org.lwjgl.openal.SOFTLoopback Maven / Gradle / Ivy
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/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.openal;
import javax.annotation.*;
import java.nio.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.JNI.*;
import static org.lwjgl.system.MemoryStack.*;
import static org.lwjgl.system.MemoryUtil.*;
/**
* Native bindings to the SOFT_loopback extension.
*
* This extension allows an application to read back OpenAL's rendered audio instead of having it output to an audio device on the system. Unextended
* OpenAL will output audio to an audio device, with no mechanism to allow an application to divert the audio somewhere else.
*/
public class SOFTLoopback {
/** Accepted by the {@code type} parameter of {@link #alcIsRenderFormatSupportedSOFT IsRenderFormatSupportedSOFT}. */
public static final int
ALC_BYTE_SOFT = 0x1400,
ALC_UNSIGNED_BYTE_SOFT = 0x1401,
ALC_SHORT_SOFT = 0x1402,
ALC_UNSIGNED_SHORT_SOFT = 0x1403,
ALC_INT_SOFT = 0x1404,
ALC_UNSIGNED_INT_SOFT = 0x1405,
ALC_FLOAT_SOFT = 0x1406;
/** Accepted by the {@code channels} parameter of {@link #alcIsRenderFormatSupportedSOFT IsRenderFormatSupportedSOFT}. */
public static final int
ALC_MONO_SOFT = 0x1500,
ALC_STEREO_SOFT = 0x1501,
ALC_QUAD_SOFT = 0x1503,
ALC_5POINT1_SOFT = 0x1504,
ALC_6POINT1_SOFT = 0x1505,
ALC_7POINT1_SOFT = 0x1506;
/** Accepted as part of the {@code attrList} parameter of {@link ALC10#alcCreateContext CreateContext}. */
public static final int
ALC_FORMAT_CHANNELS_SOFT = 0x1990,
ALC_FORMAT_TYPE_SOFT = 0x1991;
protected SOFTLoopback() {
throw new UnsupportedOperationException();
}
// --- [ alcLoopbackOpenDeviceSOFT ] ---
/** Unsafe version of: {@link #alcLoopbackOpenDeviceSOFT LoopbackOpenDeviceSOFT} */
public static long nalcLoopbackOpenDeviceSOFT(long deviceName) {
long __functionAddress = ALC.getICD().alcLoopbackOpenDeviceSOFT;
if (CHECKS) {
check(__functionAddress);
}
return invokePP(deviceName, __functionAddress);
}
/**
* Loopback devices provide a way for applications to "read back" rendered audio without it being sent to an actual audio device. It allows applications to
* render audio as fast or slow as it needs, making it suitable for non-real-time rendering, and so it can be passed to an audio codec or something for
* further processing.
*
* To open a loopback device, use this function.
*
* A loopback device behaves largely the same as a playback device. You may query playback state and error codes, and create contexts, which can then be
* set as current to generate sources and buffers like normal.
*
* Note that loopback devices do not have either the {@link ALC10#ALC_SYNC SYNC} or {@link ALC10#ALC_REFRESH REFRESH} attributes. Attempting to query them will result in an {@link ALC10#ALC_INVALID_ENUM INVALID_ENUM}
* error.
*
* @param deviceName which device or device driver to use for subsequent rendering. This may be {@code NULL} for an implementation-defined default, otherwise it must be a
* valid name returned by enumeration (and further must be a device capable of loopback rendering).
*/
@NativeType("ALCdevice *")
public static long alcLoopbackOpenDeviceSOFT(@Nullable @NativeType("ALCchar const *") ByteBuffer deviceName) {
if (CHECKS) {
checkNT1Safe(deviceName);
}
return nalcLoopbackOpenDeviceSOFT(memAddressSafe(deviceName));
}
/**
* Loopback devices provide a way for applications to "read back" rendered audio without it being sent to an actual audio device. It allows applications to
* render audio as fast or slow as it needs, making it suitable for non-real-time rendering, and so it can be passed to an audio codec or something for
* further processing.
*
* To open a loopback device, use this function.
*
* A loopback device behaves largely the same as a playback device. You may query playback state and error codes, and create contexts, which can then be
* set as current to generate sources and buffers like normal.
*
* Note that loopback devices do not have either the {@link ALC10#ALC_SYNC SYNC} or {@link ALC10#ALC_REFRESH REFRESH} attributes. Attempting to query them will result in an {@link ALC10#ALC_INVALID_ENUM INVALID_ENUM}
* error.
*
* @param deviceName which device or device driver to use for subsequent rendering. This may be {@code NULL} for an implementation-defined default, otherwise it must be a
* valid name returned by enumeration (and further must be a device capable of loopback rendering).
*/
@NativeType("ALCdevice *")
public static long alcLoopbackOpenDeviceSOFT(@Nullable @NativeType("ALCchar const *") CharSequence deviceName) {
MemoryStack stack = stackGet(); int stackPointer = stack.getPointer();
try {
stack.nUTF8Safe(deviceName, true);
long deviceNameEncoded = deviceName == null ? NULL : stack.getPointerAddress();
return nalcLoopbackOpenDeviceSOFT(deviceNameEncoded);
} finally {
stack.setPointer(stackPointer);
}
}
// --- [ alcIsRenderFormatSupportedSOFT ] ---
/**
* When creating contexts, the attribute list must specify the format used for rendering. This is done with the {@link #ALC_FORMAT_CHANNELS_SOFT FORMAT_CHANNELS_SOFT}, {@link #ALC_FORMAT_TYPE_SOFT FORMAT_TYPE_SOFT},
* and {@link ALC10#ALC_FREQUENCY FREQUENCY} attributes. This controls the format of the audio subsequently rendered by the device.
*
* To check if a particular rendering format is available, use this function.
*
* @param device the loopback device to query
* @param frequency the sample rate of the rendered audio
* @param channels the channel configuration used for rendering. One of:
{@link #ALC_MONO_SOFT MONO_SOFT} {@link #ALC_STEREO_SOFT STEREO_SOFT} {@link #ALC_QUAD_SOFT QUAD_SOFT} {@link #ALC_5POINT1_SOFT 5POINT1_SOFT} {@link #ALC_6POINT1_SOFT 6POINT1_SOFT} {@link #ALC_7POINT1_SOFT 7POINT1_SOFT}
* @param type sample type of the written audio. One of:
{@link #ALC_BYTE_SOFT BYTE_SOFT} {@link #ALC_UNSIGNED_BYTE_SOFT UNSIGNED_BYTE_SOFT} {@link #ALC_SHORT_SOFT SHORT_SOFT} {@link #ALC_UNSIGNED_SHORT_SOFT UNSIGNED_SHORT_SOFT} {@link #ALC_INT_SOFT INT_SOFT} {@link #ALC_UNSIGNED_INT_SOFT UNSIGNED_INT_SOFT} {@link #ALC_FLOAT_SOFT FLOAT_SOFT}
*/
@NativeType("ALCboolean")
public static boolean alcIsRenderFormatSupportedSOFT(@NativeType("ALCdevice *") long device, @NativeType("ALCsizei") int frequency, @NativeType("ALCenum") int channels, @NativeType("ALCenum") int type) {
long __functionAddress = ALC.getICD().alcIsRenderFormatSupportedSOFT;
if (CHECKS) {
check(__functionAddress);
check(device);
}
return invokePZ(device, frequency, channels, type, __functionAddress);
}
// --- [ alcRenderSamplesSOFT ] ---
/** Unsafe version of: {@link #alcRenderSamplesSOFT RenderSamplesSOFT} */
public static void nalcRenderSamplesSOFT(long device, long buffer, int samples) {
long __functionAddress = ALC.getICD().alcRenderSamplesSOFT;
if (CHECKS) {
check(__functionAddress);
check(device);
}
invokePPV(device, buffer, samples, __functionAddress);
}
/**
* The state of various objects on loopback devices (including processed buffers and source offsets) is processed only when new samples are rendered. To
* render samples, use this function.
*
* @param device the loopback device which samples are rendered from, using its contexts and associated buffers and sources
* @param buffer the buffer that will receive the samples. It must be big enough to contain at least {@code samples} sample frames.
* @param samples the number of sample frames to render
*/
@NativeType("ALCvoid")
public static void alcRenderSamplesSOFT(@NativeType("ALCdevice *") long device, @NativeType("ALCvoid *") ByteBuffer buffer, @NativeType("ALCsizei") int samples) {
nalcRenderSamplesSOFT(device, memAddress(buffer), samples);
}
/**
* The state of various objects on loopback devices (including processed buffers and source offsets) is processed only when new samples are rendered. To
* render samples, use this function.
*
* @param device the loopback device which samples are rendered from, using its contexts and associated buffers and sources
* @param buffer the buffer that will receive the samples. It must be big enough to contain at least {@code samples} sample frames.
* @param samples the number of sample frames to render
*/
@NativeType("ALCvoid")
public static void alcRenderSamplesSOFT(@NativeType("ALCdevice *") long device, @NativeType("ALCvoid *") ShortBuffer buffer, @NativeType("ALCsizei") int samples) {
nalcRenderSamplesSOFT(device, memAddress(buffer), samples);
}
/**
* The state of various objects on loopback devices (including processed buffers and source offsets) is processed only when new samples are rendered. To
* render samples, use this function.
*
* @param device the loopback device which samples are rendered from, using its contexts and associated buffers and sources
* @param buffer the buffer that will receive the samples. It must be big enough to contain at least {@code samples} sample frames.
* @param samples the number of sample frames to render
*/
@NativeType("ALCvoid")
public static void alcRenderSamplesSOFT(@NativeType("ALCdevice *") long device, @NativeType("ALCvoid *") IntBuffer buffer, @NativeType("ALCsizei") int samples) {
nalcRenderSamplesSOFT(device, memAddress(buffer), samples);
}
/**
* The state of various objects on loopback devices (including processed buffers and source offsets) is processed only when new samples are rendered. To
* render samples, use this function.
*
* @param device the loopback device which samples are rendered from, using its contexts and associated buffers and sources
* @param buffer the buffer that will receive the samples. It must be big enough to contain at least {@code samples} sample frames.
* @param samples the number of sample frames to render
*/
@NativeType("ALCvoid")
public static void alcRenderSamplesSOFT(@NativeType("ALCdevice *") long device, @NativeType("ALCvoid *") FloatBuffer buffer, @NativeType("ALCsizei") int samples) {
nalcRenderSamplesSOFT(device, memAddress(buffer), samples);
}
/** Array version of: {@link #alcRenderSamplesSOFT RenderSamplesSOFT} */
@NativeType("ALCvoid")
public static void alcRenderSamplesSOFT(@NativeType("ALCdevice *") long device, @NativeType("ALCvoid *") short[] buffer, @NativeType("ALCsizei") int samples) {
long __functionAddress = ALC.getICD().alcRenderSamplesSOFT;
if (CHECKS) {
check(__functionAddress);
check(device);
}
invokePPV(device, buffer, samples, __functionAddress);
}
/** Array version of: {@link #alcRenderSamplesSOFT RenderSamplesSOFT} */
@NativeType("ALCvoid")
public static void alcRenderSamplesSOFT(@NativeType("ALCdevice *") long device, @NativeType("ALCvoid *") int[] buffer, @NativeType("ALCsizei") int samples) {
long __functionAddress = ALC.getICD().alcRenderSamplesSOFT;
if (CHECKS) {
check(__functionAddress);
check(device);
}
invokePPV(device, buffer, samples, __functionAddress);
}
/** Array version of: {@link #alcRenderSamplesSOFT RenderSamplesSOFT} */
@NativeType("ALCvoid")
public static void alcRenderSamplesSOFT(@NativeType("ALCdevice *") long device, @NativeType("ALCvoid *") float[] buffer, @NativeType("ALCsizei") int samples) {
long __functionAddress = ALC.getICD().alcRenderSamplesSOFT;
if (CHECKS) {
check(__functionAddress);
check(device);
}
invokePPV(device, buffer, samples, __functionAddress);
}
}