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A cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.
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/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.openal;
/**
* Native bindings to the {@code AL_EXT_MULAW_BFORMAT} extension.
*
* This extension implies two MULAW formats are available, based on 2D and 3D Ambisonic B-Format.
*
* See {@link EXTBFormat EXT_BFORMAT} for a discussion of the channel numberings and meanings.
*/
public final class EXTMulawBFormat {
/** Buffer formats. */
public static final int
AL_FORMAT_BFORMAT2D_MULAW = 0x10031,
AL_FORMAT_BFORMAT3D_MULAW = 0x10032;
private EXTMulawBFormat() {}
}