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The most widely adopted 2D and 3D graphics API in the industry, bringing thousands of applications to a wide variety of computer platforms.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.opengl;
import org.lwjgl.system.*;
import static org.lwjgl.system.dyncall.DynCallback.*;
/** Instances of this interface may be passed to the {@link AMDDebugOutput#glDebugMessageCallbackAMD DebugMessageCallbackAMD} method. */
@FunctionalInterface
@NativeType("GLDEBUGPROCAMD")
public interface GLDebugMessageAMDCallbackI extends CallbackI.V {
String SIGNATURE = Callback.__stdcall("(iiiipp)v");
@Override
default String getSignature() { return SIGNATURE; }
@Override
default void callback(long args) {
invoke(
dcbArgInt(args),
dcbArgInt(args),
dcbArgInt(args),
dcbArgInt(args),
dcbArgPointer(args),
dcbArgPointer(args)
);
}
/**
* Will be called when a debug message is generated.
*
* @param id the message ID
* @param category the message category
* @param severity the message severity
* @param length the message length, excluding the null-terminator
* @param message a pointer to the message string representation
* @param userParam the user-specified value that was passed when calling {@link AMDDebugOutput#glDebugMessageCallbackAMD DebugMessageCallbackAMD}
*/
void invoke(@NativeType("GLuint") int id, @NativeType("GLenum") int category, @NativeType("GLenum") int severity, @NativeType("GLsizei") int length, @NativeType("const GLchar *") long message, @NativeType("void *") long userParam);
}
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