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/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.opengl;
/**
* Native bindings to the ARB_texture_rgb10_a2ui extension.
*
* This extension adds support for a new texturing format for unsigned 10.10.10.2 integer textures.
*
* OpenGL has supported {@link GL11#GL_RGB10 RGB10} and {@link GL11#GL_RGB10_A2 RGB10_A2} formats for a very long time. This extension provides a variant of RGB10_A2 which supports unsigned
* integer data (in contrast to the above "unsigned normalized integer" formats).
*
* Requires {@link GL30 OpenGL 3.0} or EXT_texture_integer. Promoted to core in {@link GL33 OpenGL 3.3}.
*/
public final class ARBTextureRGB10_A2UI {
/**
* Accepted by the {@code internalFormat} parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, CopyTexImage2D, RenderbufferStorage and
* RenderbufferStorageMultisample.
*/
public static final int GL_RGB10_A2UI = 0x906F;
private ARBTextureRGB10_A2UI() {}
}
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