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A cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.openal;

/**
 * Native bindings to the SOFT_MSADPCM extension.
 * 
 * 

This extension adds support for MSADPCM compressed sample formats.

*/ public final class SOFTMSADPCM { /** Accepted by the {@code format} parameter of {@link AL10#alBufferData BufferData}. */ public static final int AL_FORMAT_MONO_MSADPCM_SOFT = 0x1302, AL_FORMAT_STEREO_MSADPCM_SOFT = 0x1303; private SOFTMSADPCM() {} }




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