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/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.opengl;
import org.lwjgl.system.*;
import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.JNI.*;
/**
* Native bindings to the WGL_NV_copy_image extension.
*
* This extension enables efficient image data transfer between image objects (i.e. textures and renderbuffers) without the need to bind the objects or
* otherwise configure the rendering pipeline. The WGL version allows copying between images in different contexts, even if those contexts are in
* different sharelists or even on different physical devices.
*/
public class WGLNVCopyImage {
protected WGLNVCopyImage() {
throw new UnsupportedOperationException();
}
static boolean isAvailable(WGLCapabilities caps) {
return checkFunctions(
caps.wglCopyImageSubDataNV
);
}
// --- [ wglCopyImageSubDataNV ] ---
/**
* Behaves identically to the core function {@link #wglCopyImageSubDataNV CopyImageSubDataNV}, except that the {@code srcRC} and {@code dstRC} parameters specify
* the contexts in which to look up the source and destination objects, respectively. A value of zero indicates that the currently bound context should be
* used instead.
*
* @param srcRC the source OpenGL context
* @param srcName the source object
* @param srcTarget the source object target
* @param srcLevel the source level-of-detail number
* @param srcX the source texel x coordinate
* @param srcY the source texel y coordinate
* @param srcZ the source texel z coordinate
* @param dstRC the destination OpenGL context
* @param dstName the destination object
* @param dstTarget the destination object target
* @param dstLevel the destination level-of-detail number
* @param dstX the destination texel x coordinate
* @param dstY the destination texel y coordinate
* @param dstZ the destination texel z coordinate
* @param width the number of texels to copy in the x-dimension
* @param height the number of texels to copy in the y-dimension
* @param depth the number of texels to copy in the z-dimension
*/
@NativeType("BOOL")
public static boolean wglCopyImageSubDataNV(@NativeType("HGLRC") long srcRC, @NativeType("GLuint") int srcName, @NativeType("GLenum") int srcTarget, @NativeType("GLint") int srcLevel, @NativeType("GLint") int srcX, @NativeType("GLint") int srcY, @NativeType("GLint") int srcZ, @NativeType("HGLRC") long dstRC, @NativeType("GLuint") int dstName, @NativeType("GLenum") int dstTarget, @NativeType("GLint") int dstLevel, @NativeType("GLint") int dstX, @NativeType("GLint") int dstY, @NativeType("GLint") int dstZ, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLsizei") int depth) {
long __functionAddress = GL.getCapabilitiesWGL().wglCopyImageSubDataNV;
if (CHECKS) {
check(__functionAddress);
check(srcRC);
check(dstRC);
}
return callPPI(__functionAddress, srcRC, srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstRC, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth) != 0;
}
}
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