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An open, royalty-free standard for cross-platform, parallel programming of diverse processors found in personal computers, servers, mobile devices and embedded platforms.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.opencl;
import javax.annotation.*;
import java.nio.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.JNI.*;
import static org.lwjgl.system.MemoryUtil.*;
/** The OpenCL 1.2 OpenGL interoperability functionality. */
public class CL12GL extends CL10GL {
/** cl_gl_object_type */
public static final int
CL_GL_OBJECT_TEXTURE_2D_ARRAY = 0x200E,
CL_GL_OBJECT_TEXTURE1D = 0x200F,
CL_GL_OBJECT_TEXTURE1D_ARRAY = 0x2010,
CL_GL_OBJECT_TEXTURE_BUFFER = 0x2011;
protected CL12GL() {
throw new UnsupportedOperationException();
}
static boolean isAvailable(CLCapabilities caps) {
return checkFunctions(
caps.clCreateFromGLTexture
);
}
// --- [ clCreateFromGLTexture ] ---
/** Unsafe version of: {@link #clCreateFromGLTexture CreateFromGLTexture} */
public static long nclCreateFromGLTexture(long context, long flags, int texture_target, int miplevel, int texture, long errcode_ret) {
long __functionAddress = CL.getICD().clCreateFromGLTexture;
if (CHECKS) {
check(__functionAddress);
check(context);
}
return callPJPP(context, flags, texture_target, miplevel, texture, errcode_ret, __functionAddress);
}
/**
* Creates one of the following:
*
*
* - an OpenCL 2D image object from an OpenGL 2D texture object or a single face of an OpenGL cubemap texture object,
* - an OpenCL 2D image array object from an OpenGL 2D texture array object,
* - an OpenCL 1D image object from an OpenGL 1D texture object,
* - an OpenCL 1D image buffer object from an OpenGL texture buffer object,
* - an OpenCL 1D image array object from an OpenGL 1D texture array object,
* - an OpenCL 3D image object from an OpenGL 3D texture object.
*
*
* If the state of a GL texture object is modified through the GL API (e.g. {@code glTexImage2D}, {@code glTexImage3D} or the values of the texture
* parameters {@code GL_TEXTURE_BASE_LEVEL} or {@code GL_TEXTURE_MAX_LEVEL} are modified) while there exists a corresponding CL image object, subsequent
* use of the CL image object will result in undefined behavior.
*
* The {@link CL10#clRetainMemObject RetainMemObject} and {@link CL10#clReleaseMemObject ReleaseMemObject} functions can be used to retain and release the image objects.
*
* @param context a valid OpenCL context created from an OpenGL context
* @param flags a bit-field that is used to specify usage information. One of:
{@link CL10#CL_MEM_READ_ONLY MEM_READ_ONLY} {@link CL10#CL_MEM_WRITE_ONLY MEM_WRITE_ONLY} {@link CL10#CL_MEM_READ_WRITE MEM_READ_WRITE}
* @param texture_target defines the image type of {@code texture}. No reference to a bound GL texture object is made or implied by this parameter. One of:
GL_TEXTURE_1D GL_TEXTURE_1D_ARRAY GL_TEXTURE_BUFFER GL_TEXTURE_2D GL_TEXTURE_2D_ARRAY GL_TEXTURE_3D GL_TEXTURE_CUBE_MAP_POSITIVE_X GL_TEXTURE_CUBE_MAP_POSITIVE_Y GL_TEXTURE_CUBE_MAP_POSITIVE_Z GL_TEXTURE_CUBE_MAP_NEGATIVE_X GL_TEXTURE_CUBE_MAP_NEGATIVE_Y GL_TEXTURE_CUBE_MAP_NEGATIVE_Z GL_TEXTURE_RECTANGLE
* @param miplevel the mipmap level to be used. Implementations may return {@link CL10#CL_INVALID_OPERATION INVALID_OPERATION} for {@code miplevel} values > 0. If
* {@code texture_target} is {@code GL_TEXTURE_BUFFER}, {@code miplevel} must be 0.
* @param texture the name of a GL 1D, 2D, 3D, 1D array, 2D array, cubemap, rectangle or buffer texture object. The texture object must be a complete texture as per
* OpenGL rules on texture completeness. The texture format and dimensions defined by OpenGL for the specified {@code miplevel} of the texture will be
* used to create the OpenCL image memory object. Only GL texture objects with an internal format that maps to appropriate OpenCL image channel order
* and data type may be used to create the OpenCL image memory object.
* @param errcode_ret will return an appropriate error code. If {@code errcode_ret} is {@code NULL}, no error code is returned.
*
* @return a valid non-zero OpenCL image object and {@code errcode_ret} is set to {@link CL10#CL_SUCCESS SUCCESS} if the image object is created successfully. Otherwise, it returns a {@code NULL}
* value with one of the following error values returned in {@code errcode_ret}:
*
*
* - {@link CL10#CL_INVALID_CONTEXT INVALID_CONTEXT} if {@code context} is not a valid context or was not created from a GL context.
* - {@link CL10#CL_INVALID_VALUE INVALID_VALUE} if values specified in {@code flags} are not valid or if value specified in {@code texture_target} is not one of the
* values specified in the description of {@code texture_target}.
* - {@link CL10GL#CL_INVALID_MIP_LEVEL INVALID_MIP_LEVEL} if {@code miplevel} is less than the value of {@code level}base (for OpenGL implementations) or zero (for
* OpenGL ES implementations); or greater than the value of {@code q} (for both OpenGL and OpenGL ES).
* - {@link CL10GL#CL_INVALID_MIP_LEVEL INVALID_MIP_LEVEL} if {@code miplevel} is greather than zero and the OpenGL implementation does not support creating from non-zero mipmap
* levels.
* - {@link CL10GL#CL_INVALID_GL_OBJECT INVALID_GL_OBJECT} if {@code texture} is not a GL texture object whose type matches {@code texture_target}, if the specified {@code miplevel}
* of texture is not defined, or if the width or height of the specified {@code miplevel} is zero.
* - {@link CL10#CL_INVALID_IMAGE_FORMAT_DESCRIPTOR INVALID_IMAGE_FORMAT_DESCRIPTOR} if the OpenGL texture internal format does not map to a supported OpenCL image format.
* - {@link CL10#CL_INVALID_OPERATION INVALID_OPERATION} if {@code texture} is a GL texture object created with a border width value greater than zero.
* - {@link CL10#CL_OUT_OF_RESOURCES OUT_OF_RESOURCES} if there is a failure to allocate resources required by the OpenCL implementation on the device.
* - {@link CL10#CL_OUT_OF_HOST_MEMORY OUT_OF_HOST_MEMORY} if there is a failure to allocate resources required by the OpenCL implementation on the host.
*
*
* @see Reference Page
*/
@NativeType("cl_mem")
public static long clCreateFromGLTexture(@NativeType("cl_context") long context, @NativeType("cl_mem_flags") long flags, @NativeType("GLenum") int texture_target, @NativeType("GLint") int miplevel, @NativeType("GLuint") int texture, @Nullable @NativeType("cl_int *") IntBuffer errcode_ret) {
if (CHECKS) {
checkSafe(errcode_ret, 1);
}
return nclCreateFromGLTexture(context, flags, texture_target, miplevel, texture, memAddressSafe(errcode_ret));
}
/**
* Array version of: {@link #clCreateFromGLTexture CreateFromGLTexture}
*
* @see Reference Page
*/
@NativeType("cl_mem")
public static long clCreateFromGLTexture(@NativeType("cl_context") long context, @NativeType("cl_mem_flags") long flags, @NativeType("GLenum") int texture_target, @NativeType("GLint") int miplevel, @NativeType("GLuint") int texture, @Nullable @NativeType("cl_int *") int[] errcode_ret) {
long __functionAddress = CL.getICD().clCreateFromGLTexture;
if (CHECKS) {
check(__functionAddress);
check(context);
checkSafe(errcode_ret, 1);
}
return callPJPP(context, flags, texture_target, miplevel, texture, errcode_ret, __functionAddress);
}
}