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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengl;

/**
 * Native bindings to the ARB_texture_rgb10_a2ui extension.
 * 
 * 

This extension adds support for a new texturing format for unsigned 10.10.10.2 integer textures.

* *

OpenGL has supported {@link GL11#GL_RGB10 RGB10} and {@link GL11#GL_RGB10_A2 RGB10_A2} formats for a very long time. This extension provides a variant of RGB10_A2 which supports unsigned * integer data (in contrast to the above "unsigned normalized integer" formats).

* *

Requires {@link GL30 OpenGL 3.0} or {@link EXTTextureInteger EXT_texture_integer}. Promoted to core in {@link GL33 OpenGL 3.3}.

*/ public final class ARBTextureRGB10_A2UI { /** * Accepted by the {@code internalFormat} parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, CopyTexImage2D, RenderbufferStorage and * RenderbufferStorageMultisample. */ public static final int GL_RGB10_A2UI = 0x906F; private ARBTextureRGB10_A2UI() {} }




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