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The most widely adopted 2D and 3D graphics API in the industry, bringing thousands of applications to a wide variety of computer platforms.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.opengl;
/**
* Native bindings to the NV_light_max_exponent extension.
*
* Default OpenGL does not permit a shininess or spot exponent over 128.0. This extension permits implementations to support and advertise a maximum
* shininess and spot exponent beyond 128.0.
*/
public final class NVLightMaxExponent {
/** Accepted by the {@code pname} parameters of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev */
public static final int
GL_MAX_SHININESS_NV = 0x8504,
GL_MAX_SPOT_EXPONENT_NV = 0x8505;
private NVLightMaxExponent() {}
}