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A cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.openal;

/**
 * Native bindings to the ALC_SOFT_loopback_bformat extension.
 * 
 * 

This extension allows a loopback device to render B-Format audio channels. The base loopback extension provides for discrete channel mixes, while * sometimes a non-discrete soundfield mix may be desirable, for instance if recording a 3D video or passing the output to an external ambisonic decoder.

*/ public final class SOFTLoopbackBformat { /** * Accepted as parameters for {@link SOFTLoopback#ALC_FORMAT_CHANNELS_SOFT FORMAT_CHANNELS_SOFT} in the {@code attrList} parameter of {@link ALC10#alcCreateContext CreateContext}, and by the {@code channels} parameter of * {@link SOFTLoopback#alcIsRenderFormatSupportedSOFT IsRenderFormatSupportedSOFT}. */ public static final int ALC_BFORMAT3D_SOFT = 0x1507; /** Accepted as part of the {@code attrList} parameter of {@link ALC10#alcCreateContext CreateContext}. */ public static final int ALC_AMBISONIC_LAYOUT_SOFT = 0x1997, ALC_AMBISONIC_SCALING_SOFT = 0x1998, ALC_AMBISONIC_ORDER_SOFT = 0x1999; /** Accepted as parameters for {@link #ALC_AMBISONIC_LAYOUT_SOFT AMBISONIC_LAYOUT_SOFT} in the {@code attrList} parameter of {@link ALC10#alcCreateContext CreateContext}. */ public static final int ALC_FUMA_SOFT = 0x0, ALC_ACN_SOFT = 0x1; /** Accepted as parameters for {@link #ALC_AMBISONIC_SCALING_SOFT AMBISONIC_SCALING_SOFT} in the {@code attrList} parameter of {@link ALC10#alcCreateContext CreateContext}. */ public static final int ALC_SN3D_SOFT = 0x1, ALC_N3D_SOFT = 0x2; /** Accepted as the {@code paramName} parameter of {@link AL10#alGetIntegerv GetIntegerv}. */ public static final int ALC_MAX_AMBISONIC_ORDER_SOFT = 0x199B; private SOFTLoopbackBformat() {} }




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