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A cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.openal;

import org.lwjgl.system.*;
import org.lwjgl.system.libffi.*;

import static org.lwjgl.system.APIUtil.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.libffi.LibFFI.*;

/**
 * 

Type

* *

 * void (*{@link #invoke}) (
 *     ALCenum eventType,
 *     ALCenum deviceType,
 *     ALCdevice *device,
 *     ALCsizei length,
 *     ALCchar const *message,
 *     ALCvoid *userParam
 * )
*/ @FunctionalInterface @NativeType("ALCEVENTPROCTYPESOFT") public interface SOFTSystemEventProcI extends CallbackI { FFICIF CIF = apiCreateCIF( FFI_DEFAULT_ABI, ffi_type_void, ffi_type_sint32, ffi_type_sint32, ffi_type_pointer, ffi_type_sint32, ffi_type_pointer, ffi_type_pointer ); @Override default FFICIF getCallInterface() { return CIF; } @Override default void callback(long ret, long args) { invoke( memGetInt(memGetAddress(args)), memGetInt(memGetAddress(args + POINTER_SIZE)), memGetAddress(memGetAddress(args + 2 * POINTER_SIZE)), memGetInt(memGetAddress(args + 3 * POINTER_SIZE)), memGetAddress(memGetAddress(args + 4 * POINTER_SIZE)), memGetAddress(memGetAddress(args + 5 * POINTER_SIZE)) ); } void invoke(@NativeType("ALCenum") int eventType, @NativeType("ALCenum") int deviceType, @NativeType("ALCdevice *") long device, @NativeType("ALCsizei") int length, @NativeType("ALCchar const *") long message, @NativeType("ALCvoid *") long userParam); }




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