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A cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.
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/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.openal;
/** Native bindings to the {@code AL_LOKI_WAVE_format} extension. */
public final class LOKIWAVEFormat {
/** Buffer formats. */
public static final int AL_FORMAT_WAVE_EXT = 0x10002;
private LOKIWAVEFormat() {}
}