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A cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.openal;

/**
 * Native bindings to the {@code AL_EXT_MULAW_BFORMAT} extension.
 * 
 * 

This extension implies two MULAW formats are available, based on 2D and 3D Ambisonic B-Format.

* *

See {@link EXTBFormat EXT_BFORMAT} for a discussion of the channel numberings and meanings.

*/ public final class EXTMulawBFormat { /** Buffer formats. */ public static final int AL_FORMAT_BFORMAT2D_MULAW = 0x10031, AL_FORMAT_BFORMAT3D_MULAW = 0x10032; private EXTMulawBFormat() {} }




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