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A cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.openal;

/**
 * Native bindings to the SOFTX_hold_on_disconnect extension.
 * 
 * 

LWJGL: This extension is experimental.

*/ public final class SOFTXHoldOnDisconnect { /** Accepted by the {@code target} parameter of {@link AL10#alEnable Enable}, {@link AL10#alDisable Disable}, and {@link AL10#alIsEnabled IsEnabled}. */ public static final int AL_STOP_SOURCES_ON_DISCONNECT_SOFT = 0x19AB; private SOFTXHoldOnDisconnect() {} }




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