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A cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.openal;

/** Native bindings to the {@code AL_LOKI_WAVE_format} extension. */
public final class LOKIWAVEFormat {

    /** Buffer formats. */
    public static final int AL_FORMAT_WAVE_EXT = 0x10002;

    private LOKIWAVEFormat() {}

}




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