextMetrics(long ctx, long ascender, long descender, long lineh); /** * Returns the vertical metrics based on the current text style. * *

Measured values are returned in local coordinate space.

* * @param ctx the NanoVG context * @param ascender the line ascend * @param descender the line descend * @param lineh the line height */ public static void nvgTextMetrics(@NativeType("NVGcontext *") long ctx, @Nullable @NativeType("float *") FloatBuffer ascender, @Nullable @NativeType("float *") FloatBuffer descender, @Nullable @NativeType("float *") FloatBuffer lineh) { if (CHECKS) { check(ctx); checkSafe(ascender, 1); checkSafe(descender, 1); checkSafe(lineh, 1); } nnvgTextMetrics(ctx, memAddressSafe(ascender), memAddressSafe(descender), memAddressSafe(lineh)); } // --- [ nvgTextBreakLines ] --- /** * Unsafe version of: {@link #nvgTextBreakLines TextBreakLines} * * @param end a pointer to the end of the sub-string to measure, or {@code NULL} * @param maxRows the maximum number of text rows to return */ public static native int nnvgTextBreakLines(long ctx, long string, long end, float breakRowWidth, long rows, int maxRows); /** * Breaks the specified text into lines. If {@code end} is specified only the sub-string will be used. * *

White space is stripped at the beginning of the rows, the text is split at word boundaries or when new-line characters are encountered. Words longer * than the max width are slit at nearest character (i.e. no hyphenation).

* * @param ctx the NanoVG context * @param string the text string to measure * @param breakRowWidth the maximum row width * @param rows returns the text rows */ public static int nvgTextBreakLines(@NativeType("NVGcontext *") long ctx, @NativeType("char const *") ByteBuffer string, float breakRowWidth, @NativeType("NVGtextRow *") NVGTextRow.Buffer rows) { if (CHECKS) { check(ctx); } return nnvgTextBreakLines(ctx, memAddress(string), memAddress(string) + string.remaining(), breakRowWidth, rows.address(), rows.remaining()); } /** * Breaks the specified text into lines. If {@code end} is specified only the sub-string will be used. * *

White space is stripped at the beginning of the rows, the text is split at word boundaries or when new-line characters are encountered. Words longer * than the max width are slit at nearest character (i.e. no hyphenation).

* * @param ctx the NanoVG context * @param string the text string to measure * @param breakRowWidth the maximum row width * @param rows returns the text rows */ public static int nvgTextBreakLines(@NativeType("NVGcontext *") long ctx, @NativeType("char const *") CharSequence string, float breakRowWidth, @NativeType("NVGtextRow *") NVGTextRow.Buffer rows) { if (CHECKS) { check(ctx); } MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { int stringEncodedLength = stack.nUTF8(string, false); long stringEncoded = stack.getPointerAddress(); return nnvgTextBreakLines(ctx, stringEncoded, stringEncoded + stringEncodedLength, breakRowWidth, rows.address(), rows.remaining()); } finally { stack.setPointer(stackPointer); } } /** Array version of: {@link #nnvgCurrentTransform} */ public static native void nnvgCurrentTransform(long ctx, float[] xform); /** Array version of: {@link #nvgCurrentTransform CurrentTransform} */ public static void nvgCurrentTransform(@NativeType("NVGcontext *") long ctx, @NativeType("float *") float[] xform) { if (CHECKS) { check(ctx); check(xform, 6); } nnvgCurrentTransform(ctx, xform); } /** Array version of: {@link #nnvgTransformIdentity} */ public static native void nnvgTransformIdentity(float[] dst); /** Array version of: {@link #nvgTransformIdentity TransformIdentity} */ public static void nvgTransformIdentity(@NativeType("float *") float[] dst) { if (CHECKS) { check(dst, 6); } nnvgTransformIdentity(dst); } /** Array version of: {@link #nnvgTransformTranslate} */ public static native void nnvgTransformTranslate(float[] dst, float tx, float ty); /** Array version of: {@link #nvgTransformTranslate TransformTranslate} */ public static void nvgTransformTranslate(@NativeType("float *") float[] dst, float tx, float ty) { if (CHECKS) { check(dst, 6); } nnvgTransformTranslate(dst, tx, ty); } /** Array version of: {@link #nnvgTransformScale} */ public static native void nnvgTransformScale(float[] dst, float sx, float sy); /** Array version of: {@link #nvgTransformScale TransformScale} */ public static void nvgTransformScale(@NativeType("float *") float[] dst, float sx, float sy) { if (CHECKS) { check(dst, 6); } nnvgTransformScale(dst, sx, sy); } /** Array version of: {@link #nnvgTransformRotate} */ public static native void nnvgTransformRotate(float[] dst, float a); /** Array version of: {@link #nvgTransformRotate TransformRotate} */ public static void nvgTransformRotate(@NativeType("float *") float[] dst, float a) { if (CHECKS) { check(dst, 6); } nnvgTransformRotate(dst, a); } /** Array version of: {@link #nnvgTransformSkewX} */ public static native void nnvgTransformSkewX(float[] dst, float a); /** Array version of: {@link #nvgTransformSkewX TransformSkewX} */ public static void nvgTransformSkewX(@NativeType("float *") float[] dst, float a) { if (CHECKS) { check(dst, 6); } nnvgTransformSkewX(dst, a); } /** Array version of: {@link #nnvgTransformSkewY} */ public static native void nnvgTransformSkewY(float[] dst, float a); /** Array version of: {@link #nvgTransformSkewY TransformSkewY} */ public static void nvgTransformSkewY(@NativeType("float *") float[] dst, float a) { if (CHECKS) { check(dst, 6); } nnvgTransformSkewY(dst, a); } /** Array version of: {@link #nnvgTransformMultiply} */ public static native void nnvgTransformMultiply(float[] dst, float[] src); /** Array version of: {@link #nvgTransformMultiply TransformMultiply} */ public static void nvgTransformMultiply(@NativeType("float *") float[] dst, @NativeType("float const *") float[] src) { if (CHECKS) { check(dst, 6); check(src, 6); } nnvgTransformMultiply(dst, src); } /** Array version of: {@link #nnvgTransformPremultiply} */ public static native void nnvgTransformPremultiply(float[] dst, float[] src); /** Array version of: {@link #nvgTransformPremultiply TransformPremultiply} */ public static void nvgTransformPremultiply(@NativeType("float *") float[] dst, @NativeType("float const *") float[] src) { if (CHECKS) { check(dst, 6); check(src, 6); } nnvgTransformPremultiply(dst, src); } /** Array version of: {@link #nnvgTransformInverse} */ public static native int nnvgTransformInverse(float[] dst, float[] src); /** Array version of: {@link #nvgTransformInverse TransformInverse} */ @NativeType("int") public static boolean nvgTransformInverse(@NativeType("float *") float[] dst, @NativeType("float const *") float[] src) { if (CHECKS) { check(dst, 6); check(src, 6); } return nnvgTransformInverse(dst, src) != 0; } /** Array version of: {@link #nnvgTransformPoint} */ public static native void nnvgTransformPoint(float[] dstx, float[] dsty, float[] xform, float srcx, float srcy); /** Array version of: {@link #nvgTransformPoint TransformPoint} */ public static void nvgTransformPoint(@NativeType("float *") float[] dstx, @NativeType("float *") float[] dsty, @NativeType("float const *") float[] xform, float srcx, float srcy) { if (CHECKS) { check(dstx, 1); check(dsty, 1); check(xform, 6); } nnvgTransformPoint(dstx, dsty, xform, srcx, srcy); } /** Array version of: {@link #nnvgImageSize} */ public static native void nnvgImageSize(long ctx, int image, int[] w, int[] h); /** Array version of: {@link #nvgImageSize ImageSize} */ public static void nvgImageSize(@NativeType("NVGcontext *") long ctx, int image, @NativeType("int *") int[] w, @NativeType("int *") int[] h) { if (CHECKS) { check(ctx); check(w, 1); check(h, 1); } nnvgImageSize(ctx, image, w, h); } /** Array version of: {@link #nnvgTextBounds} */ public static native float nnvgTextBounds(long ctx, float x, float y, long string, long end, float[] bounds); /** Array version of: {@link #nvgTextBounds TextBounds} */ public static float nvgTextBounds(@NativeType("NVGcontext *") long ctx, float x, float y, @NativeType("char const *") ByteBuffer string, @Nullable @NativeType("float *") float[] bounds) { if (CHECKS) { check(ctx); checkSafe(bounds, 4); } return nnvgTextBounds(ctx, x, y, memAddress(string), memAddress(string) + string.remaining(), bounds); } /** Array version of: {@link #nvgTextBounds TextBounds} */ public static float nvgTextBounds(@NativeType("NVGcontext *") long ctx, float x, float y, @NativeType("char const *") CharSequence string, @Nullable @NativeType("float *") float[] bounds) { if (CHECKS) { check(ctx); checkSafe(bounds, 4); } MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { int stringEncodedLength = stack.nUTF8(string, false); long stringEncoded = stack.getPointerAddress(); return nnvgTextBounds(ctx, x, y, stringEncoded, stringEncoded + stringEncodedLength, bounds); } finally { stack.setPointer(stackPointer); } } /** Array version of: {@link #nnvgTextBoxBounds} */ public static native void nnvgTextBoxBounds(long ctx, float x, float y, float breakRowWidth, long string, long end, float[] bounds); /** Array version of: {@link #nvgTextBoxBounds TextBoxBounds} */ public static void nvgTextBoxBounds(@NativeType("NVGcontext *") long ctx, float x, float y, float breakRowWidth, @NativeType("char const *") ByteBuffer string, @Nullable @NativeType("float *") float[] bounds) { if (CHECKS) { check(ctx); checkSafe(bounds, 4); } nnvgTextBoxBounds(ctx, x, y, breakRowWidth, memAddress(string), memAddress(string) + string.remaining(), bounds); } /** Array version of: {@link #nvgTextBoxBounds TextBoxBounds} */ public static void nvgTextBoxBounds(@NativeType("NVGcontext *") long ctx, float x, float y, float breakRowWidth, @NativeType("char const *") CharSequence string, @Nullable @NativeType("float *") float[] bounds) { if (CHECKS) { check(ctx); checkSafe(bounds, 4); } MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { int stringEncodedLength = stack.nUTF8(string, false); long stringEncoded = stack.getPointerAddress(); nnvgTextBoxBounds(ctx, x, y, breakRowWidth, stringEncoded, stringEncoded + stringEncodedLength, bounds); } finally { stack.setPointer(stackPointer); } } /** Array version of: {@link #nnvgTextMetrics} */ public static native void nnvgTextMetrics(long ctx, float[] ascender, float[] descender, float[] lineh); /** Array version of: {@link #nvgTextMetrics TextMetrics} */ public static void nvgTextMetrics(@NativeType("NVGcontext *") long ctx, @Nullable @NativeType("float *") float[] ascender, @Nullable @NativeType("float *") float[] descender, @Nullable @NativeType("float *") float[] lineh) { if (CHECKS) { check(ctx); checkSafe(ascender, 1); checkSafe(descender, 1); checkSafe(lineh, 1); } nnvgTextMetrics(ctx, ascender, descender, lineh); } }




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