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A cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.
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/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.openal;
/**
* Native bindings to the SOFT_MSADPCM extension.
*
* This extension adds support for MSADPCM compressed sample formats.
*/
public final class SOFTMSADPCM {
/** Accepted by the {@code format} parameter of {@link AL10#alBufferData BufferData}. */
public static final int
AL_FORMAT_MONO_MSADPCM_SOFT = 0x1302,
AL_FORMAT_STEREO_MSADPCM_SOFT = 0x1303;
private SOFTMSADPCM() {}
}