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The most widely adopted 2D and 3D graphics API in the industry, bringing thousands of applications to a wide variety of computer platforms.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengl;

import java.nio.*;

import org.lwjgl.system.*;

import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.JNI.*;
import static org.lwjgl.system.MemoryStack.*;
import static org.lwjgl.system.MemoryUtil.*;

/**
 * Native bindings to the EXT_draw_buffers2 extension.
 * 
 * 

This extension builds upon the ARB_draw_buffers extension and provides separate blend enables and color write masks for each color output. In * ARB_draw_buffers (part of OpenGL 2.0), separate values can be written to each color buffer, but the blend enable and color write mask are global and * apply to all color outputs.

* *

While this extension does provide separate blend enables, it does not provide separate blend functions or blend equations per color output.

* *

Requires {@link GL20 OpenGL 2.0}.

*/ public class EXTDrawBuffers2 { static { GL.initialize(); } protected EXTDrawBuffers2() { throw new UnsupportedOperationException(); } // --- [ glColorMaskIndexedEXT ] --- public static native void glColorMaskIndexedEXT(@NativeType("GLuint") int index, @NativeType("GLboolean") boolean r, @NativeType("GLboolean") boolean g, @NativeType("GLboolean") boolean b, @NativeType("GLboolean") boolean a); // --- [ glGetBooleanIndexedvEXT ] --- public static native void nglGetBooleanIndexedvEXT(int target, int index, long data); public static void glGetBooleanIndexedvEXT(@NativeType("GLenum") int target, @NativeType("GLuint") int index, @NativeType("GLboolean *") ByteBuffer data) { if (CHECKS) { check(data, 1); } nglGetBooleanIndexedvEXT(target, index, memAddress(data)); } @NativeType("void") public static boolean glGetBooleanIndexedEXT(@NativeType("GLenum") int target, @NativeType("GLuint") int index) { MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { ByteBuffer data = stack.calloc(1); nglGetBooleanIndexedvEXT(target, index, memAddress(data)); return data.get(0) != 0; } finally { stack.setPointer(stackPointer); } } // --- [ glGetIntegerIndexedvEXT ] --- public static native void nglGetIntegerIndexedvEXT(int target, int index, long data); public static void glGetIntegerIndexedvEXT(@NativeType("GLenum") int target, @NativeType("GLuint") int index, @NativeType("GLint *") IntBuffer data) { if (CHECKS) { check(data, 1); } nglGetIntegerIndexedvEXT(target, index, memAddress(data)); } @NativeType("void") public static int glGetIntegerIndexedEXT(@NativeType("GLenum") int target, @NativeType("GLuint") int index) { MemoryStack stack = stackGet(); int stackPointer = stack.getPointer(); try { IntBuffer data = stack.callocInt(1); nglGetIntegerIndexedvEXT(target, index, memAddress(data)); return data.get(0); } finally { stack.setPointer(stackPointer); } } // --- [ glEnableIndexedEXT ] --- public static native void glEnableIndexedEXT(@NativeType("GLenum") int target, @NativeType("GLuint") int index); // --- [ glDisableIndexedEXT ] --- public static native void glDisableIndexedEXT(@NativeType("GLenum") int target, @NativeType("GLuint") int index); // --- [ glIsEnabledIndexedEXT ] --- @NativeType("GLboolean") public static native boolean glIsEnabledIndexedEXT(@NativeType("GLenum") int target, @NativeType("GLuint") int index); /** Array version of: {@link #glGetIntegerIndexedvEXT GetIntegerIndexedvEXT} */ public static void glGetIntegerIndexedvEXT(@NativeType("GLenum") int target, @NativeType("GLuint") int index, @NativeType("GLint *") int[] data) { long __functionAddress = GL.getICD().glGetIntegerIndexedvEXT; if (CHECKS) { check(__functionAddress); check(data, 1); } callPV(target, index, data, __functionAddress); } }




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