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A cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.
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/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.openal;
/**
* Native bindings to the ALC_SOFT_loopback_bformat extension.
*
* This extension allows a loopback device to render B-Format audio channels. The base loopback extension provides for discrete channel mixes, while
* sometimes a non-discrete soundfield mix may be desirable, for instance if recording a 3D video or passing the output to an external ambisonic decoder.
*/
public final class SOFTLoopbackBformat {
/**
* Accepted as parameters for {@link SOFTLoopback#ALC_FORMAT_CHANNELS_SOFT FORMAT_CHANNELS_SOFT} in the {@code attrList} parameter of {@link ALC10#alcCreateContext CreateContext}, and by the {@code channels} parameter of
* {@link SOFTLoopback#alcIsRenderFormatSupportedSOFT IsRenderFormatSupportedSOFT}.
*/
public static final int ALC_BFORMAT3D_SOFT = 0x1507;
/** Accepted as part of the {@code attrList} parameter of {@link ALC10#alcCreateContext CreateContext}. */
public static final int
ALC_AMBISONIC_LAYOUT_SOFT = 0x1997,
ALC_AMBISONIC_SCALING_SOFT = 0x1998,
ALC_AMBISONIC_ORDER_SOFT = 0x1999;
/** Accepted as parameters for {@link #ALC_AMBISONIC_LAYOUT_SOFT AMBISONIC_LAYOUT_SOFT} in the {@code attrList} parameter of {@link ALC10#alcCreateContext CreateContext}. */
public static final int
ALC_FUMA_SOFT = 0x0,
ALC_ACN_SOFT = 0x1;
/** Accepted as parameters for {@link #ALC_AMBISONIC_SCALING_SOFT AMBISONIC_SCALING_SOFT} in the {@code attrList} parameter of {@link ALC10#alcCreateContext CreateContext}. */
public static final int
ALC_SN3D_SOFT = 0x1,
ALC_N3D_SOFT = 0x2;
/** Accepted as the {@code paramName} parameter of {@link AL10#alGetIntegerv GetIntegerv}. */
public static final int ALC_MAX_AMBISONIC_ORDER_SOFT = 0x199B;
private SOFTLoopbackBformat() {}
}