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A cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
/**
* Contains bindings to the OpenAL cross-platform 3D audio API.
*
* LWJGL comes with a software OpenAL implementation, OpenAL Soft.
*
* OpenAL Soft can be dynamically configured with environment variables. A
* very useful option for debugging is {@code ALSOFT_LOGLEVEL}; it can be set to values 0 through 4, with higher values producing more information.
*
* In addition to standard OpenAL features, OpenAL Soft supports HRTF,
* Ambisonics and 3D7.1.
* Documentation for these features is available in the OpenAL Soft repository.
*/
@org.jspecify.annotations.NullMarked
package org.lwjgl.openal;
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