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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengl;

/**
 * Native bindings to the AMD_pinned_memory extension.
 * 
 * 

This extension defines an interface that allows improved control of the physical memory used by the graphics device.

* *

It allows an existing page of system memory allocated by the application to be used as memory directly accessible to the graphics processor. One * example application of this functionality would be to be able to avoid an explicit synchronous copy with sub-system of the application; for instance it * is possible to directly draw from a system memory copy of a video image.

*/ public final class AMDPinnedMemory { public static final int GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD = 0x9160; private AMDPinnedMemory() {} }




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