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The most widely adopted 2D and 3D graphics API in the industry, bringing thousands of applications to a wide variety of computer platforms.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengl;

/**
 * Native bindings to the WGL_ARB_multisample extension.
 * 
 * 

See {@link ARBMultisample} for details.

* *

Requires {@link WGLEXTExtensionsString WGL_EXT_extensions_string} and {@link WGLARBPixelFormat WGL_ARB_pixel_format}.

*/ public final class WGLARBMultisample { /** * Accepted by the {@code attributes} parameter of {@link WGLARBPixelFormat#wglGetPixelFormatAttribivARB GetPixelFormatAttribivARB}, * {@link WGLARBPixelFormat#wglGetPixelFormatAttribfvARB GetPixelFormatAttribfvARB}, and the {@code attribIList} and {@code attribFList} of * {@link WGLARBPixelFormat#wglChoosePixelFormatARB ChoosePixelFormatARB}. */ public static final int WGL_SAMPLE_BUFFERS_ARB = 0x2041, WGL_SAMPLES_ARB = 0x2042; private WGLARBMultisample() {} }




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