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A cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */

/**
 * Contains bindings to the OpenAL cross-platform 3D audio API.
 * 
 * 

LWJGL comes with a software OpenAL implementation, OpenAL Soft.

* *

OpenAL Soft can be dynamically configured with environment variables. A * very useful option for debugging is {@code ALSOFT_LOGLEVEL}; it can be set to values 0 through 4, with higher values producing more information.

* *

In addition to standard OpenAL features, OpenAL Soft supports HRTF, * Ambisonics and 3D7.1. * Documentation for these features is available in the OpenAL Soft repository.

*/ @org.lwjgl.system.NonnullDefault package org.lwjgl.openal;




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