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/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.opengl;
/**
* Native bindings to the ARB_stencil_texturing extension.
*
* This extension allows texturing of the stencil component of a packed depth stencil texture. Stencil values are returned as unsigned integers. It is not
* possible to sample both depth and stencil values from the same texture, and this extension allows the app to select which is sampled for the bound
* texture.
*
* Requires {@link ARBDepthTexture ARB_depth_texture} and EXT_packed_depth_stencil. Promoted to core in {@link GL43 OpenGL 4.3}.
*/
public final class ARBStencilTexturing {
/** Accepted by the {@code pname} parameter of TexParameter and GetTexParameter*. */
public static final int GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA;
private ARBStencilTexturing() {}
}
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