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A small antialiased vector graphics rendering library for OpenGL. Also includes NanoSVG, a simple SVG parser.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.nanovg;
import javax.annotation.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
/**
* A glyph position.
*
* Member documentation
*
*
* - {@code str} – position of the glyph in the input string
* - {@code x} – the x-coordinate of the logical glyph position
* - {@code minx} – the left bound of the glyph shape
* - {@code maxx} – the right bound of the glyph shape
*
*
* Layout
*
*
* struct NVGglyphPosition {
* char * str;
* float x;
* float minx;
* float maxx;
* }
*/
@NativeType("struct NVGglyphPosition")
public class NVGGlyphPosition extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
STR,
X,
MINX,
MAXX;
static {
Layout layout = __struct(
__member(POINTER_SIZE),
__member(4),
__member(4),
__member(4)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
STR = layout.offsetof(0);
X = layout.offsetof(1);
MINX = layout.offsetof(2);
MAXX = layout.offsetof(3);
}
/**
* Creates a {@code NVGGlyphPosition} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public NVGGlyphPosition(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** Returns the value of the {@code str} field. */
@NativeType("char *")
public long str() { return nstr(address()); }
/** Returns the value of the {@code x} field. */
public float x() { return nx(address()); }
/** Returns the value of the {@code minx} field. */
public float minx() { return nminx(address()); }
/** Returns the value of the {@code maxx} field. */
public float maxx() { return nmaxx(address()); }
// -----------------------------------
/** Returns a new {@code NVGGlyphPosition} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static NVGGlyphPosition malloc() {
return wrap(NVGGlyphPosition.class, nmemAllocChecked(SIZEOF));
}
/** Returns a new {@code NVGGlyphPosition} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static NVGGlyphPosition calloc() {
return wrap(NVGGlyphPosition.class, nmemCallocChecked(1, SIZEOF));
}
/** Returns a new {@code NVGGlyphPosition} instance allocated with {@link BufferUtils}. */
public static NVGGlyphPosition create() {
ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
return wrap(NVGGlyphPosition.class, memAddress(container), container);
}
/** Returns a new {@code NVGGlyphPosition} instance for the specified memory address. */
public static NVGGlyphPosition create(long address) {
return wrap(NVGGlyphPosition.class, address);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static NVGGlyphPosition createSafe(long address) {
return address == NULL ? null : wrap(NVGGlyphPosition.class, address);
}
/**
* Returns a new {@link NVGGlyphPosition.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static NVGGlyphPosition.Buffer malloc(int capacity) {
return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
}
/**
* Returns a new {@link NVGGlyphPosition.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static NVGGlyphPosition.Buffer calloc(int capacity) {
return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link NVGGlyphPosition.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static NVGGlyphPosition.Buffer create(int capacity) {
ByteBuffer container = __create(capacity, SIZEOF);
return wrap(Buffer.class, memAddress(container), capacity, container);
}
/**
* Create a {@link NVGGlyphPosition.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static NVGGlyphPosition.Buffer create(long address, int capacity) {
return wrap(Buffer.class, address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static NVGGlyphPosition.Buffer createSafe(long address, int capacity) {
return address == NULL ? null : wrap(Buffer.class, address, capacity);
}
// -----------------------------------
/** Returns a new {@code NVGGlyphPosition} instance allocated on the thread-local {@link MemoryStack}. */
public static NVGGlyphPosition mallocStack() {
return mallocStack(stackGet());
}
/** Returns a new {@code NVGGlyphPosition} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero. */
public static NVGGlyphPosition callocStack() {
return callocStack(stackGet());
}
/**
* Returns a new {@code NVGGlyphPosition} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static NVGGlyphPosition mallocStack(MemoryStack stack) {
return wrap(NVGGlyphPosition.class, stack.nmalloc(ALIGNOF, SIZEOF));
}
/**
* Returns a new {@code NVGGlyphPosition} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static NVGGlyphPosition callocStack(MemoryStack stack) {
return wrap(NVGGlyphPosition.class, stack.ncalloc(ALIGNOF, 1, SIZEOF));
}
/**
* Returns a new {@link NVGGlyphPosition.Buffer} instance allocated on the thread-local {@link MemoryStack}.
*
* @param capacity the buffer capacity
*/
public static NVGGlyphPosition.Buffer mallocStack(int capacity) {
return mallocStack(capacity, stackGet());
}
/**
* Returns a new {@link NVGGlyphPosition.Buffer} instance allocated on the thread-local {@link MemoryStack} and initializes all its bits to zero.
*
* @param capacity the buffer capacity
*/
public static NVGGlyphPosition.Buffer callocStack(int capacity) {
return callocStack(capacity, stackGet());
}
/**
* Returns a new {@link NVGGlyphPosition.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static NVGGlyphPosition.Buffer mallocStack(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link NVGGlyphPosition.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static NVGGlyphPosition.Buffer callocStack(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #str}. */
public static long nstr(long struct) { return memGetAddress(struct + NVGGlyphPosition.STR); }
/** Unsafe version of {@link #x}. */
public static float nx(long struct) { return UNSAFE.getFloat(null, struct + NVGGlyphPosition.X); }
/** Unsafe version of {@link #minx}. */
public static float nminx(long struct) { return UNSAFE.getFloat(null, struct + NVGGlyphPosition.MINX); }
/** Unsafe version of {@link #maxx}. */
public static float nmaxx(long struct) { return UNSAFE.getFloat(null, struct + NVGGlyphPosition.MAXX); }
// -----------------------------------
/** An array of {@link NVGGlyphPosition} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
private static final NVGGlyphPosition ELEMENT_FACTORY = NVGGlyphPosition.create(-1L);
/**
* Creates a new {@code NVGGlyphPosition.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link NVGGlyphPosition#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected NVGGlyphPosition getElementFactory() {
return ELEMENT_FACTORY;
}
/** Returns the value of the {@code str} field. */
@NativeType("char *")
public long str() { return NVGGlyphPosition.nstr(address()); }
/** Returns the value of the {@code x} field. */
public float x() { return NVGGlyphPosition.nx(address()); }
/** Returns the value of the {@code minx} field. */
public float minx() { return NVGGlyphPosition.nminx(address()); }
/** Returns the value of the {@code maxx} field. */
public float maxx() { return NVGGlyphPosition.nmaxx(address()); }
}
}