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/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.opengl;
/**
* Native bindings to the ARB_shading_language_100 extension.
*
* This extension indicates that the OpenGL Shading Language is supported.
*
* Requires {@link ARBShaderObjects ARB_shader_objects}, {@link ARBFragmentShader ARB_fragment_shader} and {@link ARBVertexShader ARB_vertex_shader}. Promoted to core in {@link GL20 OpenGL 2.0}.
*/
public final class ARBShadingLanguage100 {
/** Accepted by the {@code name} parameter of GetString. */
public static final int GL_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C;
private ARBShadingLanguage100() {}
}
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